Monthly Archives: February 2018

Atelier Lydie & Suelle: The Alchemist And The Mysterious Paintings Coming in March

The all-new Ambition Journal was revealed today for Atelier Lydie & Suelle: The Alchemist And the Mysterious Paintings today, alongside other additions to the series’ staple synthesis gameplay. Due out on March 27th, 2018 for the Playstation 4, Nintendo Switch, and Windows PC via Steam, the twin alchemists Lydie and Suelle will journey across magnificent landscapes within mysterious paintings in their quest to become the greatest alchemists of all. To help the pair reach their joint goal of running the best atelier, Suelle creates the Ambitions Journal where she tracks everything they need to accomplish along the way. The ambitions listed in their journal contain tasks related to the key pillars of the Atelier series: alchemy, synthesis, battle, and character relations.

A whole host of resources will be needed for the twins to create useful items, and synthesis is a necessity to perfect their craft. The Synthesis system has been tweaked with the addition of Enhancing Agents, making the learning process easier for aspiring/new alchemists. This will attach effects onto the synthesized items and depending on which is used, will change the synthesis panel in unique ways.

Shining Resonance Refrain Heads West This Summer

Liberate the soul of the dragon within you this summer, as a remaster of the original Shining Resonance hits shelves! Shining Resonance Refrain will arrive this summer on Playstation 4, Xbox One, Nintendo Switch, and PC via Steam. Originally only released in Japan, it features dual audio (English/Japanese) voices, and contains all of the original DLC, now included in the base “Original Mode”. It also includes a “Refrain mode” which unlocks the IMperial Princess Excella and Dragonslayer Jinas as party members for a brand new experience. It’s recommended you play this second to avoid spoilers for the Original Mode!

Featuring real-time action, it’s important to utilize each party members unique abilities while also deepening a relationship with them. Through events and dates, you’ll get to know party members to unlock their full potential on the battlefield. Depending on the bonds of your team, “Resonance” may occur, providing an all-new level of support, which can lead to outstanding victories. Dragoneers wield Armonics, ancient weapon-instruments, in order to perform mystical and powerful Rune Songs. Once you build enough BPM (Battle Performance Mana), your party will be able to perform a session through the B.A.N.D. system. Depending on which song you play and which character you set at the center, your party will be able to indulge in various beneficial effects. Certain characters may even perform the song in a special costume!

There is also the Draconic Launch edition for PS4/XB1/Switch in a collectible metal slipcase, featuring the artwork for Excella, Sonia, and Kirika.

My 1980s Dashboard Review: An ‘Awesome’ Automobile

by Jason Parker (Ragachak)

My 1980s Dashboard - Desert

All it’s missing is 3D Mode, to be honest.

So this is a fun, but worthwhile review right out of the box. As a child of the 80s (Dec. 1981!) arcades were a magical thing, blossoming into their own identity. They were everywhere, and full of bright colors and wonderful audio. From the chomping of Pac-Man to the exploding ships of Galaga, there were so many things to experience for the first time. But you know what games always had the coolest, stand-out cabinets? Racing games. No matter how bad I was at them, they looked so damn cool! And today’s review takes me back in time to those good ol’ days, but this time, I actually completed the game! I got through all 15 stages, and while I did terribly, I still got there, and that’s what counts. Today, I am reviewing ‘My 1980s Dashboard’. Now, I know what you’re thinking: What a weird, awful title! It sounds like a standard Steam asset flip!

My 1980s Dashboard - Snow

So many scenic areas, with so much lovely music.

That’s where you’d be wrong, kiddo. Dashboard is something wonderful and special. It’s 15 stages of racing fun, with a very decidedly 1980s racing palette/aesthetic. You play as the racer, in a very familiar-seeming car. It’s a very cool car, a radical racer if you will. If you thought for even a minute I wouldn’t work that in, you would be wrong, quite wrong. There are 15 stages, where you dodge and weave around traffic, going up to 240 KMH, trying to get to the end of the race before you run out of fuel. However, the fuel keeps ticking down no matter if you’re stopped or going. It’s a car, and it is still on, you guys. Consider it a timer, and it only jumps serious numbers if you hit another car, or go off the road, then a chunk of the fuel disappears. I kind of wish that number didn’t feel so serious, because a few collisions and you’re not going to finish a race. The game has multiple endings though, which are entirely based on your score, so getting to the end faster with fewer collisions (none is the ideal number) will get you much better endings.

My 1980s Dashboard - Clutter

This isn’t the worst by half. I was too busy racing to take dangerous screenshots.

I love this though, it’s very relaxing until the traffic really starts to clutter. You cannot (or should not) just keep the hammer down and accelerate the whole time. You control it with either WASD or the direction pad, whichever you prefer, but if I’m being honest, I’d love to play this with a steering wheel for PC. I don’t really know if you can, but as I don’t have one, I can’t test it. W or the Up Key will accelerate you, and hitting left/right while on a turn will likely give you a deep screech as your tires struggle against the pavement, at least while still holding accelerate. For the most part, the cars on the road are pretty passive, like the sedans/station wagons will typically just stay in place and move forward, but in the early races, watch out for the white sports cars. They will dodge and weave through traffic, and will not hesitate to hit you to get ahead. In the later races, the dark blue sports cars will also do this, and occasionally the yellow cars. It’s only really horrifying when the cars are all cluttered together because it will likely result in a hit. Being hit by a car or the side of the road will decelerate you immediately, down to 20 KMH or less.

