Monthly Archives: May 2012

Meta’s Verse: Freebie Friday

Meta’s Verse: Freebie Friday

By Meticulous Meta, OnRPG Paragon Reporter

 

 

Two weeks ago we learned about a new pilot program being started in City of Heroes that would give every player a free item from the Paragon Market. Since then we have had two Freebie Fridays and time to find out more about this interesting new offer. Now it hasn’t been without its share of issues, and of course there are always those people who aren’t satisfied with what they’re given. Any new program has its ups and downs; Freebie Friday is no exception.

 

 

So you might be asking yourself, what is Freebie Friday? How does it work? Well the “what” is fairly straight forward. Every Friday, one item on the Paragon Market will be given away to every player. I think the initial announcement of the program explains the “how” the best.

 

 

Step 1: Play City of Heroes Freedom!
Step 2: Log in and claim your Freebie Friday item from the Paragon Market!
Step 3: ????
Step 4: PROFIT!*

(*Please note that there is technically no profit since the item is free.)

 

 

This announcement stayed with the usual lightheartedness we have come to expect in announcements from Paragon Studios. It also created a lot of conversation on the forums about the details of how it would work. It wasn’t until Thursday, May 10th that we found out everything. That was the first run of Freebie Friday. Though it seems fairly straight forward, there have been several cases of people not being able to find their free item. Much to I think everyone’s disappointment (including the devs) the item isn’t selected randomly for each person. Instead it is picked at random by someone in Paragon Studios. That item then for a 24 hour time period is set to cost 0 points on the Paragon Market. Restrictions are put in place so the item can only be claimed once. And they make sure to put it on the first page the market loads when starting up so it is easy to find.

 

 

Why have they started this program? Basically it comes down the fact that a large portion of the population doesn’t use the Paragon Market at all. The hope is that while people are getting the free item they will browse and spend money! Has it worked? Who knows. Well, I imagine the marketing department in Paragon Studios does. But that’s not the point. It is also giving players a chance to try out items that can only be obtained in the market, things that are new since Freedom and we wouldn’t otherwise have experience with.

 

 

A fine example of that is last week’s free item. A dual inspiration. Now, I have a bunch of these from when I bought super packs. And I admit I almost never use inspirations to begin with. So even though I picked up the free item (I’m a sucker for free) I doubt I’ll use it. But if I were a better player I imagine I would love it and save it for a task force or something equally awesome. The first week we got an xp booster. It may not be flashy but it certainly is useful. Yet neither of these items seem to have satisfied some people. I suspect these people were expecting something big, like a costume set or maybe even a powerset. Many of these people are also the ones who complain that there is nothing good being released in the market during the regular Tuesday releases. Think of them what you will.

 

 

I mentioned previously that there have been cases of people not being able to find the free item in the market. Many times this has been put down to an error with time and the complication that time zones represent. The most confusing part of the entire program is figuring out when you’re supposed to log in to get it. The answer should be pretty simple right? Freebie Friday…so log in on Friday. But it isn’t always Friday for the whole world at the same time. Paragon Studios is based in California. So….Friday California time must be right! Wrong. Despite the fact that Europeans have had a few bad things happen to them with regards to City of Heroes recently the program runs the length of Friday for those in Greenwich (GMT) time. This has caused all sorts of confusion for the North American crowd though. Midnight in England when Freebie Friday starts is 4pm in California…on Thursday. That means that Freebie Friday ends at 4pm in California on Friday. So people have been logging in after coming home from work/school on Fridays and wondering where it is. Answer is, its over. Why is this so complicated? Aliens. Or if you don’t believe that answer then maybe it has to do with office hours. See, someone has to actually be there to flip the switch. Turn it on and off. This is also the case on Tuesdays when new items are released. Having someone in the office at midnight is more than just a little unreasonable. So they’re starting and stopping the program while there is someone there to do the switch flipping. Thieving Thursday might be a more appropriate name and create a little less confusion, but time zones are a big complication and not easy to get around.

 

 

Time complications, complaints, oh and of course free stuff. It’s all here with City of Heroes’ latest promotional program. Personally I’m looking forward to adding it to my weekly City of Heroes routine. I would love to hear what you think of Freebie Friday, so head on over to the OnRPG forums and look for this article under the Only @ OnRPG section.

