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Old 07-21-2008, 02:30 PM   #8 (permalink)
Deselin
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Quote:
Originally Posted by SorenEmblem View Post
Yeah, it's best to assign one weapon for each character. Have one character use a strong melee weapon, another use Bows/Guns and act as a ranged attacker, and have your third member use a Staff or Rod and make them act as the party healer (staves and rods enhance Magic power, so your Cures heal more HP per cast).
My strategy is to have two attackers; one with sword and shield and the other with a high damage weapon like an axe or some such. And have a ranged attacker who uses cure magicks and such.

I cure less initially, but since I have two attackers both wearing heavier armor with less magic resistance, it evens out in the end.

But that's what I do, not saying it works all the time.
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