Old 07-26-2006, 05:46 PM   #1 (permalink)
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Default Jesters/Rangers stat guide.

Well, seeing there isnt much Jesters/rangers info around I figure I'd post some info on the stats and what they do.
EDIT NOTES:
Rewrote some stuff that didn't make sense
Added skills, thank you www.flyffworld.com for helping me with skills and descriptions. ^^
Stat descriptions.
~~~~~~~~~~~

STR- Upgrades damage done with yoyos.
DEX- upgrades attack rate, dodge, and attack speed for all weapons. Upgrades damage done with bows.
STA- Used for more HP and def, along with FP. Yoyos use FP and spell damage for most yoyo spells are based of STA
INT- Used for more MP and magic attack. Bows use MP. (im not quite sure, if a ranger could check on this, but I'm pretty sure it upgrades spell damage for bows)

So With that stat information, I have made a few builds.

~~~~~~~~
Jester
~~~~~~~~
Jester is the YoYo type acrobat.
I have 2 builds. High STR and Medium DEX for regular attacking and not skill spamming, what I would add is

2/4 STR
1/4 DEX
1/4 STA
0/4 INT

This build above will help make your yoyo attacks stronger and hit more often, as well as some hp and def.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I also have the no dex skill spamming build, this build will make you skill spam a lot as regular attacks will be weak and miss a lot.

1/4 OR 0/4 STR
0/4 DEX
3/4 OR 4/4 STA
0/4 INT

The build above is purely for skill spamming, STA for high FP so less pots, as well as an added bonus of HP and Def. STR is a maybe, I would go 0/4 STR so I would spam more, but some STR would be good to just kill the mob when it has 1% hp left with a normal attack, then again the chioce is totally yours.

~~~~~~~~~~~
Ranger
~~~~~~~~~~~
The Bow alternative to the acrobat.
I have 3 builds for this one.

The Pure dex build
0/4 STR
4/4 DEX
0/4 STA
0/4 INT

This build above will increase the dodge rate criticle rate and damage of your character with bows. Though you may do more and miss less, you have lower Def and HP.

I have an High dex medium STA build for people who prefer some more def over their attack

0/4 STR
3/4 DEX
1/4 STA
0/4 INT

This build above will keep your dodge attk rate and speed+dmg moderately high, though not as much as pure dex, but will give you more HP and def.

Last I have the dex/sta/int build for skill spammers.

0/4 STR
2/4 DEX
1/4 STA
1/4 INT

This will give you some MP for skill spamming(and I'm not sure but maybe more spell dmg) as well as some def and regular attack dmg ups and attk rates. though you can go 2/4 DEX 0/4 STA and 2/4 INT if you want more mp but I dont recommend any INT at all.
--------------------------------------------------------------------------
or you guys can just use the stat descriptions and make a build to your liking.
--------------------------------------------------------------------------
Skills
`~~
Acrobat Skills
~~~~~~~~~
Pulling

Pulls the enemy towards you using a yoyo. The higher the level, the closer the enemy is pulled. Has a 10-second cooldown

Chr-Lv 15

Mastered at, 20

Fast Walker

Increases movement speed for a short duration. Grants +12 MSPD at level 1 and raises by +2 MSPD every level for a total of +50 MSPD when maxed. 20 second cooldown

Pulling Lv4, Chr-Lv 18

Mastered at, 20

Dark Illusion

Becomes invisible for a very short duration (4 seconds at level 1 and increases to 14 seconds at level 20)

Fast Walker Lv6, Chr-Lv 30

Mastered at, 20

Perfect Block

Increases blocking rate. Grants +1 block rate each level for a total of +20 block at level 20

Dark Illusion Lv8, Chr-Lv 45

Mastered at, 20

Slow Step

Slows down your enemy for a certain duration using yoyo. -2% MSPD each level. Success rate is 32% at level 1 and increase by 2% each level. 70% chance of -40% MSPD at level 20

