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Old 06-19-2008, 03:16 AM   #1 (permalink)
towcar
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Join Date: May 2008
Location: Gamer's Hall of Fame
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Post Castaway- Game In Development

Hey I am Towcar, I am working on a new game called Stowaway(Until I find better name)...

So Your a Castaway(Castaway is better name lol) from this big plane crash...
This would be easier in a storyline groupedge
Storyline:
You and a bunch of people on a plane are on your way to a free two weeks night stay at a hotel and casino in insertcityname. So everyone is flyin on the plane when there is some wierd turbulence, The pilot skims water barely, everyone has to jump out... You go out first, you jump out and your head hits a suitcase on your way out... You go unconcious only remember the plane wing missing and that you never finished your free peanuts...

GameMenus:
You have one friend Log on and make a sever where he is the Tribal Cheif... he can invite players into his Island but max of 8 can be invited, and there is a complicated way you get rid of people to add new people.
Then your friend make account and join your server...

GamePlay:
There is a crashed plane which is where 7 unconcoius bodies lay, every player that the cheif adds becomes one of those bodies as if they woke up...

So you go around suriviving on the island making huts, food source, pool, Study Technology and Travel on the island looking for new land and discovering the secrets of the Island...

GameSystem
To build things you need high enough stats, need to figure them out, and gather the right supplies ex: Stone, wood, Vines

Food
There is many sources, some are temporary, the forever sources are much harder to obtain and take much more skill...

Hunger Energy Bars
Well i thing I am adding but I might omit some things about is More stats the are effected by time...
So they will upgrade based on skills and tasks you complete
There will be a energy stat, hunger stat, thirst stat, fun/mood stat... which time bring down and must be brought up, the fun/mood stat will change your work effectivness if your in a good mood you'll work more, if you grumpy then work will be sloppy, these can be brought up by enjoying things you have built that are fun

More on Stats
The other type of Stat will be the stat which doesn't change other then working hard makes it go up...
Examples:
Construction - Building Houses
Knowledge - Discovering things
Fishing - Obtaining Fish Food source
Harvest - Obtaining Crops food Sources
Healing -Healing players - mediecin-Herbs-bandades made
Leadership - Tribal Leaders everytime they get 100 leadership points everyone gets a point(Everydaily log on gets 1)
Resourfulness- Finding resources ex: Rocks, vines... Higher level finds better things


Inside game Spoiler Hint lol
Water is first, easiest, unlimited source you find, but it slighly bad for you if you get it from the ocean
Once you figure out the river water from the island is better you can build a device to obtain water from it...( I learned this from lost lol )

Screen Shot


This is the one screen shot, Without grass or anything, just the plane wreck which could use some work and the island... so this is sorta what you will see when you begin, but I gotta figure how to make figuring stuff out easier...

Something you might wanna know, the flags label out where everything will be,
There is the tribal huts which
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Last edited by towcar; 06-23-2008 at 12:53 AM.
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