The Onrpg Guide to ValentineÂ’s Day!


This guide will serve as a short compilation of the various Valentine’s Day events and contests you will be able to participate in (or can participate in right now!) in many MMORPGS.

DC Universe Online vs Champions Online


Back in early 2004 the first superhero MMO, City of Heros created by Cryptic Studios, was released and from what I can remember with decent reviews.

Gold Farmer Bounty Hunting: The Newest Innovation In Player Moderation


Gold farming has been an issue in MMORPGs since the very beginning of online gaming. Players who offer real money in return for in-game currency quickly unbalance the economy within the game, resulting in a harsher difficulty to retrieve items for the average player.

Combat Arms Europe Preview


Combat Arms is the latest game from publisher Nexon. This First Person Shooter aims to revitalise the stale and pretty much absent free online FPS genre.

AdventureQuest Worlds Interview: The New Flash MMO


This interview focuses on their newest release, AdventureQuest Worlds. You will learn about what updates are to come in the game, the benefits of paying to play or remaining a free account player, and so much more.

Real Crime In Virtual Worlds

FEATURE By Ben Lamb, Onrpg writer Crime and gaming have gone hand in hand for many years. Everyone likes to play at being a gangster. But some people take their thieving a little more seriously. In April 2005...

History of Phantasy Star Online


The Dreamcast started off as a shiny beam of hope for its developer Sega; however the light gradually faded on the new console as Sony’s latest demon (the PS2) began to walk over the horizon and straight towards the little box of gold that was Sega’s new console.

MMO Grinding Article


Do developers really think that we just want to constantly fight the same monsters to level up? Do they really think that we (sometimes) want to pay $15 dollars a month for doing the same repetitive task over and over again? Simple answer, no.

Wild Arms: Alter Code F

FEATURE Wild Arms:Alter Code F


Released: Nov 15, 2005

Agetec Productions

I recently received a copy of Agetec's rpg Wild Arms:Alter Code F, which is a remake of the classic Wild Arms that was released for the Playstation. Before Final Fantasy VII captured everyone's imagination, Wild Arms opened up an original world with an engaging plot. It was one of the first rpg that featured 3D battles, and a combination if science and magic. Now, it's been reinvented for the PS2. And it's amazing.

The original Wild Arms centered on 3 playable characters. Rudy, who can control the powers of the forbidden Arms, Jack, a swordsman treasure hunter who works with his blue rodent friend Hanpan, and Cecilia, your magic wielding princess turned adventurer trying to save her people. In this remake, you can also control 3 additional characters: Calamity Jane, a great gunfighter who's got a bit of an attitude, McDullen, her butler who tries to keep her in line and fights with a sword, and Emma, a scientist studying the Arms and acquire abilities from enemies.

The world is really very large, with areas opening up as the game progresses, through the use of teleporters, caves, a ship, etc. The pace worked well, as I've never felt that I was progressing too fast or too slow. Enemies always seemed a perfect match.

Getting into battles has a unique feature as well. You've got a Migrant meter. With each battle, that meter goes up. You can see the monsters on the screen and can avoid battle with a hit of a button as long as you've got some points left on the Migrant meter. The weaker the enemy, the less it takes off your meter to skip. But you'll not be able to skip too many battles from a monster as strong as you.

Battles themselves have a familiar turn based feel. You can choose between regular melee, special attacks, magic, and items. You gain Force Points in battle that allow you to use Special attacks (or Summon Gaurdians in the case of Cecilia).

Graphically the game looks great. The lush colors really stand out, as do the character graphics. The cut scenes won't hold up when compared to some games such as FFX, but they look good nonetheless.

One of my big complaints is the lack of voice-overs. There are none at all. The story is very full, with some great characters, but to hear the voices rather than having to read everything would add more of an emmersion, in my opinion.

Now the game boasts 60+ hours of gameplay. I've not made it through half that yet. But the first time I sat down and played, I clocked in approximately 10 hours straight. This game pulls you into the plot very quickly.

If you've played the original version, you'll feel very comfortable revisting old friends. If you've never played it, you'll quickly fall for this great rpg title. I highly recommend this great title from Agetec!

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