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Old 06-11-2009, 12:02 AM   #11 (permalink)
SuperKenshin's Servent
 
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Join Date: Feb 2008
Location: In your basement >:)
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I've looked all over about 10 forums (and hundreds upon hundreds of requests here in OnRPG) to try and find the answer to this, and I think I've finally come up with it! But in actuality it's incredibly complicated!!! (oh boy...)


*High Max Level (always good to know there's something more to do)
*Plenty of Tradeskills (same as max level)
*A few dialog-based quests, diplomatic instead of hunt or capture (variety)
*A fine item selection (my own game will have around 2-3 thousand items)
*A strong player influence (the player should have an impact, whether it be with game rules or suggestions, make them feel wanted)
*Strong moderator or Game master presence (Make the player's feel safe and create a certainty of punishment)
*Strong Character Customization (Allow the players to make their dream character)
*Good experience gain (leveling up's always a thrill)
*PvP centered towards before and after max level (yet again, always something to do)
*Solid, Regular, and Eventful Updates (Do I gotta say why?)
*Solid Graphics


Less is more hardly ever applies to the gaming industry unless it's making their pc lagg =D
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