Monthly Archives: July 2008

Myth War II: Newbie Guide and Client Update

Myth War II (http://mw2.igg.com/), the new sequel to the classic MMORPG from IGG (www.igg.com), continues the tradition of excellent play and an exciting community of players. Today the Myth War team is going to talk to you about their plans for helping newbie.

Getting depressed at your low level? Finding that monsters are always defeating you? Are you racking your brains for a way to level-up quickly? Maybe it doesn’t help that so many of those attractive Item Mall objects are out of your reach. Don’t worry, we’ve decided to open up the Item of Item Mall for newbie players. Once you reach a certain level, we will make certain items available to you to help you improve quickly.

For example, when you reach levels 10, 20, 30, 40 and 50, you can go to the Mall Promoter in Woodlingor (x 216, y 177) who will give you items that can help you improve quickly, for free! Items include: Source of Life, Source of Magic, Double-Experience Roll, Double-Talent Scroll, Devil’s Tear, Convenience Store and different shape-shifting cards.

These items are untradeable and characters can only receive them one time, when they’ve reached the appointed level. For more details visit the official website:
http://livechat.igg.com/livesupport.php?gid=2

Besides, Myth War II has been upgraded to version 1.0.4.22 after the regular maintenance on July 4th. Players can visit the below link to download the newest client: http://mw2.igg.com/download/client.php

Wonderland Online: New Mall Items Released

IGG (www.igg.com) will be releasing some cool new items in the Wonderland Online (http://wl.igg.com/) Item Mall.
All new items can be traded 20% off from July 8th to July 11th.
Monster Net x10: Enlarges pet capture range by 5 after equipping. Good for 10 successful captures..
Liquid Gas x6: A substitute fuel for the Hot-air Balloon. Double click to use it while using the Hot-air Balloon.
Great Gasoline x4: A substitute fuel for the Cabriolet and Yacht. Double click to use it while using the Cabriolet or Yacht.
Magnet Stone x3: A substitute fuel for the UFO. Double click to use it while using UFO.
Diesel Oil x7: A substitute fuel for the Spacecraft, Jalor and Robot. Double click to use it while using the Spacecraft, Jalor or Robot.
Coal Block x5: A substitute fuel for the Steamship. Double click to use it while using the Steamship.

For more details please visit: http://wl.igg.com/news/newscontent.php?aid=622.

Angels Online: Chaos Skills Preview

Angels Online (http://ao.igg.com) is a cute MMORPG brought to you by IGG (http://www.igg.com). The new edition Eden was released a short time ago. Most Angels Online players have reached a high level after hard training. Meanwhile, they can continue to learn more unique skills from NPCs. The game offers all players a chance to learn skills from different professions at the same time.

Today, the AO team has been kind enough to briefly introduce the popular Chaos skills of the Priest class to players. Priests with Chaos skills have been popular with most players since the closed beta was released. Priests have powerful DPS. Meanwhile, Priests can restore HP while dealing damage to enemies, if Priests learn life skills with Chaos at the same time. Priests can be invaluable if a team wants to attack monsters in an instance.

Freeze Trap: Players can learn Freeze Trap 5 and freeze the target for a longer time while PKing or killing monsters.

Ice Storm: The attack ability of Ice Storm has been enhanced. Other players will be terrified by the sight of it.

For more information about Chaos skills or AO visit:
http://ao.igg.com/act/eden/Spell.html

Conquer online: The New Dynasty’s Ninja Character Class!

The first large expansion project for Conquer online 2.0, titled The New Dynasty, was revealed last week. We would like to proudly introduce the new character class for this expansion, the Ninja!

The art of assassination was developed to its zenith in feudal Japan and now the warriors of shadow are emerging in the world of Conquer. The ninja will be a master of stealth, subterfuge, deception, and of course, ninjutsu. Don’t expect the ninja to be a front line battle-tank, these shadow warriors are skirmishing tactical characters, specialized in delivering the final blow, not engaging entire armies.

