Quote:
Originally Posted by dby2k
I dunno what anyone else thinks but I find the spin cut cancel very useful for Large Sword weaponmasters. It seems you can "grab" as long as your alternate attack (the big slash) hits, even if at the tip. This is from observation though. My large sword WM has SP issues so I can't verify. 
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It's true.
And blunt weapons are super annoying

Makes me go bouncy bouncy... why not just use a big sword and end the freaking combo, doing the same damage but taking half the time. Oh well, lol :P
The highest ranked pvper is by far an asura. Hehe, he uses a katana though.
Asuras, unlike WMs and berserkers, don't have as many options to lift their opponents off the ground, all they have is their stock GK upper slash and that liberation aoe every 10 seconds.
They usually either rely heavily on that electric zapping wave or those buddha balls (I don't know what to call it), because of their high damage compared to other 20/40 second timer skills, and most of all, absolutely no way for the opponent to retaliate if they get hit by it, incase they have superarmor or something. Just don't miss!