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Old 05-17-2006, 05:10 PM   #2 (permalink)
firor
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Join Date: May 2006
Location: Yishun, Singapore
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{ ~WI000 }
IIB. The Wizards |=-

These are the magicians of MU. Although they have low physical power, they
make up for it by their astounding magical prowess. Wizards (and their second-
level counterparts Soul Masters) make a big contribution to their guilds with
powerful magic spells such as Nova, Aqua Beam, and Teleport Ally.

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{ ~WI01E }
IIB1. Energy Wizard

Stats:
Str: (Meet the requirements of your equipment)
Agi: (Meet the requirements of your equipment)
Vit: (Any value will do)
Ene: 1200~1500

Recommended Weapons:
Staffs (Staff of Destruction, Legendary Staff, etc.)

Recommended Armor Set:
+7~+13 Legendary Set, Grand Soul or Dark Soul Set

Notes:
As far as I know, this is the most widely used build in MU Philippines for
Wizards. Energy dictates the amount of damage you inflict on opponents (esp.
the special or magical attacks), so having a high energy stat will mean a high
amount of damage inflicted. The downside, of course, would be your VERY LOW HP.
One hit from close range, or one stray Ice Arrow will almost surely kill you.
Unless, of course, you cast Nova first... (-.-)

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{ ~WI02H }
IIB2. Hybrid Wizard

Stats:
Str: (Meet the requirements of your equipment)
Agi: 800+
Vit: (Any value will do)
Ene: 800+

Recommended Weapons:
Staffs (is there any other weapon??)

Recommended Armor Set:
+7~+13 Legendary, Grand Soul or Dark Soul Set

Notes:
For those who wish to strike a balance between a fast-casting wizard and
at the same time keep decent damage. Don't expect your wizard to make a one -
hit kill.
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{ ~EL000 }
IIC. The Elves |=-

Ah, the Elves. They're the only females in MU (aside from Queen Rainiers in
Icarus and Ice Queens in Devias ^^), can use (cross)bows and maces, and some of
the Knight's weaponry. Elves excel primarily in ranged combat and support, thus
making them an invaluable part of any guild.

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{ ~EL01H }
IIC1. Hybrid Elf

Stats:
Str: (Meet the requirements of your equipment)
Agi: 1200
Vit: 50
Ene: 750

Recommended Weapons:
Crossbows (Great Reign Crossbow/Saint Crossbow)
Bows (Arrow Viper Bow/Celestial Bow)

Recommended Armor Set:
+7~+13 Divine Set or +7~+13 Red Spirit Set

Notes:
The Hybrid Elf is more or less the most common elf build on MU, as she can
heal and buff comrades, as well as actively participate in combat with her
summons and her deadly Ice Arrow skill. On the other hand, her only drawback
is her VERY LOW HP. Once a Knight gets too close to her, it's an almost
assured kill.

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{ ~EL02E }
IIC2. Energy Elf

Stats:
Str: (Meet the requirements of your equipment)
Agi: (Meet the requirements of your equipment)
Vit: (Any value will do)
Ene: 1500+

Recommended Weapons:
Elemental Weapon Set (Scepter + Mace)

Recommended Armor Set:
+7~+13 Vine, Silk or Wind Set (anything higher needs more str)

Notes:
This is a difficult build, but in the end it pays for itself. Having a low
attack power can be daunting, but when you're in a party your buffing and/or
healing is considerably better. Plus, your Ice Arrow (if ever you're forced to
use bows) will deal much more damage than Hybrid or Battle Elves.

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{ ~EL03B }
IIC3. Battle Elf

Stats:
Str: 750+
Agi: 750
Vit: 150~250
Ene: 300+

Recommended Weapons:
Anything but bows/crossbows

Recommended Armor Set:
+7~+13 Divine Set

Notes:
Why did I say anything but bows? Much as I hate to admit it, Battle elves
deal so-so damage on bows. They're better off using other weapons. Her edge
over other elves is her higher HP, and slightly faster attacking.

