Evolution: Heroes of Utopia is a free to play mobile RPG-clicker developed by MY COM where you are plunged into a world full of adventure, monsters, bosses, and weapons! Your job is to rescue Utopia and on your adventure you will come across five different factions, create new technologies, learn psychic abilities, and meet new Heroes that are the only hope for Utopia’s survival.
Features:
Meet Your Team: Work with up to 20 different Heroes who will all fight by your side at the same time.
Friendly Competition: Share resources with your friends on your mutual quest to save Utopia or compete in tournaments against players on a worldwide scale.
Level Up: As you level up you’ll gain exciting, new skill and upgrade your weapons to become a true force to be reckoned with.
Gods of Rome is a free to play 3D fantasy fighting game developed by Gameloft for PC, iOS, Android, and Windows Mobile where the souls of the most powerful Gods have been called upon to do battle. You will become an Ascender and select from a Pantheon of champions to lead into battle in the some of the most incredible mythical locations like the Coliseum, the ruins of Pompeii, and even Mount Olympus itself! With your fierce warriors you will fight against the forces of Tenebrous, a dark demon who is attempting to enslave the world’s finest warriors with the power of the Chaos Vessel. Only the most determined Ascenders will successfully command their champions so that they might become legends and save the world!
Features:
Summon Mythical Beings: Use your skills as an Ascender to summon mythical gods, monsters, and heroes to fight against Tenebrous.
PvP Action: Fight against other players in intense Versus battles and PvP Events to prove who is the top-ranked Ascender.
Gorgeous Graphics: Watch as Gods of Rome pushes the graphical limitations of mobile platforms to deliver an exciting visual experience.
OnRPG has partnered with Suba Games to celebrate the return of Luna Online: Reborn with a beta key giveaway!
Luna Online: Reborn is an anime themed MMORPG set in the cute fantasy world of Blueland. The game is a remake of the popular Luna Online, now published by Suba Games. It provides adjustments to original content that remove any negative experience gamers reported about Luna Plus.
Furthermore, we’ve added in new Realm Vs Realm & Real Time Ranking Systems that are certain to provide a new meaning to gaining dominance over Luna castle.
Features:
– Explore the vibrant, beautiful world of Blueland.
– Experience over 500 skills and 116 classes as well as over 50 000 items.
– Start your own family.
– Own your own house & farm and expand both!
– Customize your gameplay with over 100 pets.
… and much more!
Please note that you must be logged into your Suba Games account to proceed. If you do not have an account, you can sign up for an account at: https://subagames.com.
Download and install the game client. CB starts on March 30th, 2016 (5pm EDT)
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One Tower is a fantasy MOBA title by SkyReacher. Focusing on one-on-one battles instead of team battles, One Tower contains unique gameplay mechanics such as controlling minion waves, power pick ups and more.
Features:
More control: Why only control one hero? Players in One Tower can control how their minions fight during a match instead of letting them mindlessly walk down lanes in like other MOBAs.
RTS style: Choose from different RTS unit types including melee, ranged, siege, air and more.
Simplistic but balanced No more going through hundreds of item descriptions in an item shop to create the perfect build only to have your items nerfed in a game update.
Quick to play: Matches last from six to fifteen minutes, perfect for casual gamers on a coffee break or gamers that are generally short on time.
Smite’s Season 3 has officially begun! Lots of fun stuff arrived in the 3.4 Patch, titled “Winter’s Bite,” but the big takeaway is a new Norse Goddess! Skadi, Goddess of Winter. Along with Kaldr, her trusty wolf, she’s a unique and powerful new Hunter here to show that a Hunter doesn’t need to jump around like a Mexican Jumping Bean to be viable in the meta. I’m not the greatest Hunter, but even I can plow through people with icy spears, an infuriating kit, and tons of damage; Skadi is packing heat, if you’ll pardon the expression. She’s rated as “Hard” Difficulty, but I don’t really see it. She’s easy to get used to, but I suppose the hard difficulty is in reference to the insanely tricky stuff you can pull off if you really play your keyboard like a piano. A few pros to Skadi:
Pusher: She absolutely mauls the lane with Kaldr, her 1, and her long-range auto-attack. Popular guardian supports just got chewed up and spit out.
