Old 06-21-2009, 08:11 PM   #1 (permalink)
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Default The betting group II(Join please)

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The Betting Group II
http://www.onrpg.com/boards/125643.html

Five kids went into the "haunted" house at the edge of town, which years ago a girl had fallen through the floor boards, yet her body was never found, those five kids never returned home that night. Amber alerts went out for all of them, the were filed under missing child reports instead of reported deaths. All the kids who were a part of the betting group, who had dared them to spend the night in the house to join, vowed to never utter a word about betting them. Until now most had forgotten about the five kids, one day someone reported all the boards being ripped off the windows and doors on the house, also the front doors were standing open, who did this? Everyone knew, it was the ghost of the five kids or the girl who fell threw the floor. Now, after having six people die in that house who would be stupid enough to even joke about spending the night in there, no one of course, but the ghosts came to them, harassing the town until almost every family packed up and left. The town next to this had heard the stories and formed their own kind of betting group, and of course, to join you had to sneak into the next town and spend the night at the old house.
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Character Sheet:
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Personaitly:
Bio:
Appearance:

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You might want to check out the old plot line before joining.
http://www.onrpg.com/boards/125643.html
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Character Sheet:
Name: Kira
(Nickname: Key)
Age: 16
Personality: Kira is very spunky and out going, she tends to be a happy person, always smiling, even when depressed Kira keeps up her front and acts perfectly happy and bubbly. Kira tries hard to keep a tough face on, and usually is very brave, hearing the stories excited Kira, daringly Kira took the wager. If Kira shows fear she must be more scared than you can ever imagine. Also Kira has a harsh temper, so it would be safer if you didn't try to set her off. Kira also tends to look for trouble.
Bio: Kira lived in the small town for all her life and she has longed for some excitement in her town so she jumped for the opportunity.Kira has a record of getting in trouble, just for a thrill.
Appearance:


Last edited by MA-anna; 08-21-2009 at 08:43 PM. Reason: -=Doublepost=-
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Old 06-21-2009, 09:24 PM   #2 (permalink)
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Character Sheet:
Name: Ash Reid
Age: 17
Personality: John was humorous when his brother was still alive, now he is cold hearted and ruthless
Bio: John was happy with his brother Jack, he looked up to him and wanted to be exactly like him. They had the same humor but Jack was more jumpy and frightened more easily than him. When the day that Jack was announced missing John's world fell apart, he wanted to find his brother but knew he would be killed if he ventured into the house
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(I'm hoping that Jack and the others could possibly still be alive but just something strange has happened to them. I was also thinking we could have more guns and stuff, because the others know there is something dangerous in there. And there should be more enemies like demons, flying skeleton heads and deadites (What the original five fought.) )
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Last edited by Jackarhius; 06-23-2009 at 09:05 PM.
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Old 06-21-2009, 09:57 PM   #3 (permalink)
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We're back in business :P
Name: Gary
Age:16
Personality: Not a nice person, is easily angered and has a sarcastic sense of humour. Is fairly smart and is grounded in rational thought (There's no such thing as ghosts) Has a softer side, but it is VERY hard to reach.
Bio: Was brought up in a boarding school for troubled children and, thus has learned to fend for himself. At the age of 15, Gary moved to town and joined the betting group to make friends and money. Decided that this whole "Ghosts" thing was an elaborate prank and is trying to prove the group wrong.
Apperance:
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Old 06-21-2009, 10:04 PM   #4 (permalink)
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Character Sheet:
Name:Valkyrie "Anon" Mohunder
Age:12
Personality: Snobby. Most of the time daring.
Bio: He grew up very very " Up State" He was one of the richest kids in the betting group. He thought the house was a joke. Along with joining the betting group he joined the Anonymous. No one knows he joined, But whenever he comes to the betting group. He wears a Guy fawkes mask, A black trench coat, A Black shirt with long black pants and boots. And black gloves. He is also only known as Anon when ever he is at the betting group.
Appearance:
Add a guy Fawkes mask to his face.
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Old 06-22-2009, 12:01 AM   #5 (permalink)
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((Just a thought, can we control our old characters ghosts? Out of all the characters I've rped John has been my favourite.))
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Old 06-22-2009, 12:11 AM   #6 (permalink)
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Name: Sid Curtis
Age: 20
Personality: Likes thrills, confronts problems, and likes having fun.
Bio: Has lived in the small town for most of his life. His parents moved there when he was 3. While he was there he had been known to cause trouble, and his skills of fencing.
Appearance:
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Old 06-22-2009, 02:08 AM   #7 (permalink)
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((OOC: Tsk. Well, since everyone except for MA-anna are guys, might as well be a girl. :l ))

Name: Iara Vipont

Age: 17

Personaitly: Iara is a very curious individual. Although she is not fearless, she tends to ignore her fears to learn secrets she never knew before. Because of this, most people think she is either brave or foolish, but her unnerved frame tends to make Iara appear independent. Still, when people try to get close to her, Iara tends to either ignore them or dismiss them with a cold remark. Overall, people believe she is reserve and a loner.

