Old 01-23-2009, 03:38 PM   #1 (permalink)
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Default warlock added.. kro update 01/21/09

Quote:
★ All servers ★

- The new year event has ended (the items will be removed next week).

- In celebration of the chinese newyears event, experience and drops will be 1.5x normal (main servers and free server).
- Started the chinese newyears event, starting in Rachel, Veins, Juno, Lighthalzen and the International Airship. Talk to the pope's aide "Secret Attendant" to get started!

- Fixed various item descriptions.
- Fixed typos on various NPCs.
- Corrected a bug with the battleground token reward.
- The net cafe experience event has ended.

★ Main Server ★

- Added two new permenant items to the shop (Darkness Helm, Purple Cowboy Hat).


★ Sakray Renewal ★

- Added the new 3-1 job "Warlock" for testing.
- Reverted all monster basic attributes (Size/Race/Element) back to what they are on main servers.

By Doddler

SKILLTREE:
Quote:
Radius (Lv3)
|- 1 - Drain Life (Lv5)
|- 1 - Soul Expansion (Lv5) --- 3 - White Imprison (Lv5) -- 3 -|
| |
|-------------------------------------- 1 - Stasis (Lv5) -- 1 -|--Recognized Spell (Lv 5)
|
Release (Lv2) -- 2 -|

Meteor Storm
|- 1 - Summon Fire Ball (Lv5)
|- 3 - Hell Inferno (Lv5)
|- 3 - Comet (Lv5) ------- 5 -|
|
Storm Gust |
|- 1 - Summon Water Ball (Lv5) |
|- 1 - Frost Misty (Lv5) |
|- 3 - Jack Frost (Lv5) -- 5 -|
|
Lord of Vermillion |-- Tetra Vortex (Lv5)
|- 1 - Summon Ball Lighting (Lv5) |
|- 1 - Chain Lightening (Lv5) - 5 -|
|
Heavens Drive |
|- 1 - Summon Stone (Lv5) |
|- 1 - Sienna Execrate (Lv5) |
|- Earth Strain (Lv5) ---- 5 -|

Quagmire --- 1 - Marsh of Abyss (Lv5)
Radius
Max Lv 3
Prereq: None (Warlock Basic Skill)
Type: Passive
Description: Increases the range of warlock magic skills and increases speed of casting.
[Level 1] : Range +1 Cell / Cast time - 4%
[Level 2] : Range +2 Cell / Cast time - 6%
[Level 3] : Range +3 Cell / Cast time - 8%

Drain Life
Max Lv 5
Prereq: Radius 1
Type: Damage / Recovery
Description: Strikes a single target with magical damage, and absorb some of that damage as HP.
[Level 1] : Neutral Element Magic Damage 500% / 10% Absorption of damage / 62% chance to absorb
[Level 2] : Neutral Element Magic Damage 500% / 15% Absorption of damage / 64% chance to absorb
[Level 3] : Neutral Element Magic Damage 500% / 20% Absorption of damage / 66% chance to absorb
[Level 4] : Neutral Element Magic Damage 500% / 25% Absorption of damage / 68% chance to absorb
[Level 5] : Neutral Element Magic Damage 500% / 30% Absorption of damage / 70% chance to absorb

Soul Expansion
Max Lv 5
Prereq: Drain Life 1
Type: Active / Damage
Description: Strikes a target at long distance with ghost element damage. If used against a player in White Imprison, the skill deals double damage.
[Level 1] : Ghost Element Magic Damage 200%
[Level 2] : Ghost Element Magic Damage 300%
[Level 3] : Ghost Element Magic Damage 400%
[Level 4] : Ghost Element Magic Damage 500%
[Level 5] : Ghost Element Magic Damage 600%

White Imprison
Max Lv 5
Prereq: Soul Expansion 3
Type: Status Effect
Description: Imprisons the target temporarily behind a white magic curtain, preventing them from moving. While in this state you cannot take damage other than ghost property attacks. You can use this skill on yourself, however you will take 2000 hp damage when it ends.
[Level 1] : Success Rate 50%
[Level 1] : Success Rate 60%
[Level 1] : Success Rate 70%
[Level 1] : Success Rate 80%
[Level 1] : Success Rate 90%

Stasis
Max Lv 5
Prereq: Drain Life 1
Type: Status Effect
Description: Distorts the air around the caster, making it impossible for targets within its radius to cast magic.
[Level 1] : 10s Duration
[Level 2] : 15s Duration
[Level 3] : 20s Duration
[Level 4] : 25s Duration
[Level 5] : 30s Duration

Release
Max Lv: 2
Prereq: None (Warlock basic Skill)
Type: Active / Special
Description: Throws your active Fire Ball / Ball Lightening / Water Ball / Stone that you currently have summoned to deal damage to a single target.
[Level 1] : Throws a single magic stone at the target.
[Level 2] : Throws all remaining magic stones at the target.

