The Pride of Taern is set to push browser gaming one step further. Check out this gameplay trailer explaining how.
Yearly Archives: 2012
Brawl Busters Mission Improbable Trailer
Brawl Busters has launched Mission Improbable with new dynamic daily quests and more.
Elder Scrolls Online Announcement Trailer
Elder Scrolls will soon be an MMORPG. Not much else needs to be said. You may begin freaking out now.
Rusty Hearts Leila Trailer
Rusty Hearts offers a new playable character. Though she may be tiny, Leila’s agility more than makes up for it.
Brawl Busters Launches Mission Improbable
Brawl Busters Launches Mission Improbable
Rock Hippo Productions announced today that Brawl Busters, the popular free-to-play online action-combat game, has launched its latest update, Mission Improbable, complete with new daily missions and more.
Mission Improbable features randomly-generated daily missions where players can earn a variety of bounty. Complete your tasks against all odds and get rewarded handsomely.
It’s time to clean out your locker. The update will also feature the Item Sellback system. Players can sell old stuff back to the game, keeping a fresh collection of items at all times!
Offering greater flexibility players can now get Buster Points with their Rock Tokens. A rare item is included as a bonus in this promotion.
Do you play fair? Automatic match balance is also now available to ensure satisfying action-packed combat every time!
E-Sports @ OnRPG: May 4th Report – End of Broodwar
E-Sports @ OnRPG: May 4th Report – End of Broodwar; Beginning of SC2
By Umar Farooq (Kluey), OnRPG Journalist
End of Broodwar; Beginning of SC2
The Starcraft Broodwar scene in Korea has been renowned as the benchmark of a successful E-Sport around the world. Starcraft II, League of Legends and now DotA 2 have come somewhat close but haven’t matched it. The Broodwar scene in Korea was considered to be a sport by all Koreans. It was considered normal to go to school or work, come home after a long day, crack open a beer and watch some Starcraft on TV. The top players in the field could walk down the street and attract a huge crowd. Now that the Starcraft I scene is transitioning to Starcraft II, the logical prediction would be that all this will happen for Starcraft II. Is that a reasonable prediction? It’s hard to call as now there is a lot more money in the scene which can cause a huge failure or a miraculous achievement.
GSL Code S Round of 8
Naniwa against MVP has brought up some weird discussion. To sum up the Bo.5 they had quickly, Naniwa played well in a macro game against MVP in the first set. MVP noted that Naniwa liked to play ever so greedy and punished him for that in game two. Later in game three, MVP fell back to a macro game using a marine tank build. Naniwa literally had the perfect response. He attacked into MVP right before he was in siege mode. Into game four, MVP proxied two barracks and got an easy win with a bunker rush.
The discussion that was brought up was: Is cheesing Naniwa a lame move by MVP? What I think is that MVP had a good reason to cheese. Had MVP done that double proxy barracks play in the first game, I would’ve unsubscribed from his fan base and up-voted all the threads on reddit bashing him. But, that didn’t happen. MVP showed us why he’s the ‘genie’ Terran. He saw Naniwa playing super greedy and lacking good scouting skills and responded perfectly. What counters greedy play? Aggressive, cheesy play does. In the end, MVP was the better player in those 5 games and deserved that win.
Later in the day we witnessed PartinG just demolish FXOz 3 – 0 and showed us why PartinG is actually the best Protoss in the world right now. Against Oz, he did one of the most brilliant strategic moves I have ever seen. To zone out Oz’s blink stalkers, he left two immortals to basically tank the blink stalkers for a while. Oz fell for the trap and started to micro against the two immortals. While he was doing that, PartinG walked up into the natural of Oz, killed the sentries and won the game. While many people blamed that on Oz, even if he had force fielded that PartinG would’ve won. Force fields don’t stop units from walking up a ramp, they delay them. PartinG’s army was simply larger and any amount of delay wouldn’t have mattered.
