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Old 10-18-2006, 02:08 AM   #21 (permalink)
darkmarine
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i started with VB6, i'm now working with java, for me, they are kinda working hand in hand, java is really easy to use once you get teh hang of it, and VB6 works great for beginners and really shows your all the stuff you do in other languages. VB6 simplifies things with its drag and drop window, i love it. :-D
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Old 10-18-2006, 02:58 AM   #22 (permalink)
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Some minor grammar/punctuation things could help but it's, as TLM said, it's a good start. Oh, also try checking "Disable smilies in text" (it's just a bit above the "Post Reply" button).

I feel like structurally this could use expansion. The programming aspect was more or less covered thoroughly but ultimately, in the development of an MMO, there is also a lot of conceptual work that needs consideration plus the artistic talent. If you'd like, I could write some stuff on music in MMOs (which is largely applicable to any game, really).

Well done, tho.
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Old 10-23-2006, 06:55 AM   #23 (permalink)
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Quote:
Originally Posted by hamik View Post

I think Microsoft has an express download on their website. A simple search will find you your product.

@ Shayvasa: My whole post was on making a MMORPG was right there I see you didn't read it or you didn't understand the point. For those of you who didn't understand the meaning of the post it was suppose to stir you away from the concept that making a MMORPG is easy to make and fun, the fact is making a mmorpg is a challenge and requires time, effort, and knowledge.

I can't tell you how much knowledge you need and how much time is required that is based on your skills as a person. I have been Programming for around 2 years now and I'am currently 15 so I know its possible for a 12 year old or 13 year old to start program , but I'am nowhere near the stage of making a mmorpg. Currently the best I have done is a 2d RPG engine and I'am not even done with that. This post is not to flame anyone just to teach them the challenges of making a mmorpg.

1) Can you make the simple hello world program?
2) Can you work with Data types?
3) Can you work with pointers and references?
4) Can you use loops?
5) Can you Get inputs and display Outputs?
6) Can you make your own data types?
7) Do you know about structures , Classes, Enums, Onions, and how they work?
8) Can you initialize your favorite graphic library?
9) Can you create surfaces, render images, make animations, use complex collision detection, and create Functions that are over 100s of lines long maybe even more ?
10) Can you make a simple connection through 2 computers?
11) Can you send Data over that connection?
12) Can you program a server which takes in thousands of packets and responds to them all?
13) Can you program an efficent client that can render those thousand players?
14) Is your MMORPG hack proof from hackers?
15)Are you willing to pay 100 to 200 dollars a month for a server?
16) Are you willing to to cut off time from your family and friends to work on your MMORPG.
17) Do you have some knowledge of trigonometry and Geometry?
18) Do you have atleast 2 hours a day to work on your mmorpg?
If you can do all this without coding knowledge go head make a MMORPG.
hmm with java i can do
1,4,5,7,i can do some of 14,16,17,18

can someone point me twoards a data type reference?

PS I'm not in this to make a MMORPG just a 2d single player basic game and maybee some non-gaming aplications
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Old 11-06-2006, 09:51 AM   #24 (permalink)
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Dennis, contact me either via MSN (mark_schrijver@hotmail.com) or through PM.
I've just recruited a concept artist so my game has been revived. The game will be single player at first (seeing how I don't have the knowlegde to create a good, hackproof multiplayer game yet)

Mark
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Old 11-08-2006, 11:40 PM   #25 (permalink)
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Quote:
Originally Posted by ractoc View Post
Dennis, contact me either via MSN (mark_schrijver@hotmail.com) or through PM.
I've just recruited a concept artist so my game has been revived. The game will be single player at first (seeing how I don't have the knowlegde to create a good, hackproof multiplayer game yet)

Mark
Great, PM him next time instead of posting completely off-topic.
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Old 11-09-2006, 07:26 AM   #26 (permalink)
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Ah, good idea, sorryb out this then, TLM, please remove... This and previous off topic post please
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Old 12-19-2006, 03:17 AM   #27 (permalink)
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Quote:
Originally Posted by hamik View Post

17) Do you have some knowledge of trigonometry and Geometry?
Why do you need Trig or Geometry for programming. I could perhaps see Trig but, wouldn't Algebra II education get me started?
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Old 12-19-2006, 05:34 AM   #28 (permalink)
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There is a lot of math involved. Such as programming AI and so on. Theres lots of stuff that takes equations.
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Old 12-19-2006, 11:11 AM   #29 (permalink)
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Quote:
Originally Posted by FlawedSin View Post
There is a lot of math involved. Such as programming AI and so on. Theres lots of stuff that takes equations.
I knew that but, is programming really need trig? My dad didn't take Trig (I don't know this for sure) but, he can program in C++ and write programs.
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Old 12-19-2006, 03:56 PM   #30 (permalink)
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Well, does your dad program 3d games? If your game is 2d it won't really need any Geometry or Trigonometry, but with 3d it makes the job much more pleasant.
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