I don't like grind. Not because I find it boring, but because it give game developers a chance to slack off. Developers shouldn't just make progressively stronger mobs and give you a new sword every 20 levels, they should strive to keep their game new and exiting. But most of the games we're talking about are free so there isn't much of an incentive for developers to go the extra mile.
Last edited by Bacn : 04-20-2008 at 11:19 PM.
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