Lol, no problem. Hold on, let me dig something up. Well, if you wanna start directly with graphics programming, go for SDL. It's esay to setup and use, and it's got a bunch of tutorials about it. (Problem is, that along with the Win32 GDI+, it's slow). If you want speed, you're gonna have to go for OpenGL or DirectX.
Anyway, here are some tutorials for SDL and the GDI.
I learned Win32 and the GDI from here:
http://www.winprog.org/tutorial/
and SDL from here:
http://lazyfooproductions.com/SDL_tutorials/index.php
Anyway, that should help you get started