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Old 10-11-2008, 06:23 PM   #1 (permalink)
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Default mod for counter strike source

yo..is there any mod for counter strike source like robots or some other craps??
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Old 10-11-2008, 06:38 PM   #2 (permalink)
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there's dystopia, it really isn't robots, and i'm not sure if you can play it with CSS only, but the characters look like mecha guys in their armor

uh, other than that I cant really think of any
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Old 10-11-2008, 08:18 PM   #3 (permalink)
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Most mods are for Half-Life 2 but all you need is the SDK Source Base to play them.

I dunno about robot mods though...
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Old 10-11-2008, 08:24 PM   #4 (permalink)
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You can play any Half=-Life 2 mod with CS:S you just need to download Source SDK. Anyways as for robots... uh.. I don't think there really is any.
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Old 10-11-2008, 09:22 PM   #5 (permalink)
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Zombie panic for CS:S.
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Old 10-12-2008, 02:59 AM   #6 (permalink)
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Guys, I think he means CSS mods, such as rpg, gungame, wc3. I don't think there are any, that have robots, you should try rpg/wc3 servers, but if you mean a hl2 mod, Dystopia, Empires, Eternal Silence, and Natural Selection. Many of them contains stuff related to robotics, Eternal has ships, either Eternal or Dystopia has a class(Engineer or recon)that can use it's smg as a turret, Natural has "heavy armor" which is somewhat robotic, Empires I haven't played much.
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Old 10-12-2008, 07:59 AM   #7 (permalink)
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mods I have installed:
Age of chivalry - good . waiting for next patch
battlegrouds 2 - nice but long time not updated
empires 2.12 - battlefield like game. nice but maps too big
fistful of frags - the single best western mod ever
insurgency - good but gets boring after a while
pirate viking knights 2 - classic game. waiting for next patch
stargate tc2 - nice mod. maps are little empty. so are the servers.
zombie panic source - good. but humans got no chance in this game

my favourites: age of chivalry, fistful of grags, zombie panic source
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Old 10-13-2008, 06:37 AM   #8 (permalink)
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believe it or not, empires 2.12 mod actually isn't big, the entire engine was shrunk down because the source engine couldn't support such large maps, they made everything smaller xD
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Old 10-14-2008, 12:58 AM   #9 (permalink)
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Quote:
Originally Posted by Resurrection View Post
believe it or not, empires 2.12 mod actually isn't big, the entire engine was shrunk down because the source engine couldn't support such large maps, they made everything smaller xD
WHOA WHOA WHOA!! OH HELL NO THEY DID NOT MAKE EVERYTHING SMALLER! SUE!!! I WILL SUEEEEEEEEEEE!!! That's just bullshit! >.>
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