My 1980s Dashboard - Struggle

Getting caught here might mean the end of a race.

However, the other cars don’t have to worry about this. In fact, it seems like they get even faster! This is frustrating but not when I consider this is how the games back then worked, and this is a loving tribute to 80s racing games, after all. There are weather patterns, but they don’t really seem to affect the gameplay, they’re just nice to see. Each race has a different pattern, but you can’t see the track ahead and just have to guess. They aren’t random, so simply racing the same one a few times (which is bound to happen) will give you ideas on what to expect. It’s important to know when to slow down and when to speed back up, and for the most part, when cars leave your screen, they’re gone forever. Well, that is until about the halfway point (stage 6 or so), if you hit a car after passing someone, there’s a chance those cars behind you will suddenly be there again, and I’ve had moments where I hit a car, slowed to a crawl, and as soon as I sped back up, a white sports car would zoom out of nowhere and hit me, putting me back at 0 KMH. My goodness did that make my blood boil! Not at the game, but at myself for being so damn reckless. That would have been another quarter, back in the day!

Outstanding Outrunner: 4/5:

My 1980s Dashboard - End

I’m so bad, but this is so good.

This is a two-dollar game, and it has all of this. It’s a wonderful tribute to the racing games of old. The controls are incredibly tight, and with practice you and weave through traffic with the best of them. The only serious issue I had was the occasional freeze/frame skip, but they did not happen all that often. The chiptune music is lovely and relaxing, though you can turn the sound/music off if that’s what you want. And it’s a racing game with alternate endings, so it even has replay value. Go back and play again to try and get a better score! It’s 100% worth it! There’s also the “retro”/dashboard mode, where the screen is smaller, but you see a steering wheel/gearshift, all that cool stuff you’d see in a sit-down arcade cabinet. They recently added the full-screen traditional mode, which is what I prefer, but the retro mode is also pretty damn awesome, just to do from time to time. In many Steam games, you get what you pay for. But with Dashboard, you get so much more. If you’re like me, love retro games, enjoy the challenge of a good race, and want to take a trip back in time, look no further than My 1980s Dashboard. It was a genuinely fun time that I do not regret. I would recommend it to anyone looking for a bit of nostalgia.

A code was given to review this game.

Dynasty Warriors 9

Dynasty Warriors 9 is a “one versus one-thousand” action RPG taking place in an open-world China. Follow the Yellow Turban Rebellion and eradicate wave after wave of armies as a lone warrior on the battlefield. Available for PlayStation 4.

Features:

Traveler: Explore and progress through various areas including snow plains, jungles, and deserts as well as landmarks like Mt. Song and the Yellow River.

Art of War: Employ varying strategies such as infiltrating at night, attacking head on, or surprising from above.

Bow Before Me: Effortlessly mow down enemies with flowing attacks and devastating environment interaction.

Hero Hunters

Hero Hunters is a cover based real-time 3rd person shooter boasting a variety of game modes for co-op and multiplayer. Tactically build out your squad of powerful mercenaries and head to the arena for fast paced action sprinkled satisfying strategic elements. Available for iOS and Android.

Features:

I Choose You! And You. Also You: Pick from the best operators in the world to watch your back, gun down hostiles, or activate incredible abilities.

Going to War: Make the most of your experience, battle others from around the world in hectic player versus player, cooperatively join your comrades to partake in deadly missions, or engage terrifying bosses in raids.

Decked Out: Equip all manner of weaponry including trusty rifles, long ranging snipers, blasty shotguns, slicing swords, and futuristic energy cannons.

Elite Dangerous: Beyond – Chapter One Launches Soon

The wait is nearly over for the third season of Elite: Dangerous (Beyond), as it arrives on all platforms on February 27th! Beyond will be playable for free for all players and focus primarily on community-requested enhancements to the overall experience. New in-game content will progress the player-driven story and give pilots access to new tools to shape this narrative. With the release of Chapter One the crime and punishment system in Elite Dangerous will undergo a series of changes designed to improve the response to players’ criminal activities, making Open Play’s massively multiplayer galaxy fairer and more competitive. The new Advance Tactical Response will be hunting down repeat offenders, ‘Hot Ships’, attaching crimes to players’ spacecraft, and the new notoriety levels will increase consequences for illegal activities. This promises to make the galaxy a more challenging place for veteran criminals.

GalNet Audio is the main source of news in Elite Dangerous now, and it will be easily accessible for commanders to listen to and catch up on the latest updates and engage with the overarching narrative without having to leave the action. New contracts will also be available for Elite: Dangerous – Horizons owners, as tech brokers, dealers of rare tools/technologies will both give players a chance to acquire new items based on their personal experience. In addition, material traders will allow commanders to convert and exchange materials, making engineering and unlocking missions more accessible. There are also going to be a whole host of updates, overhauls, and improvements to the game to make it a more enjoyable experience overall.

Total War: ROME 2 – Desert Kingdoms Announce Trailer

Total War: ROME 2 brings the harsh environments of Africa and Arabian deserts to life with the “Desert Kingdoms” culture pack, coming on the 8th of March. The Desert Kingdoms Culture Pack introduces four new playable factions: The Kingdoms of Kush, Saba, and Nabatea of the African/Arabian subculture, and the Masaesyli of Numidia. Each faction boasts unique new rosters of differing military strength, new building chains, and new technology trees. Full details can be found at this link. It will also be available for 10% off until the release date.