In the world of Conquer, ninjas have long been a mystery, shrouded in secrecy and cloistered in their shadowed guilds. Unforeseen events have now brought them to the limelight in the New Dynasty, bringing an unexpected addition to Conquer’s rich cast of characters. The path of the ninja will soon be laid out before you, though whether you walk in light or dark is your’s to decide.

Armed with tantos, wakizashis, and even the legendary katana, ninjas will be the focus of the New Dynasty. Naturally, our artists were only too keen to start sketching out concepts for this exciting new development. Here are the fruits of their labors (http://co.91.com/content/2008-07-03/20080703023738899.shtml). Take a good look, and prepare for the ninja’s arrival!

Enjoy this exciting preview, and check back soon for updates.

Florensia Review


Questions by Kelvin Cheung


Question: Florensia has a maritime theme and ancient mysticism for its story.  Can you explain more of the concept?


First of all, I would like to underline that the maritime theme is just one part of the gaming experiences in Florensia with its unique dual battle system. You can fight and level up on shore as well as on the sea and the combination of these two parts is the reason why Florensia is such a special MMOG.
The world history of Florensia is filled with hints leading to an ancient culture and its magic. Although in Roxbury on Cardiff Island everything seems to be in perfect peace and harmony, the players will quickly find out that the legacy of the ancestors doesn’t only consist of magical power, but also of devastated areas, disturbed spirits, political implications and horrible monsters.


There will be a detailed world history section on our new website (which we will release with the Open Beta in July) explaining the rise and fall of the old continent “Lux Plena” that burst after a horrible catastrophe caused by the ancestors who were corrupted by their magical powers. After this upheaval, mystic sprites emerged, the ocean currents changed, Lux Plena burst into an unknown number of islands (currently three of them are explored) and the face of nature completely changed. The few survivors tried to build up a new empire, but monsters, Pirate invasions and the omnipresent fight for power hindered them several times – and the peace is still very fragile.


Question: There are five classes, including the secret pirate class, in Florensia.  In addition, there are hinted job advancements for each class.  Can you tell us what each of the following jobs does?


In the future, it will be possible to change to an advanced job class at land level 40. There is currently no official date for the release of the advanced classes and the related quests. The names of the classes are already final, but the specializations and the development of the skills could be changed in the future if necessary.
The advanced classes of the Explorer are called Excavator and Sniper. The Excavator specializes on traps and hunting, whereas the Sniper will have increased attack power, speed,  range and several buffs.


The Mercenary will be able to turn into a Gladiator or into a Guardian Swordsman. The Gladiator is a rather offensive fighter and the Guardian Swordsman will be the perfect tank for the strongest monsters.


For the Saint, Priest or Shaman are the two different professions to choose. The Priest will be able to increase his divine powers based on the light and the Shaman deals with the powers of darkness. It is important to emphasize that the Saint / Priest does as well have offensive abilities, so he doesn’t necessarily have to be a full support character.
The Noble will be able to turn into a Court Magician or a Magic Knight. The Court Magician specializes on elemental magic and the Magic Knight increases his summoning and absorbing powers.


Question: How will exploration work in Florensia?


It is possible to individually travel on shore as well as on the sea. On the three islands that are currently known, several cities, fields and dungeons can be explored. Furthermore, the players can travel between the islands using their self-built ships. On the sea, there are several monsters and hostile areas for different level ranges, for example the hideout of the “Pirates of the Black Dragon” or the “Sea of Bones”, but there are also some smaller harbors the players can reach to relax and recover. Further islands will be discovered in the future.


Question: What is the core gameplay aspect of Florensia?


The unique dual battle system is the core aspect of the game. The players are free to specialize on whichever part they prefer – battle on shore or battle on the sea. Both parts are available from level 1 on and both offer numerous possibilities, such as party play, PvP, exploration, enhancement, leveling, quests, rare goods and much more. The detailed history supports both parts and offers the players to get connected to the world of Florensia.


Question: How is Player vs. Player played?


Currently, there are two basic PvP systems: 1on1 battle and Party versus Party battle. We already disclosed towards our Closed Beta testers that other PvP features will be added in the future and until then, the players can train their skills by directly dueling each other outside the cities.


