I had the opportunity to chat with John Rickne from Paradox Interactive about Salem's place in the F2P market.
The concept of player housing has evolved in Allods over time as we continue to receive constant content updates from the developers.
I hope you don't mind if I step in for this week's introduction to Tellos Forest, since it's one of my favorite areas. As an Archer, I spend a lot of time there.
Going off of last week's theme, we will be introducing yet another way to spice up your equipment with the presentation of our Enchantment System.
Apprentices are now shared between a Progenitor and it's Incarnations, meaning that a Mentor can only have a maximum of 10 Apprentices per character slot.
This week I will be covering another way to strengthen your equipment: the Enhancement System!
I'm stoked this week as not only do I get to meet the awesome and sexy cosplayers at Kill3rCombo's Anime Expo booth on Saturday, but I get to play as Chung starting tomorrow!
Today, I got to sit down with Quinn Stephens of Bytebin, who goes into more detail about Deepworld's unique systems.
Face of Mankind is excited to announce several major new features, bringing its unique open world gameplay to the next level!
Now that the territory war system is on the up and up, PWI seems to be focusing on improving end-game options yet again with the launch of Imperial Fury.
What Red Bull has done is put some of those possessive players but has also added the fan favourites, the micro showboats and the dark horses.