Recognized Spell
Max Lv: 5
Prereq: Release 2, Stasis 1, White Imprison 3
Type: Self Buff
Description: By gaining a greater understanding of your magic, you can make all of your magic skills deal max damage. However, skills consume 25% more SP.
[Level 1] : 20s Duration
[Level 2] : 30s Duration
[Level 3] : 40s Duration
[Level 4] : 50s Duration
[Level 5] : 60s Duration

Marsh of Abyss
Max Lv: 5
Prereq: Quagmire 1
Type: Debuff
Description: Curse a target with the marsh of abyss, slowing their movement and decreasing their dex/agi. This skill only applies half the reduction to players.
[Level 1] : Agi / Dex - 6%
[Level 2] : Agi / Dex - 12%
[Level 3] : Agi / Dex - 18%
[Level 4] : Agi / Dex - 24%
[Level 5] : Agi / Dex - 30%

Summon Fire Ball
Max Lv: 5
Prereq: Meteor Storm 1
Type: Active / Damage
Description: Summons a ball of fire near the caster that explodes when attacked. Higher skill level increases the number of balls that can be summoned at once. Maintaining the fire balls drains SP over time.
[Level 1] : Max 1 Fire Ball / Deals 100% Fire Element Magic Damage / 30s Duration
[Level 2] : Max 2 Fire Ball / Deals 150% Fire Element Magic Damage / 40s Duration
[Level 3] : Max 3 Fire Ball / Deals 200% Fire Element Magic Damage / 50s Duration
[Level 4] : Max 4 Fire Ball / Deals 250% Fire Element Magic Damage / 60s Duration
[Level 5] : Max 5 Fire Ball / Deals 300% Fire Element Magic Damage / 70s Duration

Crimson Rock
Max Lv: 5
Prereq: Summon Fire Ball 1
Type: Active / Damage
Description: Summons a huge meteorite on the target, striking all targets nearby. When the meteorite hits the ground it lets out a shock wave that throws enemies back and causes stun.
[Level 1] : 500% Fire Element Magic Damage
[Level 2] : 550% Fire Element Magic Damage
[Level 3] : 600% Fire Element Magic Damage
[Level 4] : 650% Fire Element Magic Damage
[Level 5] : 700% Fire Element Magic Damage

Hell Inferno
Max Lv: 5
Prereq: Crimson Rock 3
Type: Damage / Status Effect
Description: Conjures the fires of hell to burn a target. The skill causes [Burning] status effect, which continually deals fire element damage over time.
[Level 1] : 500% Fire Element Magic Damage
[Level 2] : 550% Fire Element Magic Damage
[Level 3] : 600% Fire Element Magic Damage
[Level 4] : 650% Fire Element Magic Damage
[Level 5] : 700% Fire Element Magic Damage

Comet
Max Lv: 5
Prereq: Hell Inferno 3
Type: Damage / Status Effect
Description: Calls a comet from space to crash down down into the ground dealing huge fire element damage in a 15x15 radius. The skill causes [Burning] status effect, which continually deals fire element damage over time. Enemies closer to the center of the blast takes increased damage. This skill requires two Warlocks to be together to cast.
[Level 1] : 800% ~ 2000% Fire Element Magic Damage
[Level 2] : 1000% ~ 2500% Fire Element Magic Damage
[Level 3] : 1200% ~ 3000% Fire Element Magic Damage
[Level 4] : 1400% ~ 3500% Fire Element Magic Damage
[Level 5] : 1600% ~ 4000% Fire Element Magic Damage