Chr-Lv 15

Mastered at, 20

Yoyo Mastery

Increases yoyo damage by +2 ATK each level for a maximum of +40 ATK when maxed

Slow Step Lv3, Chr-Lv 20

Mastered at, 20

Crossline

Yoyo skill that has a chance to stun target for 6 seconds. Stun chance increases by 2% each level for a maximum of 20% when maxed

Yoyo Mastery Lv4, Chr-Lv 30

Mastered at, 20

Snitch

Backstabs with yoyo while in the state of Dark Illusion to inflict surprise damage

Yoyo Mastery Lv8, Chr-Lv 35

Mastered at, 20

Counter Attack

Avoids an enemy attack and strikes back with yoyo attack. Counter effect lasts for 6 seconds.

Crossline Lv10, Chr-Lv 40

Mastered at, 20

Deadly Swing

Targets enemy's vital organs to cause bleeding. 10% success at level 1 and increases by 2% each level for a max of 48% success at level 20

Snitch Lv10, Chr-Lv 50

Mastered at, 20

Junk Arrow

Hits enemy four times using bow. This skill misses a lot until leveled to 20 wherein it only misses 30% of the time.

Chr-Lv 15

Mastered at, 20

Bow Mastery

Increases bow damage by +1 ATK each level for a maximum of +20 ATK when maxed

Junk Arrow Lv5, Chr-Lv 20

Mastered at, 20

Silent Shot

Backstabs using bow while in the state of Dark Illusion to inflict surprise damage

Bow Mastery Lv4, Chr-Lv 30

Mastered at, 20

Aimed Shot

Aims arrow to the enemy for a chance to inflict double damage. 20% success at level 1 and 60% success at level 20

Bow Mastery Lv5, Chr-Lv 35

Mastered at, 20

Automatic Shot

Inflicts darkness effect on target when successful. Success rate increases by 1% every two levels until level 19. It doubles to 20% success when maxed

Silent Shot Lv9, Chr-Lv 45

Mastered at, 20

Arrow Rain

Launches a bunch of arrows to the sky and lands on sorrounding targets below inflicting damage over time effect. Level 1-7 lasts 2 seconds, 7-14 lasts 4 seconds and 14+ lasts 6 seconds. Cooldown of 10 seconds

Aimed Shot Lv10, Chr-Lv 50

Mastered at, 20

Jester Skills
~~~~~~~~
Enchant Poison

Imbues deadly fluid into your weapon, giving it a chance to inflict poison. Poison effect increases by 2% per level and adds +60 bonus damage when maxed. Cooldown: 5 seconds

Deadly Swing Lv4, Chr-Lv 60

Mastered at, 10

Enchant Blood

Sharpens the curves of your yoyo to cut through your target's skin, making them bleed. Bleed effect increases by 2% per level. +50 bonus damage when maxed. Cooldown: 5 seconds

Chr-Lv 60

Mastered at, 10

Escape

Primary Jester attack skill

Perfect Block Lv6, Chr-Lv 60

Mastered at, 10

Critical Swing

Increases the critical hit ratio of yoyo weapons for a short duration. Adds critical ratio +1 each level for a maximum of +10 when maxed

Enchant Poison Lv3, Chr-Lv 65

Mastered at, 10

Back Step

Yoyo attack skill that has a probability to stun the target. Stuns 65% of the time at level 10. Cooldown of 5 seconds

Enchant Blood Lv3, Chr-Lv 70

Mastered at, 10

Enchant Absorb

Enchants your yoyo to absorb HP from your opponent. +40 absorption and +20 attack power when maxed

Escape Lv3, Chr-Lv 70

Mastered at, 10

Vital Stab

I don't know what this does.

Critical Swing Lv4, Back Step Lv7, Chr-Lv 80

Mastered at, 10

Hit of Penya

Uses money to inflict damage to a target, damage based on money used.

Enchant Absorb Lv4, Chr-Lv 75

Mastered at, 10

Ranger Skills
~~~~~~~~
Ice Arrow

