Monthly Archives: August 2012

League of Legends: Catastrophic Lionbility

League of Legends: Catastrophic Lionbility

By Jason Harper (Hhean), OnRPG League Reporter

 

 

Rengar is a bruiser that focuses on ambush tactics and surprise to get the drop on his foes. He is master and commander of all brush that he surveys. Beyond his bush hugging though, he’s a pretty basic bruiser, and shouldn’t take anyone long to learn. Much like his peers, he’s best suited to going top or jungle.

 

 

Pros:

Doesn’t use mana

Strong early game

If fed while carrying the Bonetooth Necklace, he can have a strong endgame

The stealth on his ultimate allows him to easily pick off squishy targets

Good burst

Competent jungler

 

 

Cons:

Fragile for a bruiser

Unless fed, his damage peters off quickly

Poor sustained damage

His gap closer is situational

Has some very poor top lane match ups

Other junglers can do what he does better

His ultimate is used for utility rather than damage

Very low utility for a bruiser (1 slow, 1 situational snare and a scouting tool)

 

 

Ability Summary

Unseen Predator [Passive]: While in brush or stealthed, Rengar’s next auto-attack becomes a targeted gap closer. This can make Rengar very sticky in the right situations. It’s completely useless in areas without brush though, and makes Rengar’s movements very predictable. Fighting around Dragon leaves Rengar with the option of using the brush just north of the pit, and that can easily be shut down with a single ward.

 

 

Savagery [Q]: Causes Rengar’s next attack to deal bonus damage, and increases his attack speed. The empowered version deals more damage and grants more attack speed while letting him reset his attack animation. This ability has exceptional attack damage scaling, but its base damage doesn’t increase much with level, so whether it’s worth actually levelling up is debatable if you’re going for any AD in his build.

 

 

Battle Roar [W]: Damaging AoE centered on Rengar that also gives him magic resistance and armour for a short period. The enhanced version also restores a percentage of his health. Given his frailty without the buff this applies, correct use of this ability is the difference between life and death. The enhanced version can give him some good sustain, both in the jungle and in the lane, while also being a great wait to heal for baiting your enemies.

 

 

Bola Strike [E]: Targeted slow that deals moderate damage. The enhanced version also snares the target. Probably his best laning tool currently, as it can be used as a crappier (but entirely free) version of Malphite’s Seismic Shard. If levelled last, the slow is pathetic, so just use it to gain ferocity stacks, but if levelled first, it can slow fairly well, and has a high amount of base damage.

 

 

Thrill of the Hunt [R]: Stealths Rengar, giving him a movement speed buff and revealing enemies in a large radius around him. While stealthed, he slowly gains ferocity stacks. Useful to catch an enemy by surprise, escape or act as a reset during fights. Its ability as a scouting tool is a nice addition to the skill, spotting people through fog of war in the brush, but shouldn’t be the main reason to use it.

 

 

Combos & Shenanigans

Every time Rengar uses an ability, he gains a stack of Ferocity, his unique resource. Once he reaches five stacks, Rengar gets access to the enhanced versions of his abilities, which have a separate cooldown from the standard version. This ability to double up his abilities, using a standard and enhanced version of the same ability twice in a very short timeframe, is where he will get most of his damage from. Most characters are encouraged to use their abilities at just the right moment due to limited resources, but Rengar is actively encouraged to spam his abilities as much as possible in order to gain more Ferocity. Once he has four or five stacks, he can look for ganks, or go in for a kill on his lane opponent. Treat him like a manaless, melee version of Annie.

 

 

When playing against Rengar, it’s very easy to simply watch his stacks and wait him out. Once Rengar is at four or five stacks, simply hang back and avoid the brush. Rengar has few ways of getting in on an opponent without jumping out of the brush or blowing his ferocity stacks on an enhanced Bola Strike to snare and slow his enemy. If he does the latter, it will greatly reduce his damage output or durability, giving you an edge in any fight that ensues.

