Monthly Archives: November 2009

4Story Runs Christmas Giveaway Event

Zemi Interactive Inc., a developer and service provider of famous free to play MMO “4Story” has announced that they will run a special Christmas iPod giveaway event from 1st Dec to 10th Jan 2010 from 41 days with an affiliated Webzine.
 
This special event welcomes all MMO lovers and iPods are rewarded for 5 winners. Individuals that wish to participate must post an article about 4Story fits at least one of the following categories given, 4Story game review, game guide, media promotion and personal stories. And this could be a fabulous opportunity to show off your special strategies or knowledge about 4Story to MMO players in the world. All the articles will be examined after the event and winners will be announced on 20th of Jan 2010. 
 
For more information, please visit the 4Story Official Website

4Story Christmas Giveaway Event

World of Kung Fu opens a new server

In order to satisfy the demands of World of Kung Fu (WOKF) fans and enhance the game stability for players in different regions VestGame Entertainment has decided to open a new server in Seattle at the beginning of December.

The new server is named “Snow Reindeer” for the forthcoming Christmas. To celebrate the opening of the new server, World of Kung fu will hold variously interesting and amusing events in game. Online GMs will also send out random gifts to people on that day. If you are lucky and strong enough, maybe you will be the one who can win the final prize! Why not come with your friends and have a try!

 

Mariage

 

Meanwhile, a new version will be released shortly. More functions will be added into the game. More features will present in front of you. More wonderful and useful items are to come! Let’s wait and hunt for more fun!

World of Kung Fu is a free 3D MMORPG for the PC. Based on traditional Chinese culture, the game takes place in a mythical land founded on the ancient Kung Fu moral values of justice and heroism. For more information about the English version of World of Kung Fu including tutorials, forums, screenshots, videos, and downloads, please visit the official World of Kung Fu website at http://www.worldofkungfu.com.

 

Panda Suits

Mabinogi Europe

Mabinogi offers a robust, online universe where people can experience all facets of fantasy life from fighting to farming. The game’s radiant 3-D graphics are infused with illustrations based on Celtic and Welsh mythology, which also gives Mabinogi its name and foundation.
 
Mabinogi offers a new experience thanks to its variety of gameplay, unique combat system, and orderly time element and age component, to provide additional depth to NEXON’s latest free-to-play offering. In addition to traditional MMO features—challenging adventures, exciting group quests and a plethora of fearsome monsters—Mabinogi offers a much fuller “life” for its players. Players can increase their experiences by taking jobs, such as cooking, shearing sheep or other farming duties. The game’s unique music program allows users to write and share music in MIDI formatted files. Players even have the option of getting married, so don’t be surprised if married life leads to some cooking and dungeon raiding whenever the urge strikes the two of you!

Earth Eternal Preview: No Humans Allowed!

By Jason Gallienne (Jrgsubzero), OnRPG Journalist

 

Earth Eternal advertises itself as a real MMO for your browser. This is a bold statement because the best functioning in-depth 3D MMORPGs are always client-based, so far. With a fully browser based game, could they deliver the same kind of performance, similar graphics; could the depth of game-play even be compared? Earth Eternal claims not! Will they live up to these claims? Let’s see what they have to offer so far in the Beta version of their game.

 

No Humans Allowed

The races offered here are different than you normal MMORPG. I’m thankful for the absence of classic humans, elves and dwarves, just to see a change.  Instead there are is a wide variety of animals to choose from. Basically you’ll play as furries. Among the total of twenty-two races there are a few that stand out: a robot, a treant, a cyclops, a demon, and even a troll.  The overall setting of the game uses elements from Norse, Greek and Egyptian myths and takes place in a classical fantasy and fairy-tale environment.

Characters in Earth Eternal 

  

The races are a cosmetic choice only and there are no differences in stats between them. You can customize the color of every part of your character’s body as well as three types of faces and height. When it comes to naming your character you’re forced to use the first and last name system. Either you come up with a full name for your character (rather pleasant because it’s so uncommon) or if you don’t have any inspiration for the moment, you can use the name generator to come up with fitting names.

 

After you’re finished with creating your character’s name and looks you have a choice between four classes: Knight, Rogue, Mage, and Druid. Every class is what they appear to be except for Druid, which is more of a hunter/spell caster hybrid. Now, here is where the game becomes a bit different. Every class charges up points when they use certain skills and they can release those charges in a variety of ways, depending on the finishing skill used. These are separated into magic charges and physical charges. Instead of mana or rage, you have will and might. These aren’t normal bars like you’re used to, instead you have ten Will and Might. Most spells take between 1 and 5 and stats can modify how fast they recharge. So even if you’re a mage, it’s a good idea to get some might using skills incase you run out of will. You will not be distributing stat points on level ups either, it’s automatic. The only points you can spend are skill points.