Enchants arrow with the ice property, slowing enemies that get hit. -2% MSPD each level with a success chance of 58% when maxed. Has a 3-second cooldown

Automatic Shot Lv4, Chr-Lv 60

Mastered at, 10

Fire Arrow

The tip of your arrow ignites to flames, dealing fire property damage to your enemies. Has a 4-second cooldown

Chr-Lv 60

Mastered at, 10

Poison Arrow

Arrow is enchanted with the poison property and can inflict the poison status to target. 48% success and 18 seconds damage over time effect at level 10

Arrow Rain Lv3, Chr-Lv 60

Mastered at, 10

Fast Shot

Increases the ASPD of bow-type weapons for a short duration. +50 ASPD each level. Lasts 1:25 minutes at level 10

Ice Arrow Lv3, Chr-Lv 65

Mastered at, 10

Piercing Arrow

Shoots an arrow that can pierce through your target dealing damage. No special effects, just damage. Has a 3-second cooldown

Flame Arrow Lv3, Chr-Lv 70

Mastered at, 10

Nature

Increases your resistance against magic. Grants +75 resistance for 20 minutes at level 10

Poison Arrow Lv3, Chr-Lv 70

Mastered at, 10

Triple Shot

The Ranger's strongest damage skill. No special effects. Has an 8-second cooldown

Fast Shot Lv4, Piercing Arrow Lv7, Chr-Lv 80

Mastered at, 10

Silent Arrow

Silences your target. They are unable to cast spells within the duration. Lasts 15 seconds at level 10. Has a 10-second cooldown

Nature Lv4, Chr-Lv 75

Mastered at, 10
------------------------------------------------------------------------------------------------------------------------------------------
Hunting tips.
------------------------------------------------------------------------------------------------------------------------------------------
Yoyo acros.

Fight stuff that is 4-5 lvs higher than you, bring some potions, and for yoyo acros SKILLS ARE IMPORTANT! Even if you didn't pick a skill spamming build you are still gonna use them and most of them will save your life. the ones you wanna focus on leveling would be crossline dark illusion yoyo mastery and perfect block. Be sure to use dark illusion to get out of sticky situations.

Bow acros.

Fight stuff you feel confident about(my friend fights stuff 15 lvs higher than him hes full dex and always has a FS with him) I dont really have nice tips execpt get junk arrow maxed and bow mastery JUNK ARROW HITS 70% of THE TIME WHEN MAXED AND WITH THE EXTRA DMG YOU WILL BE ABLE TO KILL MUCH EASIER!
------------------------------------------------------------------------------------------------------------------------------------------
that covers the acro class to my ability, I will still answer any questions posted here, and if you want help ingame or just wanna hang out I'm on the aibatt server mainly 2-2 my names are IMonKI and IJEstERI Please note that the I's are capital 'i's

Post here any questions and I will answer to the best of my ability.
Happy FlyFFing! and hope your acro does just well, and kicks some major *** in PvP!!!

Last edited by Squeak2; 07-27-2006 at 02:17 AM.
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Old 07-26-2006, 08:50 PM   #2 (permalink)
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you should probably post a bow jester guide too, seeing is they are getting more and more popular. hell, ive seen a yoyo ranger before....even tho they said it was just to prove something to his friends, i thought it was quite funny


