|
|
#1 (permalink) |
|
Raider of Empty Tombs
Join Date: Nov 2008
Location: DA ATL
Posts: 374
Reputation: 15
|
Players have long asked for our viewpoint on these ways of playing through content. For the most part, we think these are acceptable ways of playing Guild Wars but may occasionally take steps to increase their difficulty or even block a particular build. For instance, when it comes to Shadow Form, there is little concern about solo farming in most places; however, the speed clears of our most difficult content have become fast enough to warrant a more watchful eye. Over the coming months we will monitor these areas and, starting with Cry of Pain, make adjustments where necessary.
Copied from- http://www.guildwars.com/gameplay/de...l_balances.php Cry of pain is nerfed whats next :P |
|
|
|
|
|
#6 (permalink) |
|
Master Chief's Windex
|
I doubt they'll nerf shadow form again. More likely they'll update other skills to counter it.
__________________
Guild Wars IGN's: (I have three accounts, so try all of these)
Primary account: Kumlekar The Slayer/Indigo Sass Secondary Account: Life of Frost Tertiary account: Miss Poon Phantasy Star Universe PC/PS2 Server Kumlekar Dark Orbit West Coast Server: Kumlekar (VRU) Darkthrone IGN: Why would I tell you that? I hate being attacked. |
|
|
|
|
|
#7 (permalink) |
|
Norrin Radd's Nerd Rage
Join Date: Jun 2006
Location: Behind You
Posts: 1,634
Reputation: 22
|
If they don't nerf SF, I lose all hope in ArenaNet and GW2. Leaving SF the way it is will just promote these kinds of gameplay in GW2. Permanent invincibility is a big no no. For gosh sakes, I've seen sins use this build in low end missions such as Consulate Docks on normal mode!
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|