Yearly Archives: 2012

Anime Trumps Closed Beta Coming this March

Anime Trumps Closed Beta Coming this March

 

 

Publisher NGames have revealed the new ace up their sleeve – Anime Trumps, a brand new anime-inspired casual card game. The first limited closed beta phase will be launching this March.

 

Anime Trumps

 

Featuring recognizable characters from Naruto, One Piece, Dragon Ball and more, Anime Trumps mixes Eastern anime and Western board games to create a unique gameplay experience. By marrying the best elements of role play and card games with heaps of literature and arts references, Anime Trumps’ casual-yet-cerebral gameplay promises to appeal to anime and game fans alike.

 

 

Anime Trumps is an anime-inspired casual card browser game that plays out in a similar way to the classic board game, “BANG”.

 

 

Between 4-8 players take on the roles of different anime characters as they compete against each other to reach their unique goal. Each player has a different end-goal to reach according to the role they are designated at the start of the game. There are 4 types of roles available:

 

The Master – wins by killing all Betrays and Revolts

The Assistant – wins by protecting the Master and killing and Betrays and Revolts


The Betray –
must kill all other factions and defeat the Master before anybody else

The Revolt – wins by killing the Master.

 

Anime Trumps

 

Players must achieve their end-goal by outsmarting their opponents and combining their cards and character skills effectively. The first player to achieve their goal wins the game.

 

 

Additionally, players will be able to face off in 1v1 and 3v3 modes, which promise thrilling, intensely close-fought battles that will go right down to the final card.

 

 

Join the Closed Beta

Publisher NGames have confirmed a limited closed beta phase will begin later this month, with all progress data wiped out after the test in preparation for the Anime Trumps launch. The beta will allow players to take on the role of 16 Naruto characters over 3 game modes: Newbie Mode; 4-player Roles Mode; and 6-player Roles Mode.

 

 

Although an in-game tip system will be on hand to help players understand the rules, Anime Trumps promises to provide an intuitive experience with no complex tutorial required.

Requiem to Expand Service to Include Korea

Requiem: Memento Mori Expands its Service Coverage to Include Korea

 

Requiem Memento Mori

 

This week WarpPortal’s dark fantasy MMORPG REQUIEM: Memento Mori is expanded its service coverage to include Korea. Korean Requiem players can join and enjoy playing with Requiem players from all over the world!

 

 

To welcome Korean Requiem players and help them acquainted, Requiem: Memento Mori will be hosting the events listed below:

• A 3 week +30% exp bonus for all!

• Green rice cake & blue rice cake global drop event for all players.

• 1,000 free points giveaway.

• Premium package benefit that includes an additional +50% exp boost, +30% item drop rate, -50% death penalty, and access to the premium dungeons.

• Chance maker event for doubled dropped loot from bosses.

• Raid dungeon boss event and battlefield tournament.

 

 

“I have been receiving lots of positive responses from Korean Requiem users so far and most of them are very excited for this new opportunity.” states Casey Wing, Producer for Requiem in North America. “We are preparing many events and challenges for Korean players to enjoy, and we also want to make sure that they have fun playing with our current Requiem players currently playing in our server.”

The Secret World Column: Faithless Is He…

The Secret World Column: Faithless Is He…

By Jonathan Doyle (Ardua), OnRPG Journalist

 

 

 

“Faithless is he that says farewell when the road darkens.” 
? J.R.R. Tolkien, The Fellowship of the Ring

 

 

This is how the end begins. This is the time in which everything has been laid down for the future, for us.

What am I talking about?

 

Only the fact that Dark Days are Coming.

The Secret World is nigh.

 

 

 

Yes welcome to the OnRPG’s look at Funcom’s upcoming massively multiplayer phenomenon, The Secret World.

 

 

We here at OnRPG have both commented on The Secret World before and spoken specifically to creative director, Ragnar Tornquist about the game.

 

 

With the game in the last months before release and the amount of information coming out from Funcom on the setting and game itself increasing, it is past time that we bring you on a journey into the dark places where evil dwells.

 

 

For those of you who do not know or have not heard, The Secret World is an MMO slated for release in May. Created by Funcom and co-published by Electronic Arts, TSW as it is known is set to make its mark on the MMO market. No fantasy world with warring elves and orcs here. Nor is it a distant future or alien world populated by robots or massive starships. The Secret World is our own world. It is the world of today as seen through the lens of darkness, horror and perhaps scariest of all, a lens of truth. A world where everything is true. All the myths and legends, all the conspiracies real and imagined.. It is everything that ever went bump in the night.

