Monthly Archives: June 2014

Tribal Wars launches new event: Rescue Royalty

InnoGames’ classic strategy game  Tribal Wars just launched a new event. This year, the player’s task is to rescue various members of the royal family from the clutches of numerous nasty creatures. If they succeed, they unlock powerful rewards and several production boosts. Product manager Robert and community manager Thomas introduce the event in a new video.

https://www.youtube.com/watch?v=zYNyeUUxVQA

With the start of the Event, several caves spawn on the world map. In those, members of royalty are hold captive by different types of monsters. In total, up to ten monster types will appear throughout the event. In order to successfully rescue the noble prisoners, the caves have to be scouted – afterwards the player knows which creature has to be defeated in battle. This is crucial to success, since every monster is especially vulnerable to a certain type of unit and their attacks. If the player sends the wrong unit, it will be defeated, and the royal prisoner remains captured. Freed royalty offers various bonuses, improved defenses or faster recruitment of units, for example.

For more info, visit http://www.tribalwars.net/

Formula Wincars: Less than 29 hours left on Kickstarter campaign

Formula Wincars

DragonJam Studios seeks funds for its project, the innovative arcade racer Formula Wincars. Their crowdfunding campaign ends in 24 hours, having reached the 74% of their funding goal already and looking for an extra final push.

“It’s great to see Formula Wincars reviving the fantastic fun gameplay from some of the old classic racing games, and it brings a massive smile to our faces to see Street Racer as a source of inspiration for Formula Wincars”

This project, has been done with great care, offering a wide catalogue of rewards to potential backers, among these, getting a classic Formula Wincars themed arcade machine including the game, wheel and pedals, inspired by those of classics such as Out Run or Daytona USA from the 80’s and 90’s.

For more info, visit https://www.kickstarter.com/projects/dragonjam/formula-wincars-mmo-racing-arcade

Dragon’s Wrath: New Details Revealed

Dragon's Wrath

Launching this month on the Game321.com games portal, Dragon’s Wrath is a horizontal, combat-based MMORPG that casts players as daring heroes during a time of great magic and mysterious creatures in the West. Presented with stunning, cutting-edge browser gaming graphics, engaging characters and fluid combat systems, Dragon’s Wrath players will tussle with epic bosses, explore unique instances, and must form key alliances as they fight to save the land.

Even the strongest warriors cannot defeat the dragons alone. Thousands died trying to combat the fiery forces by hand before finally levelling the battlefield with powerful beasts of their own.

Mounts play a vital role in Dragon’s Wrath and they come with an appearance to match. Brought to life via a fusion of vivid artwork and stunning animations, mounts tear through the battlefield with a flurry of special effects and eye-catching special skills, leaving a devastating trail of destruction behind.

As soon as they’re trained, that is..

Players meet a plethora of beasts on their quest to stop the dragon invasion, each with unique abilities and attributes. Once tamed, mounts form a special bond with their warrior owners and evolve alongside them.

Mounts provide a vital boost to a warrior’s ATK, DEF, Crit, Dodge, movement speed, HP and Energy in battle – especially useful for Dragon’s Wrath’s tougher challenges. Dragon forces don’t look nearly as scary when you’re riding an armoured Griffin or a giant Sabre-tooth into battle.

Mounts evolve directly alongside warriors, automatically changing appearance, shape and earning new skills when warriors upgrade themselves. The stronger the warrior, the stronger the mount.

To add a beastly edge, players can access a special interface where a mount’s attributes can be further boosted and customised with a range of unique accessories.

How will you raise your Dragon’s Wrath mount?

Dragon’s Wrath is a free-to-play action MMORPG scheduled to launch this June on the Game321.com portal. Interested gamers can enjoy their own by registering for free at the official site now: http://go.game321.com/pr_dw.htm

Entropia Universe – MindArk Communication and Development Roadmap

Entropia

Entropia Universe AB, the largest Massively Multiplayer Online Real Cash Economy (or MMORCE) game, announced today that MindArk has made a decision to be more active in sharing its future development plans with participants.  Given the real-cash aspect of the Entropia Universe economy, it has historically been MindArk’s policy to be very careful when releasing information related to future development plans, mainly to prevent undue disruption of the economy. However, considering the plethora of information channels now available to participants to stay up to date on official Entropia Universe and Planet Partner announcements it is time to open the vaults.