 

 

Rengar’s basic combo is to wait until he has four ferocity stacks, leap at an enemy using his passive and hit them with Savagery before smacking them with another autoattack. After that hit you should choose how to spend his enhanced ability, either to reset his attacks and deal more damage with his enhanced Savagery, or to get some quick healing and added AoE with his Battle Roar. Usually the former is better when duelling a single target, and the latter is better when dealing with more than one foe. With your choice made, blast everything around you with a Battle Roar to survive any incoming burst, then slow your target with a Bola Strike as they try to make an exit.

 

 

His ultimate is the most versatile tool at his disposal. While it might seem tempting to always use it to stealth in on an enemy to get a gank, this should really only be used on a target with low health, or if you are desperate to trigger his passive for whatever reason. The best use of his ultimate though is to act as a reset during teamfights. If the enemy don’t have an oracle’s, you can leap onto a squishy target with four or five stacks, let rip with everything Rengar’s got, then stealth. While stealthed, you wait for his ferocity stacks to fill, and watch as his cooldowns return. When he’s ready to go once more, you can leap straight back into the fray and finish off any low health targets.

 

 

Rengar has access to a unique item, the Bonetooth Necklace. It functions similarly to other snowball items but rather than losing half of its stacks on death, it loses only one. This makes it a relatively low risk investment for Rengar, provided he keeps both his kills and assists above his deaths he can continue to gain bonuses as the game goes on. Given these bonuses are specifically tailored to benefit Rengar, it can be a worthwhile investment, even for the sort of person who prefers to avoid snowball items.

 

 

Conclusions

Thematically, Rengar works. He walks and talks like an anthropomorphised lion and his passive encourages his player to act like a lion, hiding in brush before pouncing out at their prey. His ultimate also plays into this theme, but the rest of his kit just feels like a generic bruiser.

 

 

That’s really where Rengar falls short compared to his peers. He tries hard, but ultimately he’s a bit dull. His kit is bland, with his double ability use being his only truly unique trick. Even that doesn’t make up for his lack of a true ultimate, which makes his damage fall off pretty hard compared to his peers.

 

 

He also suffers from the same problem that plagued Sejuani – Anything this character does, others do better. He doesn’t have anything really unique in his kit, and so unless he has the raw numbers to back up his bland playstyle, there’s just no niche for him to fill.

 

 

Final Verdict

Hold off on buying him until he gets buffed. Currently he specializes in nothing that isn’t outclassed by another champion.

 

To discuss Rengar yourselves, post in the massive League of Legends thread in the free to play MMOs section, or post in the comments section below. If you haven’t tried League of Legends yet, you’re missing out. Also keep out on a future article giveaway as OnRPG will be getting our hands on some PAX elusive skins for a giveaway!

Odin Quest

Odin Quest is an MMORPG based loosely off of Norse mythology. Choose from one of five classes, and build your skills and stats accordingly. Gather powerful artifacts and weapons, upgrading them to make your character even more powerful. Delve into mysterious and dangerous dungeons, face off against mighty bosses, and compete against fellow players to become a powerful hero.

 

Features

Five Character Classes: Choose to be a warrior, mage, priest, assassin, or hunter. Each class has their own mount to obtain, too. Group up with others to cover any weaknesses you have.

Equipment Upgrade System: Become more powerful by improving the loot you obtain. The higher you upgrade, the more powerful you will become.

Daily Quests: Become chosen by the gods, and receive substantial rewards. Each day you perform the quest gives you a chance at items that can be exchanged for powerful artifacts!

Player vs. Player: Face off against others by marking yourself available for matches. Challenge your friends and strangers alike to show off your skills.

