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Old 04-26-2008, 04:03 PM   #5 (permalink)
2swift4steel
Payne, Max Payne
 
Join Date: Nov 2006
Posts: 562
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heh, we're just trying to tell you that you're making a mistake.

Use Blender, Maya or 3DsM to make the models. Then if you want you can make a high poly version of the model in Zbrush, then go back to the program you made the model in and bake the high poly model into a texture for the low poly model.
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