TERA’s Race for the Vanarch Seats Heats up with Poster Contest

TERA’s Race for the Vanarch Seats Heats up with Poster Contest

 

 

En Masse is getting serious with their political system as the registration process for TERA’s first round of Vanarchs is set to end Friday May 25th. Those seeking ways to make your name, guild, and political platform known should contact their nearest creative specialist to start making a candidacy poster as the three top entries will receive a featured position on the official website with a 200 word platform statement posted beneath it!

 

 

Instructions:

 

Only one entry per player.

 

Poster or mail must include candidate’s name, guild name, preferred province, and server name.

 

200 word paragraph explaining your platform.

 

Follow TERA’s rules of conduct and terms of service.

 

Image must be 2MB or less in size.

 

Sample Campaign Poster Taken from En Masse forums

 

Entries will be judged by En Masse’s creative services team. All entries must be made by Thursday May 24th at 11:59pm PDT. OnRPG will be featuring all three winning posters once the winners are announced so make a poster your guild can be proud of!

MechWarrior Online sends out the Call for Pilots as CB Begins

MechWarrior Online sends out the Call for Pilots as CB Begins

 

 

Calling all MechWarrior® fans! MechWarrior Online is heading into the first closed beta this week (fans can register now for a chance to gain access at www.mwomercs.com) and Piranha Games and Infinite Game Publishing have revealed how fans can obtain guaranteed early access this summer with OPERATION INCEPTION: an exclusive MechWarrior Online Founder’s Program that goes on sale June 19th.

 

 

OPERATION INCEPTION will offer die-hard fans of this beloved franchise valuable benefits including: in-game currency, a custom BattleMech (“ELITE” level only), up to a two-month free premium account, a permanent “Founder’s Tag” and more. OPERATION INCEPTION” gives fans a limited one-time chance to secure exclusive MechWarrior Online game content via two ranks:

 

 

$60 ELITE Founder’s Package Includes:

Exclusive custom “Founder’s BattleMech.” This Mech includes a lifetime, per-match C-Bill booster.

$80 value of in-game currency* for in-game item purchases.

Two-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.

Founder’s Tag – sets your status apart from the crowd & get noticed in-game and on the forums.

Early access to the game along with Founder’s assets availability starts July 17th.

 

 

$30 VETERAN Founder’s Package Includes:

$40 value of in-game currency* for in-game item purchases.

One-month premium account to MechWarrior Online at launch: Earn XP & C-Bills faster.

Founder’s Tag – sets your status apart from the crowd & get noticed in-game and on the forums.

Early access to the game along with Founder’s assets availability starts July 17th.

MWO

MWO (MechWarrior Online) is a free to play tactical online shooter developed by Piranha Games Inc. for PC. It is the 31st century and battles are now waged with giant, mechanized units called BattleMechs. You now have the chance to become one of the elite soldiers that gets to pilot one of these BattleMechs and fight against other players for control of territory, rewards, and glory! BattleMechs come in all shapes and sizes, so you’re sure to find one that suits your playstyle! So hop on into your mechanized suit of destruction and rain some pain!

Features:

Teamwork Orientation: Teamwork is of the utmost importance in MWO, many times resulting in either a victory or loss.

Information Warfare: Smaller, more nimble BattleMechs can acquire information about other units and positioning, which can then be relayed back to the battle group to correct their own strategic positioning.

Smart Fighting: BattleMechs are designed to so that quick kills don’t happen. Weaker spots on targets should be targeted before going in for the kill.

Is Eudemons Online Going from 2.5D to 3D?

Is Eudemons Online Going From 2.5D to 3D?

 

 

 

Rumors abound that TQ Digital may be experimenting in converting their 2.5DMMORPG, Eudemons Online, into a fully functional 3D title. Going from 2.5D to 3D is a tall order to pull off, but if it’s possible it would definitely be a breath of fresh air for Eudemons. Recently the Eudemons Online dev team has released some 3D concept pictures of the city of Cronus as shown below.

