Anybody with an eye for retro gaming might have fond memories of the very first Civilization game, released way back in 1991.
Don't come into this Sci-Fi shooter expecting a normal role playing game that is focused on leveling your virtual character. No FireFall considers the archaic character leveling systems blasphemy.
I've been saying for the last few weeks that I would be making rounds through all the Super Hero MMOs. Well here is my first stop, Marvel Heroes.
Totem is unlike most browser games with an unusually heavy focus on PvP elements while still carrying above average campaign/questing elements.
I cannot possibly cover all aspects of Mortal Online gameplay in this review. I will have to brief over a lot and may not get a chance to mention some stuff. The game is packed full of features.
At its core, Mortal Online is a MMORPG where you decide what you can and cannot do. It not only offers exciting combat, but also an in-depth crafting system with endless possibilities.
Every time I log in my urge is to go straight for my dimension and get to work.
Riding a tank and shooting at people with it, who doesn't want to do that? Well it is harder than it looks!
SOE took the wild card bet on an unorthodox MMORPG recently that not only introduces an element of permadeath but seems to scream nostalgia from the rooftops.
Before you can understand AoW you have to understand a simple design philosophy that progression occurs just for playing and you can seek out your own path to adventure.
What surprised me the most was all the freedom given to players, not in just how they can customize their characters' looks, but in how they can play the game too.