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Old 07-30-2006, 11:43 PM   #11 (permalink)
Cj Shadows
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Quote:
Originally Posted by shayvasa
k well i dont no all of those things but i have a great idea about a mmorpg! its a combination of other famous mmorpg´s so can some1 help me build it? plz
Maybe u can be a leader and writer of the game and get experienced people who do work for free make the GFX,Art,scripting,music,ect and in spare time learn to program by reading books and tutorials.
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Old 07-31-2006, 12:36 AM   #12 (permalink)
hamik
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Quote:
Originally Posted by Cj Shadows
Maybe u can be a leader and writer of the game and get experienced people who do work for free make the GFX,Art,scripting,music,ect and in spare time learn to program by reading books and tutorials.
Ideas are never a problem ,but just having ideas is not enough. Programmers, artists, and Music creaters don't look for Ideas they look for progress, a programmer, or an artist. Tell me one reason why someone would dump their own project to work on yours for you for free? And please don't say because my idea is great.
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Old 07-31-2006, 06:54 PM   #13 (permalink)
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Quote:
Originally Posted by hamik

I think Microsoft has an express download on their website. A simple search will find you your product.

@ Shayvasa: My whole post was on making a MMORPG was right there I see you didn't read it or you didn't understand the point. For those of you who didn't understand the meaning of the post it was suppose to stir you away from the concept that making a MMORPG is easy to make and fun, the fact is making a mmorpg is a challenge and requires time, effort, and knowledge.

I can't tell you how much knowledge you need and how much time is required that is based on your skills as a person. I have been Programming for around 2 years now and I'am currently 15 so I know its possible for a 12 year old or 13 year old to start program , but I'am nowhere near the stage of making a mmorpg. Currently the best I have done is a 2d RPG engine and I'am not even done with that. This post is not to flame anyone just to teach them the challenges of making a mmorpg.

1) Can you make the simple hello world program?
2) Can you work with Data types?
3) Can you work with pointers and references?
4) Can you use loops?
5) Can you Get inputs and display Outputs?
6) Can you make your own data types?
7) Do you know about structures , Classes, Enums, Onions, and how they work?
8) Can you initialize your favorite graphic library?
9) Can you create surfaces, render images, make animations, use complex collision detection, and create Functions that are over 100s of lines long maybe even more ?
10) Can you make a simple connection through 2 computers?
11) Can you send Data over that connection?
12) Can you program a server which takes in thousands of packets and responds to them all?
13) Can you program an efficent client that can render those thousand players?
14) Is your MMORPG hack proof from hackers?
15)Are you willing to pay 100 to 200 dollars a month for a server?
16) Are you willing to to cut off time from your family and friends to work on your MMORPG.
17) Do you have some knowledge of trigonometry and Geometry?
18) Do you have atleast 2 hours a day to work on your mmorpg?
If you can do all this without coding knowledge go head make a MMORPG.
Hey I've done a little of everything on that list, the 2 hrs though is kinda a problem at the time (Huzzah and Boo for marching band) Must mean I'm doing something right ^.^! P.S. Scripting Languages are your friend... But hard to make...
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Old 07-31-2006, 07:43 PM   #14 (permalink)
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Well it doesn't have to be 2 hours just enough to get some work done.
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Old 07-31-2006, 08:58 PM   #15 (permalink)
naruto1327
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Can someone please tell me what graphics library Ragnarok Online uses? I really, really want to know!
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Old 08-02-2006, 06:25 AM   #16 (permalink)
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Wrong place to post ,but very likely its the direct X library just download the game and look through the .DLLs that should give you the answer.
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Old 08-02-2006, 07:09 PM   #17 (permalink)
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Oh sorry... Ok thanks.
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Old 09-03-2006, 08:57 PM   #18 (permalink)
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so u can actually use c++
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Old 09-06-2006, 03:59 AM   #19 (permalink)
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Nice post hamik. I got tired of ongamedev being a rotting roadkill carcass on the road (being dead and all) and moved here.

I would reccomend newbies to start with C++. I started with VB and it was HARD to get used to C++ (others had no problem but not me).

If you use windows and want a great free compiler i would get Visual C++ 2005 Express Edition.

http://msdn.microsoft.com/vstudio/express/default.aspx

Last edited by Arganius : 09-06-2006 at 04:01 AM.
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Old 10-10-2006, 07:42 AM   #20 (permalink)
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really helpful, great post
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