Myth War II: New Triggered Quests System



Players of Myth War II Online can now trigger quests based on their actions in the field. Triggered quests fall under three categories: dialogue-based quests, item collection quests, and plot quests. Though the quests are not difficult to complete, the rewards are extraordinary. The catch is that an action may not trigger the quests every time a player performs it. Check out the following examples of these three new types of triggered quests.
Dialogue-based Quest
"God’s Origin" can be triggered by entering combat in the Withered Forest, Fog Jungle, Ashes Pit 4, or Tumulus 5. There is a chance to meet Lord God after the battle ends. If you talk to him, he will reveal new knowledge about where Gods come from, debunk myths surrounding them, and grant you a reward.
Item Collection Quest
"Collect Ancient Pieces" can be triggered before entering combat in the Withered Forest, Fog Jungle, and Cursed Abyss. An NPC may appear and ask you to collect Ancient Pieces for the Collector in Blython.
Plot Quest
"Rescue" can be triggered by entering combat in the Withered Forest, Fog Jungle, Ashes Pit 4, or Tumulus 5. After the battle, you may meet an injured villager. He will give you a letter you must take to the Lansquenet Master in Blython. You will then be asked to gather allies to save innocents from the clutches of Drakemourn.

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