Summon Water Ball
Max Lv: 5
Prereq: Storm Gust 1
Type: Active / Damage
Description: Summons a ball of water near the caster that explodes when attacked. Higher skill level increases the number of balls that can be summoned at once. Maintaining the water balls drains SP over time.
[Level 1] : Max 1 Water Ball / Deals 100% Water Element Magic Damage / 30s Duration
[Level 2] : Max 2 Water Ball / Deals 150% Water Element Magic Damage / 40s Duration
[Level 3] : Max 3 Water Ball / Deals 200% Water Element Magic Damage / 50s Duration
[Level 4] : Max 4 Water Ball / Deals 250% Water Element Magic Damage / 60s Duration
[Level 5] : Max 5 Water Ball / Deals 300% Water Element Magic Damage / 70s Duration

Frost Misty
Max Lv: 5
Prereq: Summon Water Ball 1
Description: Covers a 15x15 area in a freezing mist, causing damage and inflicting [Freezing] status to targets that enter. Targets caught with [Freezing] status have their defense, attack speed and movement speed lowered, and take longer to cast spells.
[Level 1] : 30% chance to cause freezing status
[Level 2] : 40% chance to cause freezing status
[Level 3] : 50% chance to cause freezing status
[Level 4] : 60% chance to cause freezing status
[Level 5] : 70% chance to cause freezing status

Jack Frost
Max Lv: 5
Prereq: Frost Misty 3
Description: Deals water element damage to all targets in [Freezing] status effect.
[Level 1] : Water Element Magic Damage 300%
[Level 2] : Water Element Magic Damage 400%
[Level 3] : Water Element Magic Damage 500%
[Level 4] : Water Element Magic Damage 600%
[Level 5] : Water Element Magic Damage 700%

Summon Ball Lightening
Max Lv: 5
Prereq: Lord of Vermilion 1
Type: Active / Damage
Description: Summons a ball of lightning near the caster that explodes when attacked. Higher skill level increases the number of balls that can be summoned at once. Maintaining the ball lightening drains SP over time.
[Level 1] : Max 1 Ball Lightening / Deals 100% Wind Element Magic Damage / 30s Duration
[Level 2] : Max 2 Ball Lightening / Deals 150% Wind Element Magic Damage / 40s Duration
[Level 3] : Max 3 Ball Lightening / Deals 200% Wind Element Magic Damage / 50s Duration
[Level 4] : Max 4 Ball Lightening / Deals 250% Wind Element Magic Damage / 60s Duration
[Level 5] : Max 5 Ball Lightening / Deals 300% Wind Element Magic Damage / 70s Duration

Chain Lightening
Max Lv: 5
Prereq: Summon Ball Lightening 1
Description: Deals wind element damage to a single target. When a target is struck by chain lightening, chain lightening will also chain to enemies near the target. Higher levels of the skill increase the amount of times it can chain.
[Level 1] : Wind Element Magic Damage 300% / 5 Chain
[Level 1] : Wind Element Magic Damage 400% / 6 Chain
[Level 1] : Wind Element Magic Damage 500% / 7 Chain
[Level 1] : Wind Element Magic Damage 600% / 8 Chain
[Level 1] : Wind Element Magic Damage 700% / 9 Chain

Summon Stone
Max Lv: 5
Prereq: Heavens Drive 1
Type: Active / Damage
Description: Summons a magic stone near the caster that explodes when attacked. Higher skill level increases the number of stones that can be summoned at once. Maintaining the stone drains SP over time.
[Level 1] : Max 1 Stone / Deals 100% Earth Element Magic Damage / 30s Duration
[Level 2] : Max 2 Stone / Deals 150% Earth Element Magic Damage / 40s Duration
[Level 3] : Max 3 Stone / Deals 200% Earth Element Magic Damage / 50s Duration
[Level 4] : Max 4 Stone / Deals 250% Earth Element Magic Damage / 60s Duration
[Level 5] : Max 5 Stone / Deals 300% Earth Element Magic Damage / 70s Duration

Sienna Execrate
Max Lv: 5
Prereq: Summon Stone 1
Description: Causes petrification status to a single target and all targets nearby.
[Level 1] : 50% Success / 3 x 3 Area
[Level 2] : 55% Success / 5 x 5 Area
[Level 3] : 60% Success / 5 x 5 Area
[Level 4] : 65% Success / 7 x 7 Area
[Level 5] : 70% Success / 7 x 7 Area