Question: Does Florensia include large scale Guild wars?  By that I mean Guild vs. Guild and territory taking?


Yes, Florensia will have guild wars and sieges combining both land and sea battle in various types. There will even be something significantly bigger than “just” single guilds fighting against each other for honor and glory, but unfortunately, I can’t say more about that yet…


Question: Is there customization with the characters?  If so, how is it done?


Yes, the characters can be customized. Starting at the character creation, each class currently has six different faces, hairstyles, sixteen hair colors and eye colors. There are furthermore different equipment sets underlining the specific professions, such as leather and metal armor pieces for the Mercenary or elegant Robes for the Noble. Special headgears also add to the unique style of every fighter.


Accessories, such as earrings, rings, tattoos (not implemented yet), necklace also add to the character’s uniqueness – and there is as well the possibility to choose among five different ship types and a huge variety of ship parts in varied sizes. In a future update, players will also be able to hatch and raise their own pet as battle companion.


Customization can also be applied by specializing the character weapon-, skill- and stat-wise. Each class can use several weapons and combine them with special skill trees that can be extended depending on the personal gaming style. Status values, namely “Strength”, “Dexterity”, “Constitution”, “Intelligence”, “Volume” and “Wisdom” can be enhanced independently and in the end, each character will be a completely indivicual fighter.


Question: What is maritime gameplay like?


The maritime gameplay offers the possibility to cross the borders of the small islands and to extend their journeys to the vast ocean. Having tuned their personal ship, users can travel alone or together with their party and fight against sea monsters and pirate ships while watching for the next safe harbor or the sea dungeons. Depending on the ship’s speed, the ocean currents, the crew’s quality and condition and the wind, the journey will be a pleasant trip or a near-drowning nightmare. Switching to the battle mode, it is possible to fire off the cannons. The naval skill tree also provides various buffs and special attacks depending on the ship type and teamwork will lead to victory on sea as well. The maritime system will be extended in a future update.


Question: Will Florensia be free to play?  What kind of business feature will you use, and if the game is free to play, will there be an Item Mall?  How will players access the Item mall, if included, should they are unable to pay for the feature?


Yes, Florensia will be free to play. Client download and playing is completely free. There will be an Item Mall / Itemshop which is accessible in the game as well as on the website. Supporting various payment methods such as credit card, PayPal, mobile payment and many more in various countries will make it possible for every player to pay for the desired items or features. For us, it is important to point out that the players do not depend on cash items for common playing – and it is also not possible to buy complete equipment sets in the Itemshop.


Question: What is your favorite aspect of this game and why?


As a team, we all like the fact that Florensia hasn’t shown its full potential yet. The game is steadily growing and comparing the peaceful atmosphere with the sinister horrors in Avery Dungeon gives you an idea of what we can expect in the future. Facts like the stunning quality of the well-thought updates, the class change system, the heavy storyline and the dual battle system are very exciting.


Personally, I must admit I’m totally stunned by the graphics, the skill effects, the monster designs and the environment. Florensia truly manages to create a unique gameplay feeling for each of the dungeons, fields, towns – and the upcoming dangers.

Voyage Century: New Payment Way in the Mall

In the "Money! Money! Money!" event, that has now closed, players were able to buy items from the mall with points cards they had already purchased or with the silver coins they collected playing the game. We found that shopping in the Mall with these coins was a real breakthrough in the running our game and we have decided to keep it. So, from now on, players are able to buy items from the mall without having to spend any real world money!
We have been heavily supported by our players in bringing this policy into force, which in return confirms our faith in turning it into a permanent policy in the running of our game. And hopefully even players who did not take part in the event will be able to benefit from its long term enforcement. In Voyage Century Online, no matter whether or not you have ever spent real money in order to buy things from the mall, you can still reap all of the advantages of your hard work in the game. Fun should be free!
For more details visit our official website http://vc.igg.com/news/newscon.php?aid=1191

Angels Online: Marriage System Event

Angels Online (http://ao.igg.com) is a cute MMORPG brought to you by IGG (http://www.igg.com). Recently, the brand-new romantic Marriage System has become really popular with many players. To help our players find the perfect in-game sweetheart, the AO team will be holding a series of events related to the Marriage System.