 

Another unique feature would be that classes can dip into other classes’ skills. Each class has their own primary abilities and next to that they have skills every class can acquire. For example, if I’m a warrior I can learn how to cast flame spear from the mage’s skills. On top of that, everyone can learn healing spells. Did I mention that skill resets are free? So there’s plenty of fun to have mixing and matching what skills you want!

Earth Eternal Castle

 

Fiddling around with talents and skills

This is technically a browser based game but you will still be downloading and installing things onto your computer. The game can indeed also be played in a client.

 

Now, about the game-play. This is your basic quest and grind game. You will be progressing through areas via the quests you’re given but sadly you cannot go back to the areas you’ve already completed. I’m used to this when it comes to newbie islands but not being able to go back to the level 1-10 place really bites. Alongside the normal quests every outpost/city has bounty boards. These bounty boards offer quests to kill 10 of a certain monster and they offer tokens and experience upon completion. These tokens can be exchanged for decent equipment and the quests are repeatable until you out-level them. The map and mini-map tell you where your quest objectives are and is really convenient. Everything is placed well and easy enough to find.

 

A problem I have with leveling and the skill system is the pacing. The skills are divided into tiers with are unlocked as you level. At level 6 you get skill points and you get access to Tier 2 skills. After that you get 2 skill points per level. Now here is the problem: you can’t level up your Tier 2 skills until Tier 3, which is at the far off level 20. So you’ll be stuck with Rank 2 Tier 1 skills and Rank 1 Tier 2 skills until level 20. I was expecting to level up my skills every level!

 

Something interesting in Earth Eternal is a game mechanic called heroism. Each time you defeat a monster the bar in the middle fills up. When it becomes full you get more luck and with more luck you get better drops. It goes down when you die but you can spend money to be resurrected with some heroism still intact.

 

There are no trade-skills but you can craft items at NPC trainers with materials you find off of monsters. There are also armor refashioners that let you take the stats from one item and the looks of another and combine the two! No longer will you have to choose between stats and looks, which really improves the sense of immersion into a role-playing universe!

 

Earth Eternal Visuals

 

Mediocre Graphics

[img] 

Overall, the graphics are mediocre. Nothing is exceptional but nothing is terrible either. To put it into a larger context: for a browser game the graphics are really impressive and the details looks good. But for a 3D MMORPG some of the features still look very simple. Some of the monsters are imaginative just like the races you can play in the game. This originality redeems some of the generic feeling you may initially experience. Feel free to look at the screenshots and make your own decision on if you like them or not.

 

Whispers in the woods

The sounds are okay and everything seems to fit well. Music doesn’t pop up in most places but when it does it’s pleasant for the most part.

 

Beta Blues?

I will first address the biggest problem here: the performance. For a game of this visual quality it should not have such a low frames-per-second count. It starts out OK, around 30 frames per second. But then you get into the level 11-20 territory and suddenly I’m facing 8-20 FPS. The first main town, Camelot, brings me down to 5-8 FPS. This is when the town is devoid of players too. My computer is no push-over either so believe me when I say it’s the game’s fault. I also fell through the bridge that leads into Camelot once, so it all seems to nearly work. Nearly, but not quite.

 

Some other minor details are the loading times. These times are awful and you sometimes load in the middle of traveling somewhere. This game gave me my first experience of being killed by a loading screen. You also can’t remap any keys.

 

The good news is they seem to be releasing fixes at a steady pace but some of these things should have been smoothed out before Open Beta.

 

Money talks?

The game is completely free-to-play with an optional cash shop. Upon inspection, it has your usual exp boosts, powerful potions, and overall perks. But what might disturb some is the charms and stat-up potions. For a somewhat steep price of $30 ($10 for 30 days and even less for 24 hours) you can purchase an item that permanently increases a stat by 15%. You can also have multiple ones equipped. There are also potions that increase health points and defense by a set amount for a limited period.

 

Now, I have no personal problems with this as there is no PVP yet. But there are talks of a CTF type PVP coming soon and with those items in-game it would cause some major balance issues. Some players, perhaps even most, are repelled by games that are “pay-to-win”.

