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Old 10-23-2006, 09:15 PM   #41 (permalink)
pb_destiny
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Well it all depends on what type of programming your looking to get into, I would suggest learning SDL.

If you want to get into graphics programming, maybe even game development than you'll want to learn use a graphics API like Opengl or DirectX.

-PB
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Old 10-24-2006, 03:35 AM   #42 (permalink)
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Quote:
Originally Posted by pb_destiny View Post
Well it all depends on what type of programming your looking to get into, I would suggest learning SDL.

If you want to get into graphics programming, maybe even game development than you'll want to learn use a graphics API like Opengl or DirectX.

-PB
Yeah, that's the exact route I went. C++, Console, Basic Windows, Win32 GDI, SDL then OpenGL. It's all be going over the span of a single game which keeps getting upgraded. First from crappy 2d, to slow 2d, to fast 2d, to 3d now ^_^.
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Old 07-28-2007, 10:54 AM   #43 (permalink)
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Hey thanks for the tips. Though you dont have to make mmorpg's with coding language. And im 14 and i have made FPS games and a few MMOs in my time so age has nothing to do with anything.
Thanks again,
Tótóál.
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Old 07-30-2007, 01:10 AM   #44 (permalink)
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Quote:
Originally Posted by TótóálWár View Post
Hey thanks for the tips. Though you dont have to make mmorpg's with coding language. And im 14 and i have made FPS games and a few MMOs in my time so age has nothing to do with anything.
Thanks again,
Tótóál.
You are correct that age has nothing to do with anything (maybe some things relating to business, but eh), but that first part...
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Old 08-28-2007, 12:33 PM   #45 (permalink)
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Heey, I have the book Sams C++ in 21 days 3rd edition and was wondering if I should use the book or the tuts on cprogramming?
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Old 08-28-2007, 02:27 PM   #46 (permalink)
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Heey, I have the book Sams C++ in 21 days 3rd edition and was wondering if I should use the book or the tuts on cprogramming?
Use the book, then site tuts, then the book again, then site tuts again.

And Total War, you have no coded several MMOs at the age of 14.
And yes, sometimes age has a role in game deveopment. It's more likely that a 35 year old man has made 3 ORPGs rather than a 14 year old made 3 ORPGs.
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Old 08-28-2007, 02:40 PM   #47 (permalink)
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Use the book, then site tuts, then the book again, then site tuts again.
Ok, Thank you for the awnser
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Old 02-06-2008, 06:52 PM   #48 (permalink)
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Great article!

Anyone getting started, you have to realize that programming a game isn't all fun and games until you are done and can then spend all your time playing the game. Don't give up though, even if its complicated or boring at first. The rewards are worth the effort!

Also, start with a small project. Set yourself up to succeed, not fail. Work your way up slowly to bigger and bigger things.
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Old 04-01-2008, 07:13 PM   #49 (permalink)
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Iam following a gaming education and I have the subject Programming ofcourse and i learn Blitz first. I don't know why though maybe because it's easier than C++, anyway my point is if you want to learn some basic coding i can tell you, you can go to www.blitzbasic.com as well and order that program. You can make pretty nice things in it even the MMORPG engine RealmCrafter is written in it. Well to make a long story short if you want to learn to program you have some choices in languages and i can tell you that Blitz is easier than C++. Iam off coding again at my 3D game
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