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#21 (permalink) |
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Orc's Breathmint
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I have to say, it’s quite nice to see a VB programmer using the directx library and making a 3d engine with it. How much time and amount of programming (lines of code) did it take to write the game engine/application to manage the resources well enough using D3D, and why did you choose to use directx over opengl? These questions are simply for my own personal knowledge and not to be taken as criticism.
Nice to see some time and dedication with good results from an indie developer, keep up the great work. -PB
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Been A Member Since May of 2005
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#22 (permalink) |
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Link's Dirty Sock
Join Date: Jul 2006
Posts: 47
Reputation: 10
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Thanks PB! I chose DirectX since it is better supported and documented in Visual Basic, along with just personal preference. Using Visual Basic already limits me to just the Windows OS, so the cross-platform ability of OpenGL doesn't help me much.
As for lines of code - I believe there is about 50,000 lines of comments and code (probably about 20,000 to 25,000 lines of code) total. Doesn't sound like much, I know - it surprises me, too. But I have removed and rewrote so many functions to speed them up and make them better, so a lot of what I have written has been written multiple times. This project has been an on-and-off project for me for about 8 months, then hte last 4 months I have been working on it a lot.
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#23 (permalink) | |
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Marios's Mustache Wax
Join Date: Aug 2006
Posts: 11
Reputation: 10
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#24 (permalink) |
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Link's Dirty Sock
Join Date: Jul 2006
Posts: 47
Reputation: 10
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Theres documentation under the "Knowledge Base" in the forums. Theres a "How to use VB", "How to use vbGORE" and "How to add custom features" sections, too.
![]() As for a resource kit, I am working on expanding the site as a graphic resource site, too. Nothing much now, though. |
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#25 (permalink) | |
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Marios's Mustache Wax
Join Date: Aug 2006
Posts: 11
Reputation: 10
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#26 (permalink) |
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Link's Dirty Sock
Join Date: Jul 2006
Posts: 47
Reputation: 10
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The Knowledge Base is in the forums, which can be found at this link:
http://www.vbgore.com/modules.php?na...file=index&c=3
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