anyway, plz dont use my bow jester guide. i would like to see what other ppl come up with..compare and contrast it.
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Old 07-27-2006, 12:59 AM   #3 (permalink)
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Yeh, I don't really know how a bow jester would go, though I know a good build for them is high dex and medium stam, like 56 stam rest dex.. Thats what this one bow jester used, I on the other hand have no clue what to add, cause I'm not that smart at the game yet, I just figured out what stats did what, and started building some builds so fellow acros dont have to search for hours..
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Old 07-27-2006, 02:18 AM   #4 (permalink)
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Sorry for double posting, but I made a Huge edit to my guide. People please look if you want more information
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Old 07-27-2006, 03:15 AM   #5 (permalink)
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Quote:
Originally Posted by Squeak2
Well, seeing there isnt much Jesters/rangers info around I figure I'd post some info on the stats and what they do.
EDIT NOTES:
Rewrote some stuff that didn't make sense
Added skills, thank you www.flyffworld.com for helping me with skills and descriptions. ^^
Stat descriptions.
~~~~~~~~~~~

STR- Upgrades damage done with yoyos.
DEX- upgrades attack rate, dodge, and attack speed for all weapons. Upgrades damage done with bows.
STA- Used for more HP and def, along with FP. Yoyos use FP and spell damage for most yoyo spells are based of STA
INT- Used for more MP and magic attack. Bows use MP. (im not quite sure, if a ranger could check on this, but I'm pretty sure it upgrades spell damage for bows)

So With that stat information, I have made a few builds.

~~~~~~~~
Jester
~~~~~~~~
Jester is the YoYo type acrobat.
I have 2 builds. High STR and Medium DEX for regular attacking and not skill spamming, what I would add is

2/4 STR
1/4 DEX
1/4 STA
0/4 INT

This build above will help make your yoyo attacks stronger and hit more often, as well as some hp and def.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I also have the no dex skill spamming build, this build will make you skill spam a lot as regular attacks will be weak and miss a lot.

1/4 OR 0/4 STR
0/4 DEX
3/4 OR 4/4 STA
0/4 INT

The build above is purely for skill spamming, STA for high FP so less pots, as well as an added bonus of HP and Def. STR is a maybe, I would go 0/4 STR so I would spam more, but some STR would be good to just kill the mob when it has 1% hp left with a normal attack, then again the chioce is totally yours.

~~~~~~~~~~~
Ranger
~~~~~~~~~~~
The Bow alternative to the acrobat.
I have 3 builds for this one.

The Pure dex build
0/4 STR
4/4 DEX
0/4 STA
0/4 INT

This build above will increase the dodge rate criticle rate and damage of your character with bows. Though you may do more and miss less, you have lower Def and HP.

I have an High dex medium STA build for people who prefer some more def over their attack

0/4 STR
3/4 DEX
1/4 STA
0/4 INT

This build above will keep your dodge attk rate and speed+dmg moderately high, though not as much as pure dex, but will give you more HP and def.

Last I have the dex/sta/int build for skill spammers.

0/4 STR
2/4 DEX
1/4 STA
1/4 INT

This will give you some MP for skill spamming(and I'm not sure but maybe more spell dmg) as well as some def and regular attack dmg ups and attk rates. though you can go 2/4 DEX 0/4 STA and 2/4 INT if you want more mp but I dont recommend any INT at all.
--------------------------------------------------------------------------
or you guys can just use the stat descriptions and make a build to your liking.
--------------------------------------------------------------------------
Skills
`~~
Acrobat Skills
~~~~~~~~~
Pulling

Pulls the enemy towards you using a yoyo. The higher the level, the closer the enemy is pulled. Has a 10-second cooldown

Chr-Lv 15

Mastered at, 20

Fast Walker

Increases movement speed for a short duration. Grants +12 MSPD at level 1 and raises by +2 MSPD every level for a total of +50 MSPD when maxed. 20 second cooldown

Pulling Lv4, Chr-Lv 18

Mastered at, 20

Dark Illusion

Becomes invisible for a very short duration (4 seconds at level 1 and increases to 14 seconds at level 20)

Fast Walker Lv6, Chr-Lv 30

Mastered at, 20

Perfect Block

Increases blocking rate. Grants +1 block rate each level for a total of +20 block at level 20

Dark Illusion Lv8, Chr-Lv 45

Mastered at, 20

Slow Step

Slows down your enemy for a certain duration using yoyo. -2% MSPD each level. Success rate is 32% at level 1 and increase by 2% each level. 70% chance of -40% MSPD at level 20

