Monthly Archives: June 2014

Guns and Robots: Massive Update Available

Guns and Robots

In a new Update for Guns and Robots, players will see the first results of the dev team’s continuous work to make the game better. They have drastically reduced prices of all items, added a new graphical user interface to make it easier to navigate through the game menus and they’ve made the robot construction process faster. Some additional perks will be granted via the new features for customizing – such as painting your robots. On top of that they will bring players completely redesigned social menu to share your thoughts with your fellow teammates along with new leveling system, new system for upgrading items and many other features for players to explore.

For more info, visit https://play-gar.com/Welcome-to-the-new-Update-Information_551.html

Skara: The Blade Remains – In Final Phase to Full Release

Skara: The Blade Remains

After only 10 months working with Epic’s Unreal Engine 4, Skara —The Blade Remains, a free-to-play multiplayer online game, is preparing to release on Steam Early Access in July.

Skara – The Blade Remains will combine elements from multiple genres, including:

  1. RPGs – skill trees, experience and rich background
  2. Fighting – timing and accuracy, combos and fatalities
  3. MOBAs – arenas, coordination among the players and frenetic action

Because it incorporates so many features from various genres, Skara – The Blade Remains does not fit in any one single category, so the developer has labelled the title a Multiplayer Online Versus title, or a MOV.

Skara – The Blade Remains can support as small as one versus one duals and up to 16 player battles, competing for dominance in a fantasy filled world racked by cosmic disaster.

Players choose any of five classes and can customize their character’s appearance, equipment and fighting style. Gamers also decide with whom they will team and create their own factions inside every class. The teams then fight as one with the goal of dominating arenas, expanding their territories and gaining renown in the world of Skara. The best players will be immortalized as heroes and kings, writing history with their successes and failures.

The question for players is…How long can they stay alive in Skara – The Blade Remains

For more info, visit http://skarathebladeremains.com/

Trials of Ascension Reaches $50,000 Goals and Announces Dragons Goal

ToA Release the Dragons

Forged Chaos has announced that Trials of Ascension’s crowdfunding effort has now reached its $50,000 goal. This goal marks the inclusion of pull carts in the game at launch. Now, a new goal and campaign has been announced to push the game to $60,000: Release the Dragons.

The goals for the campaign are:

$52,500: Concept art revealed for fire and frost dragon hatchling and young ages.
$55,000: Concept art revealed for fire and frost dragon juvenile and adolescent ages.
$57,500: Concept art revealed for fire and frost dragon adult and ancient ages.
$60,000: Dragons will be a playable race at the launch of the game.

During this phase of the campaign, additional dragon-themed prizes will be available for players who donate past certain amounts. More information can be found here.

Hazard Ops: New PvP Modes for Closed Beta

Hazard Ops

After a successful first two weeks in closed beta, the first update to the brutal third-person shooting game, Hazard Ops is now live. Appropriately named “Massacre”, Infernum have provided 6 new maps and the opportunity for mercenaries to face their peers in two new PvP modes, Deathmatch and Defusion. Now Infernum plan to intensify the war effort further, as more recruits are set be allowed into the beta and sent to the battlefield in the coming days. Applications for the closed beta are still being accepted via www.hazardops.com

The Defusion mode offers up an experience which should be familiar to all. Two teams face off – one is carrying a bomb, the other tasked with bringing them down to avoid a terrible catastrophe. Arm or defuse?

However, cooperation is thrown out the window upon entering a Deathmatch lobby. No more cross-fire, no more strategies and no more allies – only foes. It’s a total free-for-all and only the most skilled will rise and shine above the fallen.

These two game modes are available on most of the battlefields in the game, including the 6 new maps released today. These combat zones offer an urban and industrial touch to Hazard Ops. From the heat of a foundry to the nerve-racking long corridors of a mall, mercenaries will have to tread carefully.

For more info, visit www.hazardops.com

Lara Croft and the Temple of Osiris

Lara Croft and the Temple of Osiris is the sequel to Lara Croft and the Guardian of Light. Taking place in the deserts of Egypt, where Lara and her rivals seek out the Staff of Osiris, but must fight against monsters and ancient gods for their life.

Features:

Co-op Arcade Action: Play in a cooperative story mode as Lara, Carter, Isis, or Horus, offline or online.

Competitive Co-op: Battle your friends for rewards, unlocks, and artifacts to see who can get the higher score.

Plenty to Discover: Find hundreds of relics, weapons, and artifacts in your adventure.

Battle for Gea

Battle for Gea is a dark fantasy card game. Players are able to collect cards of various characters and effects, then use them to advance in the game’s story, or to use against one another in duels, tournaments, and events.

Features:

Collectible Cards: Collect potent cards with rendered fantasy art and unique characters. Like other games of its type, Battle for Gea allows players to amass hordes of powerful digital cards and arrange multiple decks.

Dark Fantasy Story: Battle for Gea takes place in a notably dark fantasy setting, with savage monsters and brutal struggles for survival.

Tournaments and Events: The studio behind Battle for Gea regularly organizes events and tournaments between players, generally on a monthly bases. Fabulous prizes, both in-game and out, are available to the winners.

Line of Defense heads for Early Access in July

3000AD announced today that its upcoming MMOFPS Line of Defense will make its debut on Steam Early Access in July as part of its public Beta testing program.

Line of Defense Alpha 1
Line of Defense features a massive world with large continents, enormous bases some spanning more than 16 sq. km, as well as unique climate zones and weather patterns, plenty of space for the skill-based Player-vs.-player FPS combat.

In addition to the large planetary areas, Line Of Defense also features vast space regions, complete with fully built stations and a carrier, all of which gamers can explore and do battle in while seamlessly moving to and from the planetary bases below. The scope of the Line Of Defense world can be seen here.

The first phase of Early Access will feature the Heatwave planetary starbase and the GCV-Starguard carrier in orbit around the Lyrius planet. New features and areas will frequently unlock  as the testing phase progresses, including new levels, new vehicles, and new weapons leading up to the game’s official release later this fall.

Line of Defense Alpha 2

For such a massive game, this staggered release allows the team to focus on each aspect of the game during the public Beta testing. Meaningful feedback from the public will enable the team to address issues, concerns and gameplay suggestions in a timely fashion as each aspect of the game is unlocked and extensively tested.
Line of Defense will debut exclusively on Steam at $99.99 for the Early Access adopters, giving players access to the game as well as the Tactical Advancement Level IV ($69.99 value) kit (see the FAQ at http://lodmmo.com) which includes a variety of items.  They will also have the choice of four Commander Perks that identify them as having participated in the Early Access program. This includes a medal, a special vehicle, as well as other perks. They will also be given a free copy of the recently released Line Of Defense Tactics companion game ($24.99 value).