Below is a summary of some of the projects the MindArk design and development teams are currently focused on:

Creature Control System Stage 1 – (Planned for June 2014 Release)
You may already be aware of a new feature introduced not long ago that allows officials and planet partners to control various creatures during special events. This system will be extended to participants in the form of Creature Control Capsules, consumable items that will allow you to transform your avatar into a specific creature for a limited time. This fun feature will be made available exclusively through the loot system, and will be monitored closely to prevent abuse.

Taming Stage 1 – (Planned for Autumn 2014 Release)
Some of you will be happy to hear that we plan to (finally) reintroduce Taming to Entropia Universe. In the first stage the core functionality will be quite similar to the original taming system, with added improvements to usability and fun-factor. Initially, pets will be to able accompany your avatar in its Entropia Universe travels, with more pet abilities and features planned for later stages (see below).

PVP Improvements – (Planned for Autumn 2014 Release)
Various improvements to PVP combat have already been implemented this year and more are planned after the summer, including adjustments to the landgrab and fort systems.

Taming Stage 2 – (Planned for Late 2014 / Early 2015 Release)
In this stage it is planned to implement additional skill-based taming abilities that will expand the capabilities of tamed creatures beyond the pre-VU10 taming system. In addition, a limited number of stables will be made available that will fulfill various roles within the taming system such as stabling, feeding, expert training, trading and more.

Creature Control System Stage 2 – (Planned for Winter 2014 Release)
Through a new Battle Octagon interface, your avatar will be able to control various creatures and challenge other avatars to battle in special CCS octagons. With lots of options for attack and defense customization, each battle promises to be unique and exciting, especially considering the possibility of creatures and robots from different planets engaging in reckless combat against one another!

Taming Stage 3  – (Planned for Early 2015 Release)
Battle Arenas will be introduced which will allow tamed creatures to battle one another. Each battle will be unique, with a wide range of offensive and defensive pet buffs and upgrades along with customizable attack and defense profiles.

Web-Based Battle Arena – (Planned for Early 2015 Release)
A web-based Battle Arena game is planned for early 2015. The game will be developed as a cross-platform solution available on the web and for mobile devices, and will have direct ties to the Entropia Universe taming system. Players will have the opportunity to acquire, upgrade and customize their pets for battle against the pets of others.

Entropia Universe participants will have the ability to acquire Battle Arena Deeds and share in the revenue and excitement of the Battle Arena action. 200,000 Battle Arena Deeds will be offered via the Entropia Universe in-game auction and upcoming webshop at 100 PED each. Revenues generated from the Battle Arena Deed offering will be used exclusively for Battle Arena development and marketing. More detailed information about the Battle Arena Deeds will be made available very soon.

Affiliate System – (Planned for Early 2015 Release)
Work is moving forward on the affiliate program mentioned in the State of the Universe Address 2014, though the expected release date has been revised to 2015 due to integration requirements with other planned projects.

Citizenship & Political System – (Planned for Early 2015 Release)
The announced political and housing system is still in the initial design and development stage. As with the taming system, we expect to roll out this system in several stages during 2015. Further information will be made available as each development milestone draws closer.

Client & Server Stability
MindArk’s highest priority during the next several releases will be improving stability of the Entropia Universe client. Several of the most common causes of recent client crashes have been identified and our developers are hard at work on resolving those to improve the Entropia Universe experience for all participants.

New Player Experience
Ongoing improvements to the New Player Experience have been implemented with every platform and planet partner release so far this year. These efforts will continue to be a top priority during the rest of 2014 and into 2015 in order to maximize the marketing efforts of MindArk and the planet partners.

Entropia Universe is the largest Massively Multiplayer Online Real Cash Economy (MMORCE) game in the world. Players have no monthly costs, but deposit and withdraw real funds for their adventures on any planet in the Entropia Universe. For more information on Entropia Universe or to download the free game please visit www.entropiauniverse.com.