 

http://www.youtube.com/watch?v=bRY2tRU_OAo

 

From the fictional town of Kingsmouth on Solomon Isle to the very real and vibrant London, The Secret World is aiming to blend the familiar with the frightening. Already popular amongst various online communities for its use of alternate reality games that seek to blur the line between fact and fiction, Funcom has a game that is set to involve its players to a greater degree than any game before. Social networking already plays a vital part in these ARGs alongside the forums, but it won’t stop there after launch. The gameplay design incorporates intense action gaming with puzzling riddles that will require your smarts and ability to use the Internet to discover the answers needed to progress. In a market shifting more towards twitch reflexes and action packed combat, it’s interesting to see a game force players to think critically as their unique form of challenging users.

 

 

Coming over the next few weeks we will be looking into the factions of The Secret World and the locations revealed to us thus far. Whether Dragon, Illuminati or Templar, all combatants in The Secret World know that ultimately knowledge is the best weapon, and OnRPG plans to refresh your memories as well as bring you everything we can on what comes of this exciting game, including a first look at their reveal at GDC later this week!

 

 

Faithless is he that says farewell when the road darkens, but worry not. We will walk with you in the dark places.

Pangya United: Golf with Style

Pangya United: Golf with Style

By Remko Molenaar (Proxzor), OnRPG Journalist

 

 

I never considered golf a hobby that I would ever do in my life. I am more into other sports such as soccer and tennis but once I heard there was a game out for it, a MMORPG even, I couldn’t hesitate to try it out. Pangya is one of the few games that try to make golf a lot more fun than it really is. Not only is it anime themed, there is also a lot more features and content to make the game feel advanced. I decided to get some clubs and swing my first ball into its hole.

 

 

When creating my first character I didn’t have many options to make my character look much different than others. First of all there is only one character to choose from and besides that I could only choose a different hair color and shirt color. I hope this does not mean the game is heavily focused on cash shop items to change your appearance. I chose for black hair and a black shirt but unfortunately when playing the tutorial my hair was brown and my shirt was white, hopefully this is a bug because that will make your appearance very limited.

 

 

The courses all look very special and everything in the user interface is very clean and basic and shows perfectly the ideal power you need to get the ball to the cup. If you manage to lock in the perfect shot the game announces a ‘Pangya’ as your ball skyrockets across the course as far as possible. During my first match I completely missed the ball on my first swing. Yup.. I was off to a good start! My matched opponent on the other hand opened with a beautiful shot and I knew I was in for a long crawl to keep up with this guy. My opponent was playing a perfect game and was hitting everything like Tiger Woods. Although he was labeled as a beginner like me, I wondered if maybe it was a smurf account. On my second course I didn’t manage to do anything better and got another shot behind so I was in total of two shots behind. In tennis the odds would really be stacked against me but golf is a long game and I had plenty of time to make up for a poor start. So I tried my best and managed to gain back one shot in the third course. Unfortunately he hit a hole in one on the fourth course and ended all hope of my comeback. This is definitely a competitive game so don’t play if you hate losing.

 

 

I decided to look around and see what else Pangya had to offer the player. First on the tour was my room. Every player in Pangya has their own room that you can decorate with various furniture akin to the Sims game. I had a mailbox and romantic wardrobe waiting for me in my inventory so I quickly pulled them out and put them in my yet empty room. Unfortunately the furniture had the same color as my carpet and background so everything looked really boring and I decided to check out what wallpaper was available. The currency in Pangya is called Pang and you are able to buy a lot more with it than you’d expect from a golf game. Since I wanted to freshen up my room I picked out blue wallpaper and some carpet to make it look even better. Now that my room was looking much better I decided to get some more clothes for my wardrobe since the standard clothes weren’t up to par. If you like the game a lot and want to get more out of it you could support the developers of the game by purchasing ‘points’. Points are the real money currency in Pangya, and you can buy a lot more items and equipment with Points, including a few pieces not available for purchase with Pang. Luckily the real money currency is not game breaking at all and it doesn’t hurt the economy either.

