Lime Odyssey Dev Blog 4: Humans


INTERVIEW

The Humans in Lime Odyssey begin their journey in Blue Coral. Before Lime entered the world once again, Humans made their living on the open sea.

Meta’s Verse: Matt “Positron” Interview


INTERVIEW

With all the features and changes that come with a new issue, and the death of Statesman, will Positron and the Freedom Phalanx be up to these new challenges?

World of Warplanes Pre-Beta Interview


INTERVIEW

The team for this project is quite large, divided between Minsk and Kiev. The majority of the game development is taking place in Kiev, where more than 100 people are involved.

Allods Online Dev Diary 1: Patch 3.0 and More!


INTERVIEW

With Patch 3.0, Overture of the Damned, coming out this week, there are a lot of exciting features to look forward to. We wanted to take a moment to share the new features.

Moonlight Online Interview


INTERVIEW

One of our chief game designers is a huge fan of vampires and had always dreamt of creating a game with vampires as protagonists.

E-Sports @ OnRPG: February 14th Report


INTERVIEW

This week I had the pleasure of getting an interview done with one of my all time favourite North American players; Geoff "iNcontroL" Robinson.

Lime Odyssey Dev Blog 3: Music


INTERVIEW

Here's a first taste of Lime Odyssey's amazing soundtrack, created and composed by the renowned Yasunori Mitsuda.

HoN Interview: New Game Mode in the Works?


INTERVIEW

I instantly jumped on the opportunity given to me to interview S2 about one of my favourite games. Read on for a great interview featuring questions from myself and the community.

C9 Interview: The Wait is Almost Over


INTERVIEW

C9, a new fast action MMO will be launching for the global market very soon, along with a closed beta test that will be happening next month.

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