 

 

 

Of course the concept is driving EO fans up the wall talking about the reinventing of their title with this ambitious project. The extra dimension will open up new possibilities in questing, boss challenges, and exploration.oad. OnRPG will be keeping a close eye on the project and bring an updated review of the game should this project actually become a reality.

Core Blaze set to Launch “The VIP Experiece” at E3 2012

Core Blaze set to Launch “The VIP Experience” at E3 2012

 

 

Gamania Digital Entertainment Co. Ltd. today announced Core Blaze: The VIP Experience – a private press demo day taking place on Thursday, June 7th, to showcase their open-world action MMO game for the first time ever on US soil. In Core Blaze, players define their roles and skillset by equipping weapons, interacting with, and adapting to a dynamic in-game environment. This invite-only VIP event will bring some of the greatest elements out of Core Blaze and into the real world at loftSEVEN in downtown Los Angeles. A special teaser trailer for the event was released today so check it out HERE!

 

 

A new gameplay demo was created exclusively for the VIP Experience and will give lucky previewers hands-on access to never-before-seen content, like intense multiplayer co-op and battle modes, and new instances with new missions and bosses across every corner of the game’s vast, vivid world. Following its world premiere at the 2011 Gamania Game Show in Taiwan, Core Blaze received an unexpected amount of positive feedback from US and European press. Taking heed, Gamania promptly expanded their original gameplan and began localization for an English-language version of Core Blaze.

 

 

Core Blaze: The VIP Experience will give reporters a break from the busy show floor, as they relax in plush demo pods and become fully immersed in their ever-changing surroundings. Appointments may be limited, but Gamania is coming in full force –- the venue will be transformed beyond belief, designed to reflect in-game aesthetics like changing weather patterns and situational gameplay. The event will also feature a Core Blaze concept art gallery, cosplay, cocktails, finger foods, gigantic weaponry and other undisclosed forms of awesome, with transportation provided from the Los Angeles Convention Center (or downtown hotels) to loftSEVEN for all registered attendees.

 

 

Core Blaze is a new action MMO game currently in development by Gamania Digital Entertainment Co. Ltd. In Core Blaze, there is no set class system, so the weapon a player wields determines their skillset and role in battle. Quests respond to each character’s actions, allowing them to create their own unique story, and environmental paths and NPC dialogue are affected by weather and time of day, adding to a distinctive gaming experience. Slated for official launch in 2013, Core Blaze utilizes the Unreal Engine 3 to create a beautifully vivid world for players to interact with.

EVE Online: Inferno Now Available

EVE Online: Inferno Now Available

 

EVE Inferno

 

CCP Games today released EVE Online: Inferno, delivering the latest war-fueled update to its 9-straight-year growing playerbase. The 17th free expansion to EVE aims to create a fascinating upheaval in EVE’s undivided “sandbox” universe, where entire economic, political and social ecosystems are completely run by players, their imaginations and their actions. The opportunities created by the expansion’s new features and changes are tremendous for new and veteran pilots alike.

 

 

“If you’ve ever had dreams of piloting a spaceship into a full blown Sci-Fi war of thousands of ships, EVE is your game and Inferno your expansion. Or, if you’ve been skirting the edges of conflict for years, there are going to be some pretty compelling reasons to put your hull at risk,” says Jon Lander, Senior Producer of EVE Online.

 

 

The recently released EVE Online: Inferno trailer illustrates the wealth of features, amazing new graphical effects and new support for mercenary gameplay in a universe full of explosions and profit.

 

EVE Inferno

 

 

Key features of EVE Online: Inferno include:

 

Missiles and Launchers: savor every moment from launch to impact with missile launchers and dramatic new missile effects


War Declarations:
reworked systems to help you wage war and keep track of your legacy


Mercenary Marketplace:
pay the best guns-for-hire to settle your scores, or make yourself available to the highest bidders in the most notorious PVP universe in gaming


Factional Warfare:
enlist in a faction and join the entry-level game of conquest with more rewards and deeper gameplay than ever before

Visual Updates: Enhanced graphics on ship models and increased options in the industry-leading character creator

Plus kill reports, unified inventory, 16 new modules, frigate re-balancing and dozens of enhancements to both UI and gameplay

 

 

Check out the trailer celebrating the launch here!