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#1 (permalink) |
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OnRPG Elite Member!
Join Date: Aug 2008
Location: MA
Posts: 5,455
Reputation: 120
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So I'm starting trickster and I need a bit of help understanding builds. I did google builds and go to trickster wiki. But the problem I have not idea what they are talking about this 1144 and 3142 build crap. Can any break it down for me.
I am a loin and plan to be a gunner there are so many thing to choose in stats ><. What are the main stats I should focus on. +rep for you wonderful help coughs.Edit: lol I 4got about the trickster section and they have a easy guide to understand
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![]() Last edited by BadpcGuy; 04-12-2009 at 06:53 PM. |
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#3 (permalink) |
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NEED MOAR COALLLLLLLLLLLL
Join Date: May 2007
Location: United States Playing: Fallen Earth
Posts: 13,393
Reputation: 423
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When you start your character, you should see a web diagram with numbers on it. Drag it in the direction of the build you want. :]
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#7 (permalink) |
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Phantom's Freak
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Okay, just follow this explanation
Power 4 Power 1 Magic, Sense 4 Charm Magic 1 Power, 4 Magic 3 Sense 2 Charm Sense(Fox) 1 Power 1 Magic 4 Sense 4 Charm Sense(Lion) 2 Power 1 Magic 4 Sense 3 Charm Charm 4 Power 1 Magic,Sense 4 Charm Those are the basic builds for beginners, obviously for Power you raise Pure AP, Magic raises prue MA, gunner sense raises AC, Attackers raise DA and Lucky people uses LK. Charms uses HV and AP, pure HV is highly reccomended for Coons, and AP for cats
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