The next day, it was time for Liquid to shine. Unfortunately, only one of their players made it to the Ro4, LiquidHerO. HerO played amazing even though he was ill! Throughout the games he showed us why he is the Bisu of Starcraft II. He used only micro intensive units, never the colossus or archon as his core unit. In one game specifically, HerO showed us why he’s such a badass. SuperNoVa used a Thor with SCV repair strategy and HerO demolished it with storm on the SCV’s and Immortals for DPS. That’s not the impressive part though. The impressive part was that he figured out it was a Thor build without getting an observer in his opponents base and to make a prediction like that takes quite some skill and knowledge about the game.
In the end, here is our Round of 4:
Predictions from me:
As for the upper end of the bracket, I think PartinG will slice through MVP like a hot knife through butter. The more interesting match will be HerO against Squirtle. HerO’s PvP is his weakest match up in my opinion while Squirtle’s PvP is statistically his best match up at a 76% winning percentage. I think that if HerO can prepare specific builds for this match, he is the better player at executing strategies. If he goes into this match like any other PvP, he will most likely lose.
Regardless of the outcome, I think PartinG will win later on in the finals.
TSL 4 is here!
So far, not much has been said about TSL4. What we do know is that the production value will be top notch and there will be a prize pool of 34,500 USD. We also know that the casters are: Day9, Chill, Husky, djWheat, and Apollo.
Because many people are new to Starcraft, I’d like to share a video of TSL3 and a little story. You know the best foreign Terran player ThorZain? He’s a byproduct of TSL 3. ThorZain beat FruitDealer(he was pretty good at the time), LiquidTyler, MC, Kas and then NaNiwa in the finals. Before this, absolutely no one knew who ThorZain was.
Meta’s Verse: CoH Player Summit
Meta’s Verse: CoH Player Summit
By Meticulous Meta, OnRPG Paragon Reporter
This weekend’s player summit was all about powersets, costumes, zones, and community. Throughout the day there were references to Issue 23 and things we can be expecting with it that we can already see in beta. I won’t be mentioning those today. I need something to talk about later! But have no fear there is plenty more to talk about. Some of it was leaked so a lot of people already knew about it. But the thing that made this player summit truly unique were the panels where the players got to make proposals.

Powersets
At the start of the Issue 23 beta someone was very naughty and stumbled upon a few powersets we weren’t supposed to know about. Thanks to the Internet the whole world found out moments later. This weekend the devs confirmed three of the powersets much to everyone’s excitement. Sure, learning about them secretly is awesome. But having them confirmed by a dev is even better! So what three were confirmed? Nature Affinity, Symbiotic Armor and my personal favorite…Water Blast. Nature Affinity is to be a new healing over time and debuff set. Now, when it comes to City of Heroes I’m terrible at healing. I prefer to focus on the punching. I do always try out a new power when it comes out though. Plus the whole nature theme opens up a lot of opportunities for characters I’ve always wanted to make. Water blast is well..water…that blasts. I remember just a few issues ago they said it wouldn’t be happening because they just didn’t have the tech to make it look as good as it deserved to be. And now here we are! Sure, it’s just another blast set but its water! I think it is pretty safe to say water has always been a big part of the super hero genre. And now it shall be ours! Symbiotic Armor is one I’m still a bit unsure of. That always happens when there is a new mechanic introduced. This one though I have to say sounds pretty darn awesome. The new mechanic is called Absorption. And it’s all about absorbing as a defence.
Design a powerset workshop. This was just the first of several design panels where devs and players worked together after taking proposals to design something we will see in game. A lot of great proposals were heard. And we might even see some others in the game in the future. But for now, we know Radiation Amor is a go! Now, to start with I know a bunch of people are super down on radiation because it’s boring. But you know, boring can be good! It allows for more variety than if you had say…a walking tree mastermind. Not that we can expect a tree mastermind powerset anytime soon, though it would be awesome. The powerset is going to have a bunch of awesomely named powers like: Half Life, Gamma Boost, Fallout Shelter and Beta Decay.
Costumes
What is easily one of the biggest things that draws me to City of Heroes is the huge variation allowed when making outfits. This is made possible by coming out with new costumes all the time. And I will admit I go onto the VIP beta server to make new costumes. Sure I might check out a new powerset to see what it looks like. Or do a quick explore of a new zone. But it’s the costumes that I want to know in and out and start planning before I can even properly work with them. At the last player summit the Retro Scifi costume set was created. And though its not been released live yet it is in beta which can only mean it isn’t far off. The leather armor and chainmail armor sets were discussed more in-depth. Most importantly it was announced they would be free for VIPs. Of course we have to wait for Issue 23 for them though.

