There comes a time in every MMOG (Massively Multiplayer Online Games) player's life when the idea of grinding and PVP becomes momentarily unbearable. Daily quests, interacting with guild mates, continuous raiding annoy the hell out of you due to their repetitive nature. When a player explores a game thoroughly, to a point where there's nothing left to do, you can't help but want to extend the game's lifespan by providing a series of gimmicks that will help it seem brand new--- or in a way, just different. This is where idea of roleplay, and other player-based features kick in. By that I mean a roleplaying server does not really differ from the rest. The only difference between the RP ones and the regular servers is its player base.
Back from school again. As I put aside my coat and backpack and head for the kitchen, I think over the stress of my day. Projects, tests, the usual stuff. I think about what I said to my friends, about the girl I want to ask out for coffee, I think about all the normal things a boy my age worries about, and then put it all aside. It'll have to wait, for now. I put some leftover pizza in the microwave for a few seconds. While I wait for my afternoon snack to heat up, I let out a sigh of relief.
No matter how successful you are in this world, you will never be a sword wielding hero in the midst of battle. This means that regardless of how big your establishments are, you are still bound to this mortal coil, as well as the laws of reality. You can't fly (unless you ride a plane of course), you can't bash heads and be praised for it, you can't steal money from chests you happen to find lying on the ground, and no you can't cast spells (screw David Blaine). Here we will discuss the relevance of video games, as it fulfills our inner most desires. This is not OZ anymore, and no way will you ever want to tap those shoes to get home again.
Microsoft Windows is the most popular operating system in the world, with over 92% of computers running Redmond's desktop behemoth. If you are primarily a PC gamer, it is unlikely you have, or have ever considered, moving to a different operating system. Why subject yourself to the issues that A completely new architecture, paradigm and approach to how computing should be for a user, would bring? All of your software won't work, your file formats won't be recognised, your games won't play, right? Not really. Deploying Linux on your hard drive has its advantages, and recent developments have meant that making the switch doesn't mean losing out.
Tired of walking? Is the game being unfair for not granting you a mount until level 30? Are you running out of quests with seventy percent of your experience bar to fill? Well, suck it up, because you are now in the age of suffering O_O. MMOs tend to make your character suffer during their early stages. This makes creating a new character a bit troublesome for most people, especially if they are used to riding jetpacks or mounts to cover more ground. Where's that pet when you need it? How much more XP to the next level? Sorry my friend, but you'll just have to keep going until you can train your new skills. Join me as we point out the underlying torture schemes of the MMO world, shedding some light at what makes players squirm for progress.
Mystery packages are always welcome and this morning we had a huuuuge box waiting for us at the reception. The sender, Frogster in Germany, gave us a hint what it could be and imagine our glee when we saw that our hopes got confirmed:
Poor King Varian-although one formidable king has also been beaten by the power of cold, hard cash. This is one of the biggest problems in the MMO (Massively Multiplayer Online) scene today. Games like World of Warcraft, Warhammer Online and Lord of the Rings Online are still trying to fight it, but most MMOs have come to accept that it is inevitable crime and will continue to be practiced regardless of legalities.
MMO (Massively Multiplayer Online) players are competitive by nature, be it PVP or PVE. There will always be an amount of pride rendered for how strong or able your character is. Epic Gear, Socket Gems, Cooler Mounts, Jet Packs, Everyone will do almost anything to acquire these things. There's nothing wrong with wanting to be strong really; however, it is also the same drive that makes people take the easy way out.
Steve Jobs, CEO of Apple co., has always had the knack for often releasing new products. His line of apple computers may be very artistically efficient and generally more convenient than computers of the PC variety, it does lack some serious support for people who enjoy playing games. In lieu of this, people tend to stray away from purchasing a MAC in order to have a machine that supports the MMOS and other games they want to be able to keep playing.
It is quite evident that MMOs have become a hit in today's gaming Meta. With millions of subscribers constantly leveling in more ways that one, there's no stopping these MMO maniacs from playing all their favorite games. Apparently, it is also this love of games that tends to trigger illegal acts of piracy. Not everyone can afford the subscription rates especially for famous pay to play games like World of Warcraft, Lord of the Rings online, and Warhammer online, which in result forces them to play the game for free onvarious private online servers.
PopTag! is a fun, casual game developed by Nexon. PopTag! is a free 2D fast action multiplayer arcade game where you you combat enemies and even other players using water balloons. PopTag! offers fast-paced game play in player-versus-player modes, or cooperative modes where you can band together to take on unique and deadly boss monsters and their minions. A "co-play" function is also available to users, allowing two players to play using a single keyboard. Today, I got the chance to speak to Jaeho Hwang about the current status and the future of PopTag!