Well the main feature of the game that caught my eye, like so many others, would be the dual-class system. Sure, many other games feature similar systems, but what I like about this one is the simplicity. Often games will go over the top and add a ton of different class options, but then you realize you have to level them all separately and that will take forever. Runes of Magic keeps things in check by limiting you to 2 classes, which seems like the perfect middle-ground to me.
The dual-class system is just what caught my eye, however. Once a game attracts your attention, it's gotta continue to deliver exciting content to keep you interested. Runes of Magic did that for me by including what seemed like everything I could want in an MMO. It was just like the devs were saying in one of the expo videos; RoM is a MMO made by MMO'ers, designed to incorporate all the best features. Mounts, housing, quests, pvp, armor upgrades... the list goes on and on.
Even more impressive is how all of the different aspects of this game are each well-developed. For example, they didn't include a boring, standard housing system... they made one that, first off, looks amazing. On top of that they've included some really great new features (at least I haven't seen them anywhere else), like the mannequins that you can dress in your armor, and then hot-swap.
All the features come together to form a very coherent world, a world that I would love to explore, adventure in, and test the limits of.Thank u.
login name:kingmagic
Email:wanghuanghai@hotmail.com
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