Wind of Luck

Wind of Luck allows you to rise to power as a pirate across the Seven Seas. Pilot your ship through historical locations, such as the Caribbean, the Mediterranean, and the South China Sea, as you buy, sell, trade, and pillage your way to infamy. Choose from over 90 different ship types, and arm them with dozens of weapon types, each with their own strengths and capabilities. Engage your foes in exciting battles, where maneuverability and positioning are key. Become a legendary pirate king, and bask in the wealth!

 

Features

180 different locations: Explore three different regions of the world, each with their own ports, and perils. Navigate across the lands, earning your fame and fortune along the way.

Three faction system:
Join one of the powerful pirate lords, and earn their favor by weakening their opponents. As such, participate in grand PvP battles against all of your nation’s enemies.

Wide variety of ships:
Over 90 different types of ships can be purchased, built, or simply stolen. Each ship has different parameters, and can hold a varying number of guns. Expect dozens of weapons, from long cannons, carronades, harpoons, and even catapults.

Adaptive economy:
As a player, you have your own control over the economy. Buy goods low, wait for a shift in demand, and sell them high. Smuggle items to opposing forces for more profit. Do whatever it takes to become rich — the options are yours to decide.

 

OnRPG Shotgun News 8/24: GW2, TSW, WoW, and Scarlet Legacy

OnRPG Shotgun News 8/24: GW2, TSW, WoW, and Scarlet Legacy

By Shannon Doyle (Leliah), OnRPG Journalist

 

 

Guild Wars 2 Headstart

 

The entire internet seems to be holding its breath right now as it waits for the start of the Guild Wars 2 Headstart to begin. For those who pre-purchased the highly anticipated game play will begin early tomorrow morning. For everyone else the game will go live on Tuesday.

 

 

World of Warcraft’s Mobile Service Now Free

Blizzard has done away with the Remote Subscription Service which was necessary to make use of the World of Warcraft mobile app. Features include remote guild chat, remote auction house access and character profiles.

 

 

The Secret World Issue 2 Delayed

 

Funcom has announced they are giving themselves a little more time to finish Issue 2. It has been a tough week for them with layoffs and reorganizations. Issue 2 can now be expected to go live September 11th.

 

 

Scarlet Legacy Turns 1

Scarlet Legacy turned one this month and to celebrate there are gifts galore! Defeating any monster while you’re over level 10 will give you a chance to receive an Anniversary Fortune bag filled with tokens, and items. There is also a limited time map being made available during the events which run until September 22nd.

Origins Return

 

 

Origins Return is a sci-fi MMO playable in your browser window. Hundreds of years have passed since your people went into exile after the last great war. With the rediscovery of the Space Portal, you once again set out to colonize and explore new worlds. However, bitter rivalries die hard, and ghosts from your people’s past have also rediscovered the Space Portal. Develop your colonies, trade resources and develop treaties and alliances with other players. Customize your armada, selecting their weaponry, armor, and speed to create an unstoppable force.

Features

Resources: Scour planets for iron, gold, crystal, and hydrogen. Use these materials to create buildings and ships to fuel your conquest.

Buildings: Four types of buildings exist: Economic, Military, Scientific, and Storage. These buildings determine your extraction, military strength, development, and holding of elements, respectively.

Technological research: Learn new and improved ways of dealing with just about everything. Refine your production, or improve your military might. Research new ways to travel, and more.

Customizable ships: Determine just how you want your ships to build. Cheap, quick fighters that can easily overwhelm an enemy? Powerful warships that will devastate entire legions? You’re in control of firepower, hull strength, and much more.

Outspark Introduces Thrilling Tag Combat to Dark Blood Online

Outspark Introduces Thrilling Tag Combat to Dark Blood

 

Dark Blood

 

Dark Blood, the hit free-to-play hardcore action MMORPG arcade brawler, released an exciting new Tag Mode to its PvP system that enables players to duel in the arena by toggling between two characters. Now when Berserker comes out swinging against Trickster, Sorcerer can swiftly move in, cast killer combos, and take down the opponent to win the match. A preview of the event was posted on Outspark’s Youtube channel:

 

 

 

“Tag Mode introduces double the trouble as players learn to master the art of when and how to tag in,” said Philip Yun, CEO, Outspark. “We are always seeking interesting twists in the game to keep our players engaged. This added complexity makes for extremely challenging gameplay and will create superior fighters in the Dark Blood community.”