Crowd Control: Her “1”, “3” and “4” dole out lots of CC that is very difficult to deal with. Lots of shenanigans to come with them.
DAMAGE: Holy crap, her damage. She sold her mobility soul in exchange for the devil’s deal in the damage department. If a target is afflicted by Piercing Cold [1], Kaldr’s autos do double damage. She’s here to fight, and is an insane duelist.
Her kit is pretty simple from the outset. Her passive is “Kaldr, the Winter Wolf”. When it’s active using her “2” it’s in Beast Form, has half of Skadi’s AS, and 110% of her Move Speed. He has his own HP, and loses 1 HP per 5 minion hits, and 1 HP per 1 ability/attack from a God. When he runs out of HP, he retreats and takes on an Elemental Form, regenning 1 HP every 10 seconds. It’s interesting to note that her Ultimate, “Winter’s Grasp” restores Kaldr to full HP, so I tend to use him to catch someone out, and when he dies, set up for my Ultimate to give him another round. Think Bastet’s cats coming back as zombie cats you can’t kill the second time. Yea nightmare fuel. Her 1 is “Piercing Cold,” a straight line spear throw. It does a considerable amount of damage [baseline damage +80% of her physical power], has a ridiculous slow of 3 seconds, but does have a 15 second cooldown. You can’t really spam it with that high cooldown, and for most of the game likely wouldn’t have enough mana to anyway. While Kaldr is in Beast Mode and her 1 is active on a God, he deals double damage, so make use of it!
Her 2 is “Rune of the Hunt,” and is the power that activates Kaldr. It can be used with 0 ranks, but ranking it up adds new powers to Kaldr. Rank 1 adds a dash attack, 3 lets him heal off kills, and 5 makes his attacks grant Move Speed to Skadi. It has no mana cost and a very low cooldown, meaning the only consideration to sending him in is if you want to risk losing his HP early. I also tend to use it on minions to really push if I have no threat in the area. It’s fun to pit him against the end of the minion wave as a threat to anyone who might try and push on the mighty Skadi. Her 3, “Permafrost,” could very well be an Ultimate on its own. For 5 seconds, a pool of ice lays on the ground. Skadi gains move speed while on it, but Gods who step on it hurdle in the direction they are moving, losing control. It also deals damage, and for every .5 seconds they are on it, the enemy takes damage. How can you make this last longer? ODIN. BACCHUS. BODY BLOCKING. Trap them in the ice and punish them, or make them drunk and slippery. Team comps built around control of the fight will synergize nicely with her. It’s worth noting that fast players can use a jump skill to get out of this frozen hell asap, so against skilled opponents you might want to wait till they blow their escape skill before tripping them up.
And finally, “Winter’s Grasp.” A Snowstorm surrounds Skadi and Kaldr, and enemies in range of it are rooted immediately. The storms last for five seconds; Kaldr is immune to damage for the duration and regains full hp. The radius of each circle is decent sized, and takes up the full lane when in close quarters and ven diagraming in coordination with your wolf. If Kaldr is already out and about, it can mean bad bad things for someone that happens to offend Skadi. Her kit practically exists for control and dominance, so building your team around that notion will grant a lot of power that can’t be easily contained. One great item for her can be Transcendence, giving more mana to let her spam her abilities without having to leave lane/consume mana pots. As far as Relics go, Purification, Blink, and Sanctuary are my go-tos, or Sprint if I really want to get into the thick of it. If the enemy team isn’t packing CC, I don’t waste time with Purification and just go for aggressive relics.