 

 

Graphics

To play this anime styled Golf game you will need the following computer requirements to run this game smoothly:

 

CPU: Pentium 4 or higher

Memory: 512MB or Higher

Video card: Geforce FX or Higher

OS: Windows XP/Vista/Windows 7

Direct X Version: Direct X 9.0c or Higher

 


If you have no idea whatsoever what these computer specifications I wouldn’t worry too much. Computers from the last 6 or 7 years can handle this game without any trouble.

 

 

Conclusion

Pangya is a really fun game and fills an underdeveloped niche in the online gaming world. Golf is considered a game for people that have a boatload of money and almost seems foreign here in the middle of Europe. I have never played golf but since I have played Pangya I would loved to smash a ball with full force in real life once I’m given the opportunity. The game is anime styled to make it more familiar to gamers, and I think the developers did a great job with the UI in making the game accessible to everyone. If you have never played golf before or you just want to watch a ball rocket through the sky, then Pangya is definitely a game to try out.

Silkroad Online Prepares to Celebrate White Day

Silkroad Online Prepares to Celebrate White Day

 

 

Joymax, leading online game developer and publisher, announced today that love is in the air again for March, with a festive Celebration for White Day in Silkroad Online! Break out the cuddling, gifts, and intense competition for 11th and 12th grade items, for a limited time.

 

 

In Asian countries, Valentine’s Day is for girls to express their affection to the men in their life; a month later, White Day is when the roles are reversed and the guys must lay their undying affection at the door of their women.  Whether you celebrate White Day or not, Silkroad Online is happy to bring this eastern tradition to a global audience, and is sharing the love with contests and free items galore!

 

 

From now until March 20th, players will be awarded randomly special 11th and 12th grade equipment.  These rare high level pieces can only be acquired through very limited methods, so the lucky recipients will acquire some highly coveted items!  For those who receive or own a piece of equipment they can’t use, not a problem: during the festival period, these special equipment pieces can be traded to an NPC for a small fee, and it will be transformed into another piece.  Chinese and European weapons and armor will always exchange to the same category.

 

Special White Day items can also be acquired through defeating monsters and looting the Pledges of Love collectable.  Exchange these to receive bonus EXP scrolls, Intensifying Elixirs, and 11th level equipment – the perfect pairing for your new 11th grade weapons and armor!  Upgrade weapons, shields, armor, and accessories with equipment that will move your character to the next level of competition.  Be sure to exchange all the Pledges before White Day ends as they disappear forever.

 

 

“Valentine’s Day was so successful, it was exciting to know we’d be able to run a second event with the same sort of sentiment but a totally new set of events,” said Joymax CEO, Nam-chul Kim.  “This is the biggest in-game giveaway we’ve hosted so far, and it’s the perfect time of year to show off the love we have for our players!”

League of Legends: Get to the Point

League of Legends: Get to the Point

By Jason Harper (Hhean), OnRPG LoL Reporter

 

 

 

Welcome summoners, to the patch v1.0.0.135 article for League of Legends, the game that fights like a dairy farmer. This patch gives us more mana when jungling, improved chat functionality and Fiora, the Grand Duelist.

 

 

Fiora is a melee carry. She’s a strong duelist that uses steroids to kill enemies with her deadly auto attacks, but lacks durability and crowd control. Her goal is to get close to weak enemies and kill them before they have a chance to fight back. She’s best suited as a top lane choice, though she also makes a passable jungler. Fiora will likely be enjoyed by anyone who prefers similar characters like Master Yi and Tryndamere.

 

 

The best part of Fiora is not one of her abilities, but something that is more ‘under the hood’. Her base attack damage is very high, and her attack animations are extremely quick. This allows her last hitting to be reliable, quick to execute and with a large margin for error. Her farming is easily done, and unless otherwise inhibited, she should be able to last hit every minion in a wave without effort, even while under a tower.

 

 

The most unusual thing about Fiora is she has a very small mana pool, but also a very low mana cost on her abilities that remain at a flat cost. This makes her mana feel more akin to the energy used by the three ninjas and Lee Sin. Her mana can deplete quite quickly if you’re not economical in your ability usage but if you’re careful, her mana bar will barely move throughout the match.

 

 

The rest of her kit is built around these two pillars – High auto attack damage and frequently used steroids with a low cost. She can’t rely on any single ability in her arsenal, as her kit is built to be blown all at once. When you get near an enemy, trigger Burst of Speed [E] to boost her movement and attack speed. If they run, Lunge [Q] at them. If they fight, Riposte [Q] their auto attacks to turn their own damage against them. If they continue to attack, make use of Omnisla- Blade Waltz [R] to ignore all incoming damage while you get some free hits in.