Earth Strain
Max Lv: 5
Prereq: Sienna Execrate
Type: Damage / Debuff
Description: Causes the earth near you to shake and shoot up from below, dealing damage to those in range. The shaking caused by the skill can cause players to lose their weapon and helm.
[Level 1] : Earth Element Magic Damage 360% / Divest Weapon & Divest Helm Effect Chance 3%
[Level 2] : Earth Element Magic Damage 420% / Divest Weapon & Divest Helm Effect Chance 5%
[Level 3] : Earth Element Magic Damage 500% / Divest Weapon & Divest Helm Effect Chance 7%
[Level 4] : Earth Element Magic Damage 600% / Divest Weapon & Divest Helm Effect Chance 9%
[Level 5] : Earth Element Magic Damage 700% / Divest Weapon & Divest Helm Effect Chance 11%

Tetra Vortex
Max Lv: 5
Prereq: Comet, Jack Frost, Chain Lightening, Earth Strain 5
Type: Damage / Debuff
Description: Summons ether in the 4 elements, to deal magic damage of each element. Tetra Vortex requires you to have summoned one Fire Ball, Water Ball, Ball Lightening, and Stone before casting or the skill will fail. Targets struck by Tetra Vortex will receive one status effect from Burning, Freezing, Stun, and Bleeding status ailments.
[Level 1] : 4 Element Magic Damage 500% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding
[Level 2] : 4 Element Magic Damage 600% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding
[Level 3] : 4 Element Magic Damage 700% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding
[Level 4] : 4 Element Magic Damage 800% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding
[Level 5] : 4 Element Magic Damage 900% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding

SPRITES:

FEMALE



MALE

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Old 01-23-2009, 08:15 PM   #2 (permalink)
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I think the Warlock sprites actually look good! Their animations are good as well! They are way better than the rune knight and their "dragons" >.>
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Old 01-24-2009, 12:06 PM   #3 (permalink)
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if i only knew how to rip .act and .spr files and put them in a .gif animator >.< the crimson rock animation looks nice, i've been trying to find a vid with skill animations for comet but all i found was this:
(not the real comet animation but almost something similar lol)
YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.
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Old 01-24-2009, 04:18 PM   #4 (permalink)
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Wow, I am actually surprised to see how good the sprites look.

Yay gravity! Ha
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Old 01-29-2009, 06:55 PM   #5 (permalink)
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YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


warlock skills- taken from the kRO test server at least that's what the vid says.. most skills still dont have their sprites implemented yet.. and there's only two cough servers that're on making the ****ena(renowned ro server emulator) run with the renewal settings and they got most of the skill sprites implemented apparently, they do not have vids though since they're having private tests >.<
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Old 01-30-2009, 02:37 PM   #6 (permalink)
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Those skills really scare me with how epic they are. I'm really afraid that Gravity will screw up, and RO will become VERY unbalanced.
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Old 01-30-2009, 07:27 PM   #7 (permalink)
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Quote:
Originally Posted by jhey021 View Post
YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


warlock skills- taken from * server at least thats what the vid says.. most skills still dont have their sprites implemented yet.. and there's only two cough servers that're on making the ****ena(renowned ro server emulator) run with the renewal settings and they got most of the skill sprites implemented apparently, they do not have vids though since they're having private tests >.<
yeah, those skill sprites sure are something. I mean, most of them are just damage with no skill sprites at all, or reused sprites from other skills.

which is why private servers are a very bad way to try and show people new stuff, because 99.9% of the time, it sucks, very badly
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Old 02-24-2009, 02:36 AM   #8 (permalink)
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But if I remember correctly didnt Golden thief bug block all magic attacks? If so talk about balance.
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Old 02-24-2009, 03:35 AM   #9 (permalink)
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Quote:
Originally Posted by Arri View Post
yeah, those skill sprites sure are something. I mean, most of them are just damage with no skill sprites at all, or reused sprites from other skills.

which is why private servers are a very bad way to try and show people new stuff, because 99.9% of the time, it sucks, very badly
errm.. RO renewal is kRO's sakray(test server).. its not a p.server >.< that vid was from RO renewal taken in a pvp room..
what i dont get is the files are there.. but the effects aren't implemented in-game
if there's an @effect command in kRO it might've shown but there isn't
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Old 02-25-2009, 03:15 AM   #10 (permalink)
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Quote:
Originally Posted by Youngsakura View Post
But if I remember correctly didnt Golden thief bug block all magic attacks? If so talk about balance.
if you keep in mind that there are tons of people in the game with only 1 GTB spawning every certain time..(dont remember the spawn time after its killed) and also the amazingly low droprate , oh and also the other players hunting for it soo yeah...there most likely only a few of those around. Unless its a private server then bleh.
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