Honestly, in what game where you had a jump button, when was it required and not just flavor? I love GW because it's still going strong since release, if not stronger, flexible class system, the developers listen, they aren't afraid to change things, the scenery is beautiful, the PvP isn't a steaming pile of crap, in fact I love it.
Sure, level cap of 20. Big whoop, it makes everything able to have a baseline an makes PvP *gasp* balanced. And I played it initially BECAUSE you didn't need to party. I can be as social or as lonely as I want, and still get shit done. And no, everything doesn't need to require real people, especially with the addon of heroes. Hell, I even got Legendary Survivor on a Ritualist Healer playing solo.
And as for it being buy and then f2p, that's great. No obligations to keep playing, can take a break, none of this "Making sure you play enough to get your money's worth."
I've played the other stuff, and keep finding myself just coming back to GW.
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