 

Dark Blood Tag Battle

 

On Friday, August 31 at 5pm PT, there will be a special PAX FIGHT NIGHT featuring Dark Blood’s Ultimate Tag Tournament with big prizes for winners, hosted by the very entertaining GM Swoos. Details can be found on the Dark Blood event calendar here.

 

 

Outspark is giving away CUSTOMIZATION PACKS to help players look sharp for PAX FIGHT NIGHT. Get valuable Weapon Dye and Avatar Dye by redeeming code: TAGMEINDARKBLOOD at the redemption page.

OnRPG Shotgun news 8/23: Defiance, Sevencore, DaoC, FW, and More!

OnRPG Shotgun News 8/23: Defiance, Sevencore, DaoC, FW, and More!

By Shannon Doyle (Leliah), OnRPG Journalist

 

 

Defiance Commercial Airs on Syfy

The first commercial for Trion’s show/MMO (showmo?) has aired. The 15 second clip is nothing more than a giant teaser to tell us that they will be coming April of 2013. If you missed it here is your chance to see it

 

 

 

The City of Panama Added to Uncharted Waters

CJ Global just released th’ latest content update to Uncharted Waters Online. Explorers gunna be able to scour th’ City ‘o Panama in th’ last component in th’ Tierra Americana chapter ‘o Uncharted Waters Online. For the rest of us that don’t speak pirate: the final update to the Tierra Americana expansion in Uncharted Waters Online has been announced to be the City of Panama. Included in the feature are new quests, carriages, and six new skills. The update is available now.

 

 

Former 38 Studios Dev Releases Video

A former 38 Studios developer has released a video showing off Copernicus (Kingdoms of Amalur). The video is nearly 3 minutes long and was originally created for internal use only. It is set to lovely music and shows of scenes from around the game. Embedding has been disabled but you can watch it by following this link.

 

 

Sevencore Beta Date Announced

gPotato has announced that Sevencore will enter open beta on September 6th. More information will be released in the days leading up to the start of beta. Though you can find out most that you need to know in our 2 part Closed Beta write-up!

 

Part 1: http://www.onrpg.com/MMO/Sevencore-Online/review/Sevencore-Early-Look-Pt-1—Introduction

 

Part 2: http://www.onrpg.com/MMO/Sevencore-Online/review/Sevencore-Early-Look-Pt-2—Gameplay-and-Features

 

 

Forsaken World Announces Nightfall

 

Forsaken World has released the latest update called Nightfall. It’s main feature is a new battlefield called Frostgale Fjord. There is something new for every sort of player from expanded soul trees which will give flexability in pvp to a new guild reward system. It is the second content update for the free to play MMO.

 

 

Dark Age of Camelot Gets a Patch

Patch 1.113 has hit Dark Age of Camelot. With it comes Relic Guards, a new scaling difficulty, resistance spell changes, and so much more. Most of the changes seem to be class related though there are also some bug fixes and other changes.

Meta’s Verse: DXP Weekends

Meta’s Verse: DXP Weekends

By Meticulous Meta, OnRPG Paragon Reporter

 

 

The weekend before last was a magical time for anyone who plays City of Heroes. A time when people make sure they don’t have work, all food is microwaved and finding someone soloing is next to impossible. I’m talking about Double XP weekend. (I’m only talking about it now since last week I was at Gamescom with the OnRPG crew and having a blast!) It is easily my favorite world wide event in City of Heroes. As someone who is a roleplayer first and a gamer second DXP weekends provide an opportunity to leave behind the rping in favor of a lot of experience for the least amount of time possible. More bang for my buck so to speak.