Crowd Control is key with Skadi. So Frostbound Hamer is probably my most used item. Midgardian Mail is great too late game if the enemy carry is getting out of hand, or an assassin won’t leave you alone. Jotuun’s, Ichaival, or if you’re really trying to push, grab Odysseus’ Bow instead. Asi and Qin’s Sais are key for Life Steal and Attack Speed, but I would not forget the Hammer. Bulwark of Hope is probably my favorite defensive item on her, or Magi’s Blessing if the enemy comp is built for wombo combos. Anything that helps me initiate instead of being initiated on is a solid purchase as Skadi excels at winning the fights she picks.
What do I think of Skadi? Love her! I don’t really like many of the Hunters in the game (I’m more a guardian player), but Skadi has some tricky moves, lots of synergy with a variety of Gods, and can do more than just Hunt. I’ve seen streams of her going into the jungle, and just absolutely wrecking whole teams. The Smite professional player and streamer “weak3n” had this to say: “Skadi is the strongest god in the game,” and I’m not going to dispute that. With little knowledge of what I was doing, I could go into Arena, or Joust, or whatever map I want and just drop snowy assbeatings onto my foes. Skadi’s got the moves, and definitely brings the pain. I see her being a huge force in the 3v3 Ranked scene, being able to duel any Hunter thanks to her CC and Kaldr.
Black Forest Games, developers of the hit Giana Sisters series, announce today that they’re forced to keep the lunatics in their cages for a little bit longer. The Steam release of their run’n’gunning, twin stick shootin’, multiplayer game Rogue Stormers will be delayed to April 21st, 2016.
“We’re using the extra time to make sure Rogue Stormers launches with maximum polish. Our Early Access players know exactly how much content there is in the game–and with the final release we’ve added even more,” said Adrian Goersch, Managing Director of Black Forest Games. “Releasing Rogue Stormers with sub-par game balance was simply not acceptable to us.”
Early Access players will get a sneak-peek into the current, almost-final release during a special Easter Event. From Good Friday to Easter Monday (03/24 – 03/28), owners of Rogue Stormers on Steam will be able to access the exclusive preview. Players will need to activate it in the game’s properties in the Steam library (select “Preview – Easter Preview Event”).
This weekend, March 17-20, Orcs Must Die! Unchained will be holding a stress test for all current closed beta testers to prepare the servers for the imminent open beta. Gamers that log into OMDU during this stress test will be awarded with a free classic War Mage skin from the original Orcs Must Die! to celebrate their efforts to help test the servers. This skin will be carried over into Open Beta, which will be launching very soon.
In conjunction with this stress test, ORCS MUST DIE! UNCHAINED has been updated to include a new map as well as numerous other changes and enhancements. Key changes and updates include:
New Map – Shark Island
A trading outpost hastily built near Dusty River to capitalize on its mining boom (but far enough from shore to not pay tariffs), Shark Island has always been a haven for predators of all types–not just the sharks that give the port its name. When the boom went bust, Shark Island was abandoned by the Territories Humaine and became a hideout for the Unchained. Pirates, the Sidewinder Gang, and orcs have all taken refuge here, luring sharks with grisly meals supplied by their frequent petty battles and plank-walking. Recently however, the Order and the remaining citizens of Dusty River have worked to reclaim Shark Isle from the Unchained–but they should beware. The sharks of Shark Isle can smell there’s a battle ahead and are working themselves into a frenzy. Only those who can stay out of the water, find the secret Captain’s Causeway, and parlay with Scurvy Rumrudder will come out alive.
Survival Battlegrounds Difficulty Rebalance
Robot has changed the progression curves for Survival to exponential scaling from linear scaling. This means that upper-level Battlegrounds still feel very challenging to high-level players.
More Rewards
Players now receive increasing awards for up to 20 logins per month. Players will also benefit from bonus experience for long games and beating a Survival level.
New Player Walkthrough Improvements
New players will be better introduced to the Dashboard UI once they see it, and will also be able to complete a new tutorial for the Siege mode.
Detailed patch notes for the latest ORCS MUST DIE! UNCHAINED update can be found here.