In the first event of submitting wedding screenshots, many players have joined in and successfully shared their sweetness with the others.

Please visit the below link for more http://forum.ao.igg.com/viewthread.php?tid=15861&extra=page%3D2

Promotion Carnival for Triple Rewards

IGG Myth War Team today announced some good news to its promoters.

It’s going to be a summer of Carnival. During the carnival, all rewards related to the game promotion system will be tripled, and IGG promoters will have a chance to win high level equipment for free, including a Sony Laptop Computer!

For more info about this event visit http://mw2.igg.com/news/news.php?aid=204

Tales of Pirates: New Server Released

Tales of Pirates (http://top.igg.com) has released a new server called Mist Isle at 4:00am on July 3rd to cope with the ever-increasing numbers. ToP welcome you to join the fun on this new server, and to kick things off, there have three exciting activities to celebrate the launch:
1. Leveling Contest
From the release of the new server Mist Isle until July 9th , the 25 players who reach the highest levels within this week will be recognized as Mist Isle Leveling Heroes, and will be rewarded with the following prizes:

Prizes:
First Prize(3): Level 20 normal pet fairy (players can choose their favorite pet fairy) +Chest of Enigma
Second Prize(5): Level 10 normal pet fairy (players can choose their favorite pet fairy) +Chest of Enigma
Third Prize(12): Chest of Enigma
Lucky prize(20): Chest of Demonic World

2.Double Experience
Double Experience will start from 12:00 a.m. July 3rd to 12:00 a.m. July 14th

3. Who will be the next Newbie King?
At 1:00 pm July 5th, many monsters with high defense and low attack will be roaming around the new server – defeating a monster will bring players considerable experience.For more information, visit http://top.igg.com/main.php.

By the way, ToP would like to introduce the various, dynamic and terrible spells and abilities available to a Seal Master in a video, people can get it from this URL: http://top.igg.com/upload/top.wmv.

Gala-Net to be the Publisher of Luna Online

Sunnyvale, California – July 2nd, 2008 – Gala-Net has announced that it will publish its latest title, Luna Online, a Massive Mulitplayer Online Role Playing Game (MMORPG) developed by Eya Interactive, for release in North America, through GaIa-Net’s game portal, www.gpotato.com.

Luna Online is a free to play MMORPG that takes place in a radiant fantasy world where the Human Race has united with the forces of the elves to defend their land against the evil that has spread throughout. Every enemy defeated brings the world closer to peace. Luna Online’s exciting blend of superior graphics, cute character design, and fast paced action, is sure to appeal to all fans of the MMORPG genre.  “Eya Interactive is one of the foremost gaming companies currently out there in the industry. Mr. Jungyeon Han, Eya Interactive’s CEO, is among the first generation of online game developers in Korea.  We are delighted to work with such a great company and people,” said Jikhan Jung, CEO of Gala-Net.  “With extensively unparalleled collaboration between Eya Interactive and Gala-Net, I am sure that this game will be the most successful within the North American Market.”
A defining feature of Luna Online is its “Match Making System,” which pairs up users to join other users based on their character make up.  For example, a player with low armor would be paired up with a tanker.  Once a player finds their “match,” they are awarded additional powers, making each “Match Making” session a uniquely beneficial experience.  Luna Online stands out from other MMORPGs with its exciting “Family System”.  A group of up to five players can become a Family and control the operation of a Farm. Each Farm contributes to the Family’s well being and status.  These community-based aspects of Luna Online promise to separate it from many MMORPGs and to bring players from all over the world together.

Other Features of Luna Online:

    • 3 main classes which can be upgraded a maximum of 5 times.
    • Over 40 different “Jobs”.
    • A gaming experience friendly to both casual and avid gamers.
    • A multitude of large, involved quests for nearly every character level.
    • A unique set of highly animated Emoticons and character motions.