Dungeon Fighter Online: Official Launch Interview


INTERVIEW

On June 9th 2010, Dungeon Fighter Online will be going "official". Well, that is to say, it will be going into official service. For those who haven't heard of Dungeon Fighter Online before, it's a massive multiplayer online hack n' slash/beat 'em up in the resemblance of classic arcade titles such as Final Fight, Golden Axe, Streets of Rage and D&D: Shadow over Mystara. With this upcoming launch, you can expect a load of new features that will excite both DFO veterans and newcomers alike.

Maple Story Interview: Maple StoryÂ’s 5th Anniversary


INTERVIEW

Maple Story is a 2D free-to-play side scrolling MMO that is now one of the well-known powerhouse MMOs' in the online gaming industries. With its quirky and friendly characters and player population of over 10 million (Global), there is no doubt in the fact that Maple Story is destined for even more success as it celebrates its 5th anniversary.

Grand Chase Interview: Crazy GM Team on Season 3


INTERVIEW

The "crazy" GM team at Ntreev USA has graciously agreed to answer some questions regarding Grand Chase (and most importantly, it's most recent update: season 3)! This update offers a wide range of additions to the game, and Ntreev seems to have released it with utmost care and attention. The very GMs of the game said that:

Last Chaos Interview: Episode 2 After Half A Decade


INTERVIEW

Last Chaos has and continues to exceed our expectations. Last Chaos as a game is a living entity which we have and continue to work with the developers to improve and update continually.

Ninja Trick Interview: Looking Into The Ninja Scene


INTERVIEW

First of all, I would like to thank you to all the customers / players that been supporting NinjaTrick over a year.  It was our first title in United State and there was lot of challenges and trials. We have learned a lot from players opinions and we want to keep growing  it with our players.

League of Legends Interview: All About Current And Upcoming Features


INTERVIEW

League of Legends is a multiplayer online battle arena, or a MOBA. The game plays similar to the popular Warcraft III mod DOTA but there were some enhancements and tweaks to further enhance user experience. The aim of the game is to work with your team and destroy enemy towers which eventually lead to the nexus. Once this is destroyed, your team will win the game. That is just a rough outline but Nicolas did a great job explaining the game into full detail.

Cabal Online Europe Interview: Getting Into the Updates for OnRPG


INTERVIEW

Both Illusion Castle and Steamer Crazy have been welcomed by the players as signs of the direction that the developer team want to take with the dungeon design. Illusion Castle's free camera view and unique cavern-like feel, and the challenging nature of the solo Steamer Crazy are the most-praised aspects if we go by player feedback.

Soul Master Interview: How Innovative?


INTERVIEW

Soul Master merges the most successful features of multiple genres in such a way that it creates a gaming experience completely separate from anything that's out there in the industry right now. It has the action-oriented game play of a brawler, with the strategy and tactics of an RTS, and the character development and rewarding progression of an RPG. Players directly control their character that has a unique set of skills based on their class and level, are able to find, craft, and upgrade their own equipment, and go on quests and missions like an RPG. At the same time they're able to make buildings to produce and upgrade an army of units, construct towers and walls for base defense, and fight over resources like an RTS. What we've aimed to do is take the most compelling concepts of numerous genres and combine them in unique ways to create something entirely new in terms of game play.

RuneScape Interview: The Dungeons of Daemonheim


INTERVIEW

RuneScape is a 3D browser-based MMORPG from British developers Jagex. Almost ten years since its original inception, we chat to the faces behind the game and discuss PvP, monster slaying, level caps and that seemingly endless stream of updates. With the hotly anticipated Dungeoneering skill now available for both free and paying players, what's next for what has become the world's most popular free MMORPG?

Battle of the Immortals Interview: Clash of the Immortals


INTERVIEW

Battle of the Immortals is one of Perfect World Entertainment's upcoming MMORPGs. The striking difference compared with other PWE games will be the graphics and isometric view. Battle of the Immortals is also the first game developed by Perfect World's Shanghai studio (most games were developed in the Beijing headquarters). After taking a few months' hiatus to revamp the game, will Battle of the Immortals take the Free to Play market by storm? We will soon find out.

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