Chr-Lv 15

Mastered at, 20

Yoyo Mastery

Increases yoyo damage by +2 ATK each level for a maximum of +40 ATK when maxed

Slow Step Lv3, Chr-Lv 20

Mastered at, 20

Crossline

Yoyo skill that has a chance to stun target for 6 seconds. Stun chance increases by 2% each level for a maximum of 20% when maxed

Yoyo Mastery Lv4, Chr-Lv 30

Mastered at, 20

Snitch

Backstabs with yoyo while in the state of Dark Illusion to inflict surprise damage

Yoyo Mastery Lv8, Chr-Lv 35

Mastered at, 20

Counter Attack

Avoids an enemy attack and strikes back with yoyo attack. Counter effect lasts for 6 seconds.

Crossline Lv10, Chr-Lv 40

Mastered at, 20

Deadly Swing

Targets enemy's vital organs to cause bleeding. 10% success at level 1 and increases by 2% each level for a max of 48% success at level 20

Snitch Lv10, Chr-Lv 50

Mastered at, 20

Junk Arrow

Hits enemy four times using bow. This skill misses a lot until leveled to 20 wherein it only misses 30% of the time.

Chr-Lv 15

Mastered at, 20

Bow Mastery

Increases bow damage by +1 ATK each level for a maximum of +20 ATK when maxed

Junk Arrow Lv5, Chr-Lv 20

Mastered at, 20

Silent Shot

Backstabs using bow while in the state of Dark Illusion to inflict surprise damage

Bow Mastery Lv4, Chr-Lv 30

Mastered at, 20

Aimed Shot

Aims arrow to the enemy for a chance to inflict double damage. 20% success at level 1 and 60% success at level 20

Bow Mastery Lv5, Chr-Lv 35

Mastered at, 20

Automatic Shot

Inflicts darkness effect on target when successful. Success rate increases by 1% every two levels until level 19. It doubles to 20% success when maxed

Silent Shot Lv9, Chr-Lv 45

Mastered at, 20

Arrow Rain

Launches a bunch of arrows to the sky and lands on sorrounding targets below inflicting damage over time effect. Level 1-7 lasts 2 seconds, 7-14 lasts 4 seconds and 14+ lasts 6 seconds. Cooldown of 10 seconds

Aimed Shot Lv10, Chr-Lv 50

Mastered at, 20

Jester Skills
~~~~~~~~
Enchant Poison

Imbues deadly fluid into your weapon, giving it a chance to inflict poison. Poison effect increases by 2% per level and adds +60 bonus damage when maxed. Cooldown: 5 seconds

Deadly Swing Lv4, Chr-Lv 60

Mastered at, 10

Enchant Blood

Sharpens the curves of your yoyo to cut through your target's skin, making them bleed. Bleed effect increases by 2% per level. +50 bonus damage when maxed. Cooldown: 5 seconds

Chr-Lv 60

Mastered at, 10

Escape

Primary Jester attack skill

Perfect Block Lv6, Chr-Lv 60

Mastered at, 10

Critical Swing

Increases the critical hit ratio of yoyo weapons for a short duration. Adds critical ratio +1 each level for a maximum of +10 when maxed

Enchant Poison Lv3, Chr-Lv 65

Mastered at, 10

Back Step

Yoyo attack skill that has a probability to stun the target. Stuns 65% of the time at level 10. Cooldown of 5 seconds

Enchant Blood Lv3, Chr-Lv 70

Mastered at, 10

Enchant Absorb

Enchants your yoyo to absorb HP from your opponent. +40 absorption and +20 attack power when maxed

Escape Lv3, Chr-Lv 70

Mastered at, 10

Vital Stab

I don't know what this does.

Critical Swing Lv4, Back Step Lv7, Chr-Lv 80

Mastered at, 10

Hit of Penya

Uses money to inflict damage to a target, damage based on money used.

Enchant Absorb Lv4, Chr-Lv 75

Mastered at, 10

Ranger Skills
~~~~~~~~
Ice Arrow

Enchants arrow with the ice property, slowing enemies that get hit. -2% MSPD each level with a success chance of 58% when maxed. Has a 3-second cooldown

