why i want to play ROM?
what makes me want to play Runes of Magic?
Well, first of all, my primary ambition is to TEST Runes of Magic.
Why is this? Because I feel that this game has the potential to to be the absolute best game on the market (F2P or P2P)!!!
To elaborate on my answer, here are the reasons why I believe RoM is going to be the best game out there, and also why I want to "play":
FREE TO PLAY - Runes of Magic has revolutionized the free to play market by emcomposing essential elements that make many of the popular pay to play games popular. Without a doubt, and in today's economy, this will definatley draw in a extraordinary amount of people. The free to play principal will definately have an impact due to the fact that I feel most gamers are tired of feeling "chained" to a particular game simply because they have to pay a fee to experience the world in which thier character exists. This is not a solid businisess practice and is most certainly not the future of MMORPGS.
COMMUNITY - I have been a member of the official RoM community for some time now and I have most certainly noticed that most of the folks there truly and honestly care about the game. I feel that the majority of them have stumbled across a game that finally speaks to them. A game that finally shows the signs and draws the correct group of people that could, by some chance, develop into a game that could take on the most popular of pay to play MMO's.
CRAFTING - This has been one of my favorite past-times in every MMO I have played. As of yet, I have not found a free to play game that allowed me to follow my passion, which is to craft items for other players or myself. An MMO is not an MMO without the ability to craft items; especially when there is a lot of down-time and you need something to pass the time.
RUNE SYSTEM - What an amazing and revolutionary idea! I can not tell you how many times I had a set of armor in EQ2 that was completely mismatched, only due to the fact that I wanted to keep the stats that each piece had on it. With RoM I will not have to worry about the cosmetics of my character. This has got to be one of the most unique qualities of the MMORPG industry and I can not believe that no other (that I've played) game has incorporated this feature.
HOUSEING - Besides crafting, my most favorite thing to do in any MMO has been to decorate my house (when available). It blows my mind that there is finally a free to play MMO that grants each player access to thier very own house from the beginning! To be honest, when I heard that RoM was a free to play game and will offer housing to every player upon creating a character, I was sceptic. Apparently, the promise rings true and I can not wait to begin arranging my homestead with the items that I have collected in Taborea!
DUAL CLASSES - Simply amazing! The idea of allowing players to select one specialized class and one secondary class is amazing. Yes, I've played Guild Wars and understand that they have included this in their program. The diffrence is that GW is mostly instanced zones (which I do not particularly like). RoM has definately made a step in the right direction by allowing players to choose from two different classes. It no only adds to the entertainment factor, but also adds another level of tactical interactiveness where you must carefully consider how every group is created!
SERVER VS SERVER - This is just great! A gigantic war between 2/3 servers amazing!
MOUNTS - Mounts are available from the beginning, what more can I say?! Yes, I know you have to rent them for a certain period of time, but this is just unheard of in any pay to play game! Not only that, Frogster has stated that multiple mounts will be available by earning them. God, can this game get any better?
DUNGEONS - It was announced that dungeons will be catogorized into 3 different classes; dynamic, static, and PVP. I can only imagine what PVP dungeons will be like, but I am definately excited about the static and dynamic dungeons; especially the dynamic. This reminds me of Everquest 1's Lost Dungeons of Norrath where each time you entered a dungeon it was different. I had to pay quite a bit of money for that EQ1 expansion...now RoM is offering the same feature for FREE!! Ok...I think I'm going into cardiac arrest....
COMBINATIONS - Ok, forget EQ and WoW, I'm done with games that charge me a steep premium for access to their content. Combinations is another feature that can not wait to experience. Not only does this feature require you to find a group of competent players, it also allows you to inflict some serious damage upon mobs!!
STORYLINE - One of the most important things to me in an MMO is the storyline. I'm the kind of player that has to know that my character has his/her place in the world and has a destiny to complete.
QUESTS - Frogster has promised 600+ quests from the launch. As a roleplayer, that is incredibly important to me. Over 600 quests is surely enough to tide me over untill they release the next expansion.
A NEW HOME - I've been out of the MMORPG scene for a while now. I'm a veteran of EQ1 (1999-2004), EQ2 (2004-2008), Conan (2008), with a few free to play games in between (Shaiya, Perfect World, 9 Dragons, Rappelz, Runescape, etc...). I have honestly never had the feeling that I've had from learning about RoM. This game speaks to me on the level that EQ and WoW has done in the past. But those games have come and gone. Free to play is the way of the future of MMO's; it's just that most big business companies have not figured this out yet. I've already inveloped myself in the world of Taborea and can not wait to participate in making the game better for each future player who is yet to experince this amazing and revolutionary game.
Thanks for reading!
Last edited by flowz; 09-24-2008 at 02:58 PM.
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