PlaneShift’s newest release 0.5 launched!



PlaneShift’s newest release 0.5 launched!

The PlaneShift team has annouce that our newest release 0.5 has reached a very good maturity, and it’s now stable enough to hold more players!!
 
Here is a more complete list of changes in this new release:
 
Art
• Added nolthrir female plate armor
• Added ylian male hair variations
• Added many new monsters variations
• Added drifters and rivnaks as mounts
• Many fixes to icons and items
 

Junction PlaneShift 0.5 updates release patch
 
Engine
• ITEM STORAGE!! You can now ask certain NPCs to store your items. You can enable this function by the proper NPCs. /storage Jirosh, Taemian, Harnquist, and Gardr (thanks weltall).
• UTF8 (Unicode) support for any input box (this means you can write with most languages) and characters like àùèò and the german ones are supported now.
• Additional updates to translations
• Implemented texture change in meshes when dropping/equipping or when dropped on ground. It’s possible to add different textures on the same item by doing changes in the server database data.
• Fixed crashes caused by not entirely loaded items.
• Added additional information for gm in info and bugs with offline support.
• Fixed basic cloth armor for mobs and npcs to be set per race/type correctly.
• The updater now uses curl for downloading updates and should be more reliable than before.
• Damaging spell will be stopped on yield when dueling.
• Added an /fps command which will show the current fps. This should help with bugtracker entries giving better feedback.
• Improved performance of in game windows which should improve performance on slow computer when training.
• Now the quest and event button don’t switch anymore.
• Made checkboxes of pslaunch bigger to be easier to click.
• Now it’s possible to check easily progress on the updater with a progress bar.
• The updater will fetch the update mirror from the server in place of giving precedence on the local list. should improve download speed of updates.
• Now it’s possible to have single named pets and mounts fixing PS#3721 – pet name adds “familiar”
• Now it’s possible to use storage and merchants even when overweight exhausted or while sitting.
• Fixed wrong basic ctrl setting in windows and Linux clients it seems the macosx only ctrl setup got in place of lctrl.
• Fixed a bug which didn’t allow some quest paths to be executed if not a gm or dev character (e.g. two paths assigning the same quest).
• Fixed movement dead lock without re-log if you stop before being exhaust but end up exhaust anymore.
• Various fixes to text-boxes and scrollbars.
• Added an eta in pslaunch while updating.
• Allow to mine and fish with the tool in any hand
• Allow to get messages about login/logoff of people in the other guilds of the alliance.
 
Settings
• Added quest for rivnak and drifter (mounts) acquisition.
• Many quests are fixed and more fixing continues.
• Npc re-factor phase one is done and phase two is ongoing. Phase one included the addition of new NPCs and an overall balancing/redistribution of about 320 NPCs in game. About 150 are still missing the refactor.
 
Music
• Added 3 tracks in game
• Improved sounds in nearly all levels, by adding new ones and repositioning old ones.


PlaneShift 0.5 Dungeon Release


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