 

 

Outside of her basic “Run at people and kill them with auto attacks” strategy, Fiora does have a few tricks, but not many. Her Riposte is a funny tool for dealing with ranged harass in the laning phase. Wait for the usual poke when going for your last hits, tap Riposte and watch your enemy go cross eyed with frustration as they get their own damage right back at them. This won’t just work on auto attacks, but also anything that triggers an on-hit effect, like Gangplank’s Parrrley. The timing on Riposte is incredibly lenient, allowing you to return damage even after the attack has already hit you, likely due to some form of lag compensation.

 

 

While it might seem daft, it can be a good idea to fight enemies behind their own creep wave, or near monsters in the jungle. This is because Lunge can only target enemies, so it can’t be used as an escape unless you deliberately put weak targets behind you to use as stepping stones. This also can be used as a form of very weak harass, where Fiora dashes past the enemy creep wave with her first Lunge, then Lunges back again to the wave once she’s bored of hitting her foe. You can double dash from tanks to weaker enemies in larger engagements, but I’d say only do this when you have your ultimate available to protect you, given you’ll be out on a limb with little means of escape.

 

 

Her starting ability will depend on who you’re against in the lane, and will also determine her leveling order. Against ranged enemies, start with Lunge, grab Riposte second and max it first. Against melee enemies start with Burst of Speed, max it first and grab Riposte second. In the jungle you can level either Riposte or Burst of Speed. The former is very slightly better for ganks, and the latter is very slightly better for clearing, but the differences are minor and more for personal preference and rune loadouts. Regardless of your leveling order, leave Lunge as your last leveled ability, as its only useful as a gap closer.

 

 

Her starting items are also going to be influenced by who you’re against, and where you are. Boots are better against enemies you think you can fight in the lane. Cloth armour, and the increased number of potions it affords you, will help your sustain against difficult match ups, so you can stay in the lane and continue to farm your lane. Vampiric Sceptre is her go-to jungling item. On dominion, start with a Prospector’s Blade, boots and potions.

 

 

Her itemization should be focused around physical damage first, with just enough survivability to stay alive once the late game team fights roll around. This means that attack damage, attack speed and armour penetration are stats to look for early, while armour and magic resistance should be picked up later on. Items that balance between the two are, of course, very good on her, so Wit’s End is a superb item for her to use. Atma’s Impaler can be a good choice, but it isn’t very useful unless she has a high health item on her already, meaning you often are forced to put the cart before the horse when building her. That said, Phage and its upgraded counterpart, the Frozen Mallet is a good pick on her against kiting enemies, since she lacks any form of crowd control of her own, and often struggles to keep foes in combat with her. The usual slew of basic damage items like Infinity Edge, The Bloodthirster, Mandred’s Bloodrazor, Last Whisper and so on all work fine on her. A rather amusing gimmick item on her is to use the active on Youmuu’s Ghostblade alongside her Burst of Speed to become super fast hyper Fiora for a few seconds. Not the best use of money, but still fun to watch.

 

 

21/9/0 masteries works fine on her. 9/21/0 is also possible if you’re afraid of a bad lane match up, but sticking to 21/9/0 is usually the best bet. Her runes should simply fit with the same stats I outlined above in her itemization. About the only constant on her is to keep some armour seals. Everything else is really down to whatever you have available. When jungling, I’d recommend sticking with some attack speed marks, just to help with her clear times, though this sacrifices the usual armour penetration marks that most people use to help with their end game.

 

 

I hate Fiora. She is a prime example of the sort of character I do not enjoy, and would avoid if given the choice. Her primary goal is to farm, get easy kills and get money money money! I really don’t enjoy killing minions for around thirty minutes until I become an unstoppable murder machine.

 

 

She also has far too much overlap with master Yi for my liking. Blade Waltz feels like an ultimate version of Alpha Strike, and Burst of Speed feels like a normal version of Highlander. While she is different enough to be her own character, I can’t think why someone who already has Yi would really want another character that acts so similarly, and given that master Yi is a 450IP character that near enough everyone already owns, I really can’t picture why anyone would want to bother.