 

Some say this will be off-set by offers you can complete for free credits. If you’ve never done these types of things before: they can be difficult, frustrating, and usually require a credit card or personal information to complete. There are also talks that you might be able to buy and sell credits for in-game currency. Whether this will help non-buyers or only make buyers more powerful will be seen if and when it is implemented.

 

Conclusion time

Overall, this is your run of the mill MMORPG. For a browser game it looks pretty good, but it may not attract people used to high-end graphical performances. We’ll have to see what it’s like when the game is fully populated. It has a few twists thrown here and there but nothing exceptional. This game has potential to be a better game and we’ll have to wait and see where it goes from here.

 

Pros:
A F2P MMORPG that you can play in your browser.
– As with all games that first tart out, you have a friendly community.
– A slightly unique skill system.

 

Cons:
Beta bugs
– Performance problems
– Cash shop has stat boosts.

Magic World Online 2

Magic World 2 aims to give players the feeling of the famous movie Lord of the Rings. The background of this game is separated into five chapters. It started when humanity got attacked by monsters. The Gods, in order to protect the humans and themselves locked the monsters in hell and sealed the door. Humans found a new place to live and they started to rebuilt civilization and life continued. When a crystal mine was discovered humans started to fight over resources.

During this struggle the seal was broken by accident, releasing the monsters from Hell once more. Humans once again have no choice but to cooperate to fight off the monsters.

Magic World 2 boasts 5 races:
– Human
– Elf
– Panda
– Claymore
– Sylph

And Five classes:
– Mage
– Wushu
– Fighter
– Archer
– Summoner

Players can also choose between five spirits to follow:
– Heroism
– Piety
– Fraternity
– Justness
– Honour

Dragon Oath: Catch a Turkey Pet for Thanksgiving!

Dragon Oath will celebrate Thanksgiving by giving players a chance to catch their own turkey pet. Starting today, and running through December 3rd, players can travel to Pet Island to collect “turkey tickets” by killing rabbits, turtles, and swallows. They can also collect turkey tickets by killing bosses in the “Thief Raid” and “Intruders” events. These turkey tickets are extremely rare and will take a lot of dedication and killing to collect.


Dragon Oath - Happy Thanksgiving

 

 

Once players have acquired a minimum of 10 tickets, they can trade the tickets in for a turkey meal. Right-click on your turkey meal, it will magically transform into your personal turkey pet!
Players will have until December 10th to exchange the turkey tickets for this seasonal pet. 
 
As an extra Thanksgiving bonus, Dragon Oath also added a special “Roasted Corn” buff! World monsters and event bosses may drop delicious roasted corn when killed, which will give players assorted buffs that may increase attributes, physical attack, or spirit attack.

Dragon Oath - Thanksgiving Turkey pets

 

 

Plan wisely and divide your time between the two events – they are both fun and rewarding!
 
Happy hunting and Happy Thanksgiving!

Dragon Oath - Thanksgiving turkeys everywhere

Rappelz Interview: Epic VI Solis Aurum Update

Questions by Jeffrey Kerkdijk, Onrpg Journalist
Answered by IToki, Rappelz Community Manager

 

Rappelz went Epic VI last month. We from Onrpg.com took that chance to interview Henry Toki, Rappelz Community Manager. What new content can we find in Epic  VI? What is Henry’s favorite aspect of the game? What improvements happened that we cannot find on the teaser site?
Read on!

 

OnRPG: What other new content can be found in Epic VI besides a new dungeon and a few interface tweaks?
First of all, we have a ton of new pets. Three new combat pets, the Octopus, the Naga, and the Genie are available in Solus Aurum. All of them offer new spells and abilities. There are also three new decorative Moon Rabbit pets for those who just want a cute companion. We’ve also added a new item combination system to allow players to craft enhanced items by breaking down junk items and collecting certain monster drops. Then there’s the Flea Market, which is a new area for players to set up their own shops for buying and selling. And, of course, we added a host of new monsters and items.

 

New Combat Pet Nagas

 

OnRPG: Rappelz is a big success, what is your own favorite aspect of the game? (please motivate youre answer)
The pets are my favorite aspect of the game. The customizability is fantastic, and it’s great to be able to have a partner all the time, regardless of what class I’m playing. It adds a tremendous amount to the flexibility and fun of my play style.

 

OnRPG: Is there any content coming in Epic VI that can’t be found on the teaser site? If so, would you like to tell us something about that?
There have been a lot of “convenience” type improvements in Solus Aurum. One of the biggest changes players will notice is a large increase in the drop rate of pet cards, making it easier to find the pet you want. Also, many buff spells have been changed to be Area of Effect, so you can buff your whole party with just one cast. We’ve also added new teleporter locations, some UI improvements, and made many high level monsters more interesting to fight.