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{ ~EL04A }
IIC3. Agility Elf

Stats:
Str: (Meet the requirements of your equipment)
Agi: 1200-1500
Vit: 200+
Ene: 400~600

Recommended Weapons:
Bows (Arrow Viper Bow/Celestial Bow)
Crossbows (Great Reign Crossbow/Saint Crosssbow)

Recommended Armor Set:
+7~+13 Red Spirit Set

Notes:
Quick attack speed, kicka** damage, and excellent long-range combat skills
make this Elf another must-have in any guild. The Red Spirit set goes well with
the Arrow Viper Bow, too.
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{ ~MG000 }
IID. The Magic Gladiators |=-

Magic Gladiators are a crossbreed between Dark Knights and Wizards. He can
use the Wizard's magical arsenal, and also utilize the Knight's weaponry. But
in spite of his apparent advantages, the MG cannot use all the skills of either
character. To make up for this deficit, he has skills all his own.

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{ ~MG01B }
IID1. Basic Magic Gladiator

Stats:
Str: 450
Agi: 700
Vit: 200
Ene: 700

Recommended Weapons:
1-hand/2-hand swords
1-hand staffs

Recommended Armor Set:
+7~+9 Storm Crow Set

Notes:
Being crossbred, an MG has a mix of weaknesses. For example, since he has
the Wizard's affinity for magic, he needs to have an adequate mana supply,
and at the same time his Knight's nature requires him to have a minimum amount
of strength to be able to use his (DK's) equipment. See the point?

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{ ~MG02S }
IID2. Spellcasting Magic Gladiator

Stats:
Str: (Meet the requirements of your equipment)
Agi: (Meet the requirements of your equipment)
Vit: (Any value will do)
Ene: 800~1200

Recommended Weapons:
Staffs

Recommended Armor Set:
+7 Legendary Set or +7 Storm Crow, Thunder Hawk or Hurricane Set

Notes:
Similar to the Energy Wizard build, this MG has a lot of mana waiting to be
expended and once you start, it's hard to stop this MG from killing monster
mobs in a jiffy. Better to put up a store and say, "Spot Taken!"

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{ ~MG03W }
IID3. Warrior Magic Gladiator

Stats:
Str: 700~775
Agi: 650~825
Vit: 250
Ene: 300

Recommended Weapons: **LIMITED FROM +7 UP TO +9**
Blades/Swords (1h/2h)
Axes (1h/2h)

Recommended Armor Set:
Almost anything +7~+9, even +13

Notes:
If you'll notice, this build is taken from the Basic Knight. As opposed to
the build mentioned above, this one focuses on the MG's Knight nature.
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{ ~DL000 }
IIE. The Dark Lords|=-

The newest character to enter MU, the Dark Lord has FIVE stat parameters
instead of the usual four (Strength, Agility, Vitality, and Energy). The fifth
stat is COMMAND, which dictates how many members a DL may hold in a guild at
any given time, and also how well he controls his "pets" (the Dark Hose and
the Dark Raven).


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III. Contact Details |=-

That's it for my guide. Feel free to email me at:

mwv_ip@yahoo.com

for any questions, comments, and other what-have-you. I'll try to reply via
email, but if you want your question posted (under the veil of anonymity, of
course), just let me know. That's it for now.

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IV. Credits |=-


Thanks a lot to the following:

GameFAQS for the great site. Without you guys, I don't know where I'll be now;

WebZen for making this kickass game;

Mobius(c) for releasing this kickass game to the public;

My Hybrid [Guild Master] Elf (sasha06) for volunteering as a stat build model;

My younger brother, Christian Albert, and his Blade Knights (tangax2 and bk2k6)
for volunteering as well;

and to YOU, the reader, because if it wasn't for you I won't be making this FAQ
either.
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