Monthly Archives: November 2015

Rocket League Crosses Over With Portal

Rocket League Crosses Over With Portal news header

Just when you thought it was safe to step on the pitch again, Psyonix strikes again.

Last Friday, indie Rocket League developer-publisher revealed its Portal cross-over with nearly 10 new items from Valve’s innovative title. The FREE Portal items in Rocket League will become unlockable Tuesday, December 1.

Obtainable by playing a full game of Rocket League, the official Portal items are potentially rewarded at the end of every match, win or lose. All you have to do is keep playing until the match ends to earn the chance to get a new Aperture-themed goodie of your very own.

What kind of Aperture-themed goodies, you ask?

  • Cake (Topper)
  • Conversion Gel (Rocket Trail)
  • Propulsion Gel (Rocket Trail)
  • Repulsion Gel (Rocket Trail)
  • Aperture Laboratories (Antenna)
  • Cake Sticker (Antenna)
  • Companion Cube (Antenna)
  • Personality Core (Antenna)
  • PotatOS (Antenna)

Albion Online Explains the Zone and Flagging System

 Albion Online Explains the Zone and Flagging System news header

 

With the Closed Beta of cross-platform sandbox MMORPG Albion Online now underway, developer Sandbox Interactive takes some time to explain their Zone and Flagging systems – two core structures in Albion Online that are aimed at keeping PvP fun and challenging for everyone.

Like most MMOs, Albion Online provides specific zones for both PvE and PvP activities – a Green Zone and a Red Zone respectively. The Green Zone effectively protects beginners and gives non PvP players the freedom to move about without being killed by other players. This system works in tandem with the Flagging system, which has replaced their initial penalty system for attacking other players. In Albion Online, before being able to attack others in PvP, players have to “flag” themselves as hostile, during which time they are immobile for a minute. This discourages ganking, and it becomes easier for players to decide where to go and what to do based on the number of hostile players in an area.
Even with both systems in place, there is still a big difference between an area with no PvP and an area with full-loot PvP, which has led them to include another zone: the Yellow Zone. Here, instead of potentially losing all your hard-won gear, you lose a significant amount of durability instead. This should help those who are not familiar with PvP to get a taste before wandering into the Red Zones, or worse, the Death Zones – where the full-loot system and absence of the flagging system means certain death for all but the most hardened players.

For more information on the ins and outs of the Zone and Flagging systems, read the developer post by Sandbox Interactive Founder and CEO Stefan Wiezorek here.

First Black Desert Online Beta Test Begins Next Month

First Black Desert Online Beta Test Begins Next Month news header

Daum Games has announced that the first Beta test for its highly anticipated MMORPG Black Desert Online will begin Wednesday, December 16 at 7:00 a.m. UTC and end Tuesday, December 22 at the same time.

As was the case in the alpha, players entering the first Beta test will be able to pick from the Warrior, Sorceress, Berserker, Ranger, and Wizard classes. Daum is very excited to announce that the very popular Tamer class will not only be added to the list of selectable characters at launch, but will also be available in the upcoming Beta!

With the support of Heilang, the divine beast, Tamers can perform ruthless combination attacks or take enemies down on their own, by borrowing divine forces. Though innocent at heart, Tamers are able to channel their passion into a powerful fury that will sweep past any obstacle.

To keep up with its peers, the Tamer has also received a class showcase video.

In addition to introducing the Tamer, Daum Games is happy to share that the Calpheon region, including its major city with the same name, will also make its debut in the Beta. This largely rural area is one of Black Desert Online’s most expansive, promising magnificent landscapes.

For Black Desert Online’s first Beta, several improvements have been made based on community feedback from the alpha stage. Players accessing the game in a few weeks will be able to observe the following changes and features:

 

  • Improved character customization, including 30 new skin tones, 40 new hair colors, new beards, and a bald option for male characters
  • Improved balance of character classes
  • Improved weather cycles, including darker and occasionally stormy nights and           lanterns that can be purchased from NPCs to help players in the dark
  • Newly enabled features such as the much requested walking mode and more
  • Adjustment of HP Potions to improve the PvP challenges
  • Fully localized English text
  • Level cap set to 50.99% with PVP unlocked at level 30

 

Pre-orders for Black Desert Online are now open and can be placed on the official website.

Mighty No. 9

Mighty No. 9 is an action platform game developed by Comcept and published by Deep Silver. Created by Kenji Inafume, the original co-creator for Megaman, Mighty No. 9 is a spiritual successor to the Megaman series.

Features:

Classic 2D Action: Transformed: Play as Beck, a powerful robot being and face off against your 8 Mighty brethren and unlock new skills & abilities transformations as you defeat them.

Tons of challenges: Enjoy several different difficulty settings and modes including Score Attack, Boss Rush, and more

New Age and Retro Music: Enjoy stylish music created by veteran game composers Manami Matsumae, Takeshi Tateishi & Ippo Yamada.

Online gameplay: Compete online with 1-player race battle, or take on over a dozen missions online with a friend, playing as Beck and his partner, Call.