 

Rappelz Town

 

OnRPG: How can players access the flea market? And how does the inclusion of the flea market change the way of selling and buying in Rappelz? Is it just a new location where everyone can easily go to or is there more to it than meets the eye?
The Flea Market can be accessed from any city. Players can go there and set up their own personal shops to buy or sell items, and all the important merchants and the Auction House are there too. A central market might seem like a superficial addition on the surface, but it makes commerce much easier. It also makes the cities much more pleasant to navigate and more usable for quests and other activities.

 

OnRPG: Will there be a skill, or class reset with the release of Epic VI?
No, there was no class or skill reset.

 

OnRPG: What can we do with decorative pets? Could you tell us a bit more about that? They will auto-loot for you?
Decorative pets have utility in their ability to automatically pick up items for you. Mostly they just follow you around looking cool or cute and collect loot for you. We are considering adding other functions to them over time, but we’re not ready to announce any specific plans for those yet.

 

Rappelz Combat

 

OnRPG: Can we expect to see more customization items in the cash shop coming soon? Could you give us a little more details about that?
Well, all of our decorative items are in the Item Shop for seasonal events! But beyond that, we have a couple more outfits like the Ninja and Viking costumes planned for the near future.

 

OnRPG: Is there a little detail that you can give us about content planned beyond Epic VI?
We’re constantly working on new content, though we unfortunately can’t announce anything specific at the moment.

 

Monsters in Rappelz

 

OnRPG: Any final words for our readers at onrpg.com?
The response we’ve gotten for Solus Aurum has been great, and we hope that more players will come and join us in Rappelz. We’ve got events running constantly throughout the holidays that anyone can hop in and enjoy!

 

OnRPG: Thank you for your time!  

Lords Online Invites Alpha Testers

IGGs newest release–Lords Online is an elaborately designed combo set of Strategy and SLG elements in a medieval style land. It is the first browser based game  produced and released under the IGG Banner, and it is set to begin Alpha testing in the Europe & North American regions very soon.


Combat in Lords Online

 

 

On mystic Mu continent, several races live amid a constant struggle for supremacy. With intricately designed heroes, military bases and camps, as well as realistic graphics and landscape imagery, you will feel as though you’re there, giving the commands to engage in battle yourself! Now let’s take a closer look at the primary features.
1. Controllable Combats —You decide who lives and dies!
2. Quality Graphics — Best graphics in all browsers based Strategy games
3. Interactive Movable Maps — Navigate your own way to success
4. Strong Alliance System — Ally with friends and fight against enemies together
5. Real Governing — It ain’t as easy as it looks on CNN
6. Cultivate Heroes System — Recruit legendary heroes to fight for your kingdom
7. Challenging Strategies — Rich array of troops means more intense strategies
It is up to you to guide the development of your kingdom towards a prosperous future, whether as a feared military power or a rich kingdom of traders. Who will be the last KING standing? Come see for yourself, in Lords Online!

Lords Online

 

For more details about Lords Online, please follow this link: http://forum.lo.igg.com/

Eudemons: Thanksgiving Day Event Coming!

Once a year, Thanksgiving arrives, bringing joy, laughter, and delicious foods as well! It is a time to give thanks for the harvest and express gratitude to those who care for you! As usual, Thanksgiving Day in EO will be full of fun. Do you still remember the happy time we spent in game last Thanksgiving? If you want to relive those good times, you are in luck!


Happy Thanksgiving

 

 

Welcome back, Mr. Gobbler!
This event consists of 3 little quests, all about Gobblers. There is no doubt that a delicious turkey is an indispensable part of Thanksgiving. However, the shopping rush has caused a shortage in the turkey supply. It is up to you to save Thanksgiving! Go hunt some Gobblers. Collect Gobbler eggs and different kinds of Gobbler meat in the Gobbler Farm. With the fresh ingredients, you can further prepare a delicious Gobbler BBQ feast. Inevitably, you will then have to defend yourself against the outraged retaliating surviving Gobbler Fighters and Warriors!

By joining in this event, players can expect rich rewards; such as Eudemon Eggs, Double Exp. Time and other amazing gifts. Also, you will enjoy immersive gameplay in a Thanksgiving atmosphere.


Slayed the Gobler Lord

 

Don’t let this feast pass you by!