 

 

It doesn’t matter what I think about her though, because she’s looking to be one of the most popular characters Riot have made in a while. This is despite her being more bland than a sack of potatoes. She was near impossible to play on launch day due to having so many people clamoring to lock her in first. Every one of the Fiora’s I’ve seen has functioned much the same way – mediocre laning or jungling, very strong mid game, and a completely unpredictable late game depending on how farmed she is.

 

 

I like the new chat functionality, though I can see why many people have found it annoying. The divisive issue is the newly added item notifications when you buy wards or another support item. It’s good to be able to see what your supports are buying, and to easily see who bought wards and who didn’t, but they can spam the chat box when the whole team is picking things up. The most important part for me though is I know when someone has an Oracle’s Elixir on the team and when they don’t much more easily now, which means you’re far less likely to wind up with a double elixir on the same team. The timestamps are undeniably an excellent addition though, allowing for the calling of jungle timers to be much easier to perform, with a greater degree of accuracy.

 

 

The new mana gain from jungle creeps is very nice. Not game changing I don’t think, but hopefully it’ll make manaless junglers like Lee Sin and Shyvana feel a little less dominant. It certainly has made playing Skarner much easier as of the the most recent patch, though it’s not like he needed a helping hand to stomp his way through the wilderness.

 

 

To discuss some of the changes yourselves, post in the massive League of Legends thread in the free to play MMOs section. If you haven’t tried League of Legends yet, you’re missing out.

Carte iTCG to enter Commercial Release this Week

GamesCampus’ Carte to enter Commercial Release this week

 

Carte

 

Carte‘s ace in the hole revealed: Leading online game publisher GamesCampus announced the official commercial launch date for their first global online trading card game, Carte. Beginning March 8th, all players will be invited to join the card revolution, build a deck, and join one of five illustrious nations, each with their own stories and strengths.

 

 

“The closed beta test has been wildly successful – we would have loved to include everyone, but the demand was simply too high!” said Chris Ahn, Head of Marketing at GamesCampus. “The feedback we’ve received is great, and we’re ready to show off the results of daily patches including bug fixes, translation corrections and card balancing.”

 

 

With the official launch of Carte, anyone can now partake of Carte’s many exciting gameplay features, such as its epic raid battles. Raids allow players to show off their deck building savvy, puzzle solving, and teamwork as they team up with other players to earn unique cards by challenging deadly bosses.

 

Carte

 

These bosses have powers far beyond those of a normal player. Even the easiest raid provides a unique challenge, with its combination of Hero-slaying monsters and mass destruction. More difficult bosses will summon hordes of defenders, take on multiple forms, and more. Raids provide hours of entertainment and challenge as players work together to find the right combination of cards and skill that will lead to victory.

 

 

Carte is a fast paced global online trading card game. Choose a Hero, build a deck and launch into exciting battles with fierce weapons and allies. Create and master endless strategies with an arsenal of spells and creatures to conquer your opponents. With an easy to learn system coupled with a user friendly interface, Carte is ready for new players as well as grizzled TCG veterans and everything in between.

Firefall to make Appearance at SXSW in Austin, Mar 9-11

Firefall to make Appearance at SXSW in Austin, March 9-11

 

 

 

Red 5 Studios announced today that it will bring its upcoming open world PC shooter, Firefall, to South by Southwest (SXSW) in Austin, Texas, March 9-11. Attendees will get to experience Firefall’s dynamic open world with a hands-on demo, talk to Typhon and Mourningstar in their completed “Battleframes”, and walk away registered for Firefall’s exclusive beta.

 

 

Currently under development by a talented team of gaming industry veterans, Firefall is an upcoming free-to-play, open world PC shooter set in a unique and beautiful science fiction universe. Firefall consists of two triple-A components for shooter fans: polished PvP combat tuned for elite-level eSports competition, and a robust open world experience designed to immerse players in its deep storyline, dynamic events, and social gameplay.

 

 

The Red 5 team will show Firefall during SXSW Screenburn on March 9-11 at the Palmer Events Center, booth SB3. Those attending will get a special preview of Firefall’s fun and exciting gameplay with a full hands-on open world demo, and will be able to sign up for access to Firefall’s exclusive beta at the show.

 

 

Firefall is currently in the first stage of its exclusive, invite-only beta – planned to rollout during 2012. Unable to make it to SXSW? Check out their new event discussion video to start planning for when Firefall will appear in a town near you!