We also have to wait for Mecha Armor. This armor set is one of the really unique ones though. You have to reach a reward level of Tier 9 VIP to get them. Another that came as little surprise to anyone was the prospect of new tights. This is something that devs have been working with players on in a section of the forums for some time now.
There was one costume set announced which really got my interest and was completely unexpected. Cyberpunk! As soon as I heard cyberpunk my mind went wild! So many possible ways they could go with it. It’s such a broad genre and the last ‘punk’ set they did turned out awesome. The design a costume workshop again had a ton of great ideas. And again the devs said that we might see more than one of the ideas in the future. But the winner was the Post Apocalyptic set proposed by the one and only Arbiter Fabulous. A ton of ideas were thrown around taking inspiration from everything Mad Max to Bruce Campbell. I imagine though that much like the Retro Scifi costume set there will be a lot more plotting and discussion before anything is final.
Zones and More
One of the bigger draws to the player summit was the state your case for a zone revamp. Now this wasn’t intended to do anything but give the players a chance to voice their ideas to the devs and create some conversation. Quite a few great ideas were proposed and in the end the devs seemed most favorable towards the idea of the Independence Port revamp proposal. While we aren’t being promised anything I think I actually agree. Independence Port could be awesome. Right now though it suffers due to being empty and huge. Anything they do would be a huge improvement. So long as they don’t hit it with a major alien attack.
The first set of Super Packs has been an amazingly huge success the devs say. And with 600,000 packs sold I think it’s hard to argue with them. So the next super pack has been given the green light. This one is being called Rogues and Vigilantes, and that’s all that has been said about it.

At the end of the player summit those in attendance were given a survey. Now we get the chance to answer those questions as well. They do ask you to put in your email address to confirm you’re actually a player though, which I think is only fair really. If you’re interested in doing it click here to go to the forums which will direct you to the right place. Overall the summit looked like it was a fantastic time and I wish I didn’t live so far from California so I could attend in the future. The important thing to keep in mind about everything that was said is that there are no dates and no guarantees. We still have plenty to look forward to though. But for now I have to go take care of a little Nemesis plot.
The Pride of Taern
The Pride of Taern is a browser-based MMORPG. Set in the fantasy world of Taern, players must fight to survive by questing to gain money and items. Players will also build up their guild with various buildings, and then set out to conquer their opponents. Battles are turn based, and your enemies and your parties each use various skills, attacks, and tactics to try and overcome.
Features
Unique characters: Pick from one of seven classes, and customize your character’s looks. It’s your choice to look like a fierce battle maiden, or a suave swashbuckler.
Party based combat: Engage in fierce battles with your party against a variety of foes. Battle vicious monsters, devious demons, and crafty human foes, and drive them away.
Guild system: Build your guild from modest beginnings to a world power. The buildings you construct shape how your guild will develop and grow.
Various PvP modes: Will you set out on a path to conquer the lands of Taern? Or perhaps your goal is to become a renowned gladiator? Both are possible within The Pride of Taern!
Cooperative gameplay: Explore and adventure with your friends. Communicate and conquer opponents together, using your combined strength and skills.
TERA: Inside TERA EU – Combat and BAMs
Frogster’s TERA team discusses the importance of placement, skill combos, and timing when facing BAMs.
Riot Game’s President Tryndamere Takes on Reddit
Riot Game’s President Tryndamere Takes on Reddit
As I write this article, Riot Games President Marc “Tryndamere” Merill is putting on his game face and enduring endless rage as he does what most online gaming companies in this industry would never dare do, face the Reddit community in an open community interview. In it he discusses the connection between his wife Ashley and champion Ashe, as well as the origins of Tryndamere. He also comments on the stealth reworks, plans for the 100th champion event, and hints that some major changes are coming to the ‘back-end’ that keeps League of Legends running.
For the full discussion check out his Reddit page HERE.