 

 

Before I can really talk about why Double XP Weekend is so fantastic I really should mention the statistics, how it works and anything else vital. The first one was held on July 21st 2006 and since then there have been thirteen. Because it is a special weekend not everything works as it normally does. Patrol XP cannot be consumed except through death and thereby soaking up the debt you would have otherwise had. Incarnate XP is not doubled. So unless you are one of those awesome people who are willing to play a 50 to help out your friends there are no benefits to playing a 50, unless you’re in it for the influence. A recent addition this year is the XP boosters which do work during DXP weekends. They’re the ones you buy from the Paragon Market.

 

 

Experience in the Mission Architect is normal, so farms tend to be completely abandoned for that weekend. There is a day job badge, one that no one seems to remember, let this be my little pro tip to you for the next DXP weekend. The Law Enforcer badge for standing around in PPD stations and for villains the equivalent is Arachnos Agent which is rewarded for logging out in Arachnos bases. These badges give you a small boost to XP which does work during DXP. A final recentish addition to the glory that is DXP is the Weekly Strike Targets. Doing these gives a huge reward at the end on a normal week. But when its DXP that reward is even bigger. But! You have to give it some thought and consideration. The new Strike Targets are on Tuesdays but Double XP doesn’t start until Friday. And you can only get that huge bonus once per character.

 

 

So now that I’ve spent nearly half my article talking about stuff any seasoned player would know, now we can get to more personal views and what other players have to say about it. As I said at the start I’m a roleplayer first. Even with DXP weekends it takes me years to get to 50. Want some examples? Dual Pistols, it came out March of 2010, mine is level 32. I started her on the first day the set was live. My Demon Summoner, made the same day as my DP character, level 30. Now this habit has raised a few eyebrows. I know a lot of the RP community is in the same boat. But there are also a lot who speed past my little row boat on a high powered racing boat and think I’m nuts. I would say that my play to rp ratio is maybe 1:9. But when DXP comes around, unless there is something pressing that MUST be done in the roleplay community then I’m out there doing taskforces. DXP is an extremely valuable tool for me. One I take full advantage of every time it rolls around.

 

 

Everyone has their own ways of preparing for a DXP weekend. It usually involves a small To Do list, a shopping trip and a ton of caffeine. For me planning starts the moment the weekend is announced. I put it down in my calendar and break out an Excel sheet. On that sheet goes a list of all my characters, what level they currently are and if I want to do anything with them or not. Then I forget all about DXP until the week it starts. I revisit my list and start putting in my goals for the weekend.

 

 

I don’t know if I’ve ever met all my goals. They’ve sometimes equalled more than 100 levels between all my characters. This is where I mention how much of an alt whore I am. I have 46 active characters on Virtue. This doesn’t include characters I’ve moved simply because I don’t play them anymore. Of those 46 I have 8 of them at level 50. I almost never break those 8 out over DXP, unless someone asks me to. So the plans are laid out, the wish list is set.

 

 

But wait! I have no fuel! No fuel for my body means no XP. My shopping list usually consists of pizzas for ovening, sandwich makings, Coke, burgers and chocolate. Not the healthiest, but when there is XP to be had who cares about your health! Actually there is someone. Jawbreaker on the official boards posted a word of caution for the DXP weekend. A reminder to get up and move around because sitting in one place for three days straight is a big no no. Even going so far as telling a story about a gamer who got a blood clot from sitting too long playing games.

 

 

Not everyone does the Double XP weekends the same. I know quite a few people who will make characters strictly to try to get to 50 over one weekend. And while that isn’t my style I have a lot of respect for their achievements. And as the game grows more complex so do my plans for Double XP weekends. For the first time in two or three years though I didn’t get a 50 during DXP. But, no matter where I may be, no matter what other games I may be playing I always dedicate myself to Double XP weekends in City of Heroes. I love it, I use it and I excitedly await the next one.