ClanMts
Google
 
MMORPG MMORPG Forums Account Free Online Games Download Free Online Games Links
Free Online Games
   Welcome  Login  |  Register  


Home
Game Reviews
Making an MMORPG
 Free MMORPG Games
    Open Beta
    Fully Free
    Free Trials
    Beta Sign-Up
    Non-English
    Text Based
    Playerworlds
    Other Free Games
    Top 50 MMO
 Submit
    Submit News
    Submit Game
    Submit Review
    Add Top 50 Game
 Other
    Home
    Links Exchange
    Forums
    MMORPG List
    Contact Us
    Advertising
 


 Main
  General
  Newbie Zone
  Free MMORPG
  Free MMO & MMOFPS
  MMORPG Request
  Korean / Foreign Games
  Mud / Browser Games
  Single Player RPG
 Development
  Game Dev Classifieds
  Game Development
  General Programming
 Game Sections
  Other Games
  Conquer Online
  DragonGem
  FlyFF
  Goonzu Online
  Guildwars
  Gunz Online
  Hero Online
  Last Chaos
  Maple Story
  Myth Wars
  Nostale
  Ragnarok Online
  Rakion
  Runescape
  Silk Road
  Tales Weaver
  Trickster
  Warrock Online
  Water Margin
  World of Warcraft
  Yulgang
 Other Sections
  RolePlaying
  Shameless Promos
  Suggestions/Feedback
  Text Sitemap

 Archive
  Old Forum Sections
 

onRPG Network
Art at Onrpg
Anicraft Anime
SoGamer MMO Community
Game Development
Square Orchestra
Arcade Games
Free Online Games
GameKings
OnFPS
Free Forums
MMORPG
 
Interviews : Interview With Contol Monger's Clyde Bielss CEO MindSurge Entertainment
Posted on Friday, September 09 @ 12:38:16 CDT by Gabriel

By LukeLopl
Interview With: Clyde Bielss CEO MindSurge Entertainment


1. How long did it take to develop Control Monger?

The current State of Control Monger only took a little over 3 1/2 Months to develop. My partner David Blasdell did all the game code and we did not use anyone else’s Engine. All the world design and game concepts where done by me and we had 2 other artists (midien and devx) do the character models and textures. We had 2 sound guys, one did all the game sound (Brandon E.B. Ward) and the other did the title track (Wilbert Roget II). We wanted to give ourselves a challenge and limited the amount of time we would spend on the Free Version of the game. We plan to spend at lest 2 times as much time on the Full version of the game.

2. What sets this game apart from other MMOFPS games?

The game as it is now is not a MMOFPS, but only a Online Shooter. The Free Version of the game will not have a ranking system, Chat room, Clan system or anything else you would think a MMOFPS would have. You can think of the Free Version as a training version, It will have most of the features the MMOFPS version will have so you can learn to play but with none of the extra goodies the MMOFPS version will have. The expanded MMOFPS version of the game, that we will finish several months after the Free Version, will be a full MMOFPS and have everything I mentioned above and more.

One of the big things that set us apart is the fact all the characters are Bots and not People. We figured there are way to many MMORPG's and MMOFPS games that use humans as the base of the game. With the bots we can do many different things we would not be able to do with humans. For example snipers can see through walls and spies can go invisible, The bots can track enemies through walls with there gun sites and don’t take fall damage, and many other different things like that.

The next big thing that sets us apart is the support of custom-made maps. We have released a full set of tools and will be posting tutorials on how to make your own game maps as soon as the first version is released. The world of Control Monger is only as big as make it!

We will also be releasing the dedicated server software for both the free version the Full version so players will be able to run there own game worlds. There servers will answer back to our main data base and keep track of Rank and so on.

3.Will Control Monger be a free-to-play game?

YES, there will always be a 100% free to download and play version. Free version members will be able to play right along side the pay members but will not get all the extras and be limited to free version maps, but they will still be able to create there own maps, so really the free version is only has big as the players make it. The MMOFPS full version will not have monthly fees and will only be a one-time charge for the client. We plan to keep the Client as cheep as possible and we promise it will be a lot less then other MMOFPS/MMORPG games.

4. Will there be any expansions for Control Monger in the future?

The MMOFPS version of the game will be the first expansion we add (witch will enhance the free version of the game to a full MMO). We will continue to Expanded and Support both the Free Version of the game and the Full version of the game. We have many Exciting plans for the future and it will only get better and better. A lot of the ideas the expansions will have are based on what our players want, we are making this game for them and there thoughts count.

5. Has MindSurge Entertainment and NetCharger made any other games besides Control Monger?

Yes, this will be our second MMO title. We are currently working on FreeWorld Online as well (www.freeworldonline.com) which should be completed next year. FreeWorld is our Fantasy MMORPG and is now in Open Alpha.

6. Control Monger doesn't require you to make characters. None of the bots level up or buy weapons or upgrades. Would that feature ever be added?

YES, these are all feature that would be added to the full version of the game. As I said above the current state of the game is not a MMOFPS.

7. Do you plan to add more bots or remove some bots from Control Monger?

3 new bots are planed for the Full version of the game, I’m not sure if this will be added in an expansion or the original release. It is not 100% set in stone on which bots will be added. We are looking to the testers for suggestions on what they would like to see in the full version.

8. How many people played the Control Monger closed BETA test?

we only let a little over 300 people into the closed Beta of the Free Version. It went rather well and we where able to fix many problems. We will be letting many more into the Closed Beta of the final version of the game.

9. When will this game be released?

The Free Version of the game will go live the 6th of Aug. and will be featured on the front cover CD of Computer Games Magazine. We have also teamed up with Xfire (www.xfire.com) to host the download and send an invite to all 2 million+ of there members to play our game. Everyone else is welcome to download and play the game as well and the software will be hosted on many major download sites. All our official server will be hosted by www.hypernia.net and will be offered as free to play servers.

10. What else would you like our members to know?

I would just like to let everyone know that our testers ideas mean a lot to us. This is the time to become active in the community and make your ideas known. We will not start the MMOFPS version of Control Monger for about a month and after we start adding new features it is harder to remove them or add new ideas. So, if you want to play an active roll in the development of an MMOFPS then come by our forum and start posting (http://forum.freeworldonline.com/index.php?c=5) thank you for your time and alway kill or be killed!

Clyde Bielss CEO MindSurge Entertainment


 
Login
Nickname

Password

Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name.
 

Related Links
· More about Interviews
· News by Gabriel


Most read story about Interviews:
Exclusive Interview With AO: Alien Invasion's Morten Byom

 

Article Rating
Average Score: 4.43
Votes: 16


Please take a second and vote for this article:

Excellent
Very Good
Good
Regular
Bad


 

Options

 Printer Friendly Page  Printer Friendly Page

 Send to a Friend  Send to a Friend

 
"Login" | Login/Create an Account | 0 comments
Threshold
The comments are owned by the poster. We aren't responsible for their content.

No Comments Allowed for Anonymous, please register
 0.055 Seconds Mtechnik.MDesign

Advertising | Contact Us | RSS Feed

Copyright © 2004-2005 BlueCastle Media


}