Skyforge PvP Press Preview


FEATURE By Blair Nishkian (Tagspeech)   Another day, another MMORPG, another press event.  It’s getting hard to keep track of the sheer volume of games coming out these days, but we’re on to...

ArcheAge Comprehensive Launch Review: The Golden Sandpark


REVIEW By Jordan Hall (ApocaRUFF)   Introduction ArcheAge is probably one of the most anticipated game in years. This is evident by the hundreds of thousands of players who have flocked to the game over...

PAX Prime Day 3 Recap – Better Late than Never Edition


FEATURE By Darren Henderson (DizzyPW), PAX Pox Survivor   Late apology to our readers on this one. Life combined with one of the nastiest flus I’ve ever gotten at PAX combined to take me full out o...

DDO – Mark of Death Press Preview


FEATURE By Blair Nishkian (Tagspeech) Sitting down to press events is always a fun experience.  The developers come out of their cubicles and talk about the game, show off some features to the press, and qui...

Half-Minute Hero 2: Everybody has a Price


FEATURE By Jason Parker (Ragachak) Money Money Money Money Money. . . Marvelous, publisher of such fantastic titles as the Harvest Moon and Rune Factory series, plus Fate/Extra and Skullgirls, offers us the s...

Dota 2: Techies has arrived!


NEWS By Mohammad Abubakr Techies has been one of the most hyped and anticipated heroes to be ported to Dota 2. Even before The International 3, Dota 2 players had been looking forward to the release of thi...

Interstellar Marines: A Decade In The Making


FEATURE By Jason Parker (Ragachak) More Than Meets The Eye: Disclaimer:  I understand that this is an alpha. I get that it is in early access.  I also understand that this game has been in development for t...

PAX Prime 2014 Day 2 Recap


FEATURE By Darren Henderson (DizzyPW), PAX Pox Victim   Day 2 of the show saw some of worst weather I’ve encountered in five years of working PAX. Cosplayers were tramping each other running for co...

PAX Prime 2014 Day 1 Recap


FEATURE By Darren Henderson (DizzyPW), Cranky Old Man   I’ve been doing this for far too long I tell you. Year after year you get more empty promises from developers and more poorly planned press m...
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