Automatic Shot Lv4, Chr-Lv 60

Mastered at, 10

Fire Arrow

The tip of your arrow ignites to flames, dealing fire property damage to your enemies. Has a 4-second cooldown

Chr-Lv 60

Mastered at, 10

Poison Arrow

Arrow is enchanted with the poison property and can inflict the poison status to target. 48% success and 18 seconds damage over time effect at level 10

Arrow Rain Lv3, Chr-Lv 60

Mastered at, 10

Fast Shot

Increases the ASPD of bow-type weapons for a short duration. +50 ASPD each level. Lasts 1:25 minutes at level 10

Ice Arrow Lv3, Chr-Lv 65

Mastered at, 10

Piercing Arrow

Shoots an arrow that can pierce through your target dealing damage. No special effects, just damage. Has a 3-second cooldown

Flame Arrow Lv3, Chr-Lv 70

Mastered at, 10

Nature

Increases your resistance against magic. Grants +75 resistance for 20 minutes at level 10

Poison Arrow Lv3, Chr-Lv 70

Mastered at, 10

Triple Shot

The Ranger's strongest damage skill. No special effects. Has an 8-second cooldown

Fast Shot Lv4, Piercing Arrow Lv7, Chr-Lv 80

Mastered at, 10

Silent Arrow

Silences your target. They are unable to cast spells within the duration. Lasts 15 seconds at level 10. Has a 10-second cooldown

Nature Lv4, Chr-Lv 75

Mastered at, 10
------------------------------------------------------------------------------------------------------------------------------------------
Hunting tips.
------------------------------------------------------------------------------------------------------------------------------------------
Yoyo acros.

Fight stuff that is 4-5 lvs higher than you, bring some potions, and for yoyo acros SKILLS ARE IMPORTANT! Even if you didn't pick a skill spamming build you are still gonna use them and most of them will save your life. the ones you wanna focus on leveling would be crossline dark illusion yoyo mastery and perfect block. Be sure to use dark illusion to get out of sticky situations.

Bow acros.

Fight stuff you feel confident about(my friend fights stuff 15 lvs higher than him hes full dex and always has a FS with him) I dont really have nice tips execpt get junk arrow maxed and bow mastery JUNK ARROW HITS 70% of THE TIME WHEN MAXED AND WITH THE EXTRA DMG YOU WILL BE ABLE TO KILL MUCH EASIER!
------------------------------------------------------------------------------------------------------------------------------------------
that covers the acro class to my ability, I will still answer any questions posted here, and if you want help ingame or just wanna hang out I'm on the aibatt server mainly 2-2 my names are IMonKI and IJEstERI Please note that the I's are capital 'i's

Post here any questions and I will answer to the best of my ability.
Happy FlyFFing! and hope your acro does just well, and kicks some major *** in PvP!!!
w0w nice guide
anyway thanks for the tip!
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Old 07-27-2006, 02:22 PM   #6 (permalink)
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Thanks for the feed back, I did it while they were updating so I had something to do, lol. But hey, I'm glad it helps.
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Old 07-27-2006, 02:23 PM   #7 (permalink)
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My friend just became acro. wats a good tip if he wants to be bow?
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Old 07-27-2006, 02:31 PM   #8 (permalink)
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always charge your shot to max on the first hit for some extra damage. Make sure that he always has a couple stacks of arrows. Make him get some STA He is gonna need it, I'm playing with a full dex bow on my bp and I just healed and buffed him. He still dies in 1 hit So STA is vital. Also make sure he has a lot of dex and lv junk arrow to its best, might be tedious but imagine it hitting 70% of the time. That is REALLY good for acros. always bring food and refreshers. thats bout it. just remember to acrobats skill leveling is harsh but you need to do it, acros rely on skills.
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Old 07-27-2006, 02:34 PM   #9 (permalink)
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thank you.
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Old 07-27-2006, 02:36 PM   #10 (permalink)
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No problem.
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