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Old 04-25-2008, 06:24 PM   #3 (permalink)
sensetarget
Orc's Breathmint
 
Join Date: May 2006
Posts: 118
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have fun importing 3 trilion tris and 1 million polies from the subs in zbrush and then having them render in the game's engine. Take the advice the guy from above gave.

zbrush/mudbox was designed for standalone more advanced subdiv modeling, 3ds max/maya allready have these tools build in them.
+ you wont be using subdiv modeling for gaming.

would suggest finding another forum and posting ur ads.
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