Bio: When Iara was merely 4, both her parents said they would "go out for a bit", and they never returned. She waited three days before realizing that she was utterly alone. Unable to deal with the thought of being alone, Iara ran from her home and headed out into the night. However, Iara travelled less than a mile when a car veered a corner and knocked into her. Most of her memories have been lost because of this, along with her ability to trust others.
After spending a week of recovery in the hospital, Iara was sent to an orphanage. What she found there was far from a kind atmosphere. Children were being treated like slaves, and the young adults who had grown vengeful of being treated like dirt took their anger out on newcomers. Witnessing the fowl way eveyone treated each other eventually drove Iara into absolute isolation, her heart and mind unable to cope with the darkness around her. In order to escape the forsaken reality before her, Iara started reading tons of books, magizines, and newspapers. She came to learn about the Betting Group and the five kids "lost" in a haunted house through her research.
Before that, Iara was brought into an educated household at the age of 13. The parents who adopted her were both scholars, and they had a son who was planning to be an archeologist. As for Iara, she ingrossed herself in the many books they owned, realizing that her craving for knowledge and the truth was bound to deliver her to the job of either a detective or journalist. Of course, for the time being, Iara just wanted to solve the mystery of the five missing children and the deceased girl who started it all.

Appearance: Iara has a light tanned complexion, possibly from bathing in the sun every now and then, in fear of growing pale. She has deep blue eyes, slanted slightly in a chilling, yet serious gaze. Her lips are rather thin, set in a constant scowl, yet sometimes (rarely) held in a suspiciously pleased grin (when she discovers something). Due to the fact that she has a rather large forehead, Iara tends to keep her bangs dangling over it, which tends to make her eyes even more frightening (or barely visable). As for her body, Iara tends to work out daily, not wanting to be mistaken for a frail book-worm. Because of this, Iara has thin outlines of muscles on her arms and legs, yet they are mainly hidden behind slightly baggy, long clothes. Her clothes tend to be black, like her hair, in order to blend into dark spaces. Although her hair is rather long (comes a bit past her shoulders), it tends to be held in a ponytail. Her height is average for her age, and so is her weight (slightly less than what would be expected, but that is because she balances her diet and excercise).

Extra: Iara likes gymnastics and high-jumps. In fact, her friends (the few she has) sometimes call her "The Lithe Cat (or TLC for short)" whenever she performs a flip or jumps from a high distance. Oddly enough, Iara has vertigo (dizziness: a reeling sensation; a feeling that you are about to fall > straight from google) and tried to learn different flipping techniques and what-not to get over it; sadly, it only worsen her condition instead of improved, and she is sometimes hospitalized when it overwhelms her (like, landing improperly during a high-jump or bending in an awkward fashion when she is trying to balance her body on a parallel bar or rotating her body around a high bar).
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Old 06-22-2009, 03:56 AM   #8 (permalink)
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[OOC: Welcome and welcome back(: Oh, and I forgot to mention, everyone lives in the town over and has to sneak out of their homes, so get creative!]
Kira kissed her sleeping brother's forehead and whispered good night, she tip-toed across the creaky floors to her room. Closing her door fast enough so it wouldn't make a loud, annoying creak she softly clicked the door shut. Changing out of the PJ's she had put on to fool her family she changed into jean and a tank top. Kira took one last listen for any sounds, "K- Kira... You still up?" She heard her yawning brother scuff his feet across the floors. Diving in bed and wrapping herself in the covers she sat in silence until she heard the door click. Laying there staring at her wall Kira listened so hard for sounds her head began to hurt. Finally ten minutes later she heard a soft snoring in the next room. Quickly standing up and grabbing a magnet of her shelve she stuck it to the alram on her window. Slowly opening the window she jimmied the screen off. Not looking back Kira jumped out the window and slid it closed, but just barely leaving a inch open. Jogging down the empty streets Kira couldn't wait to get to the house.
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Old 06-22-2009, 06:04 AM   #9 (permalink)
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He puts on his clothes in the dead of night. His parents fell asleep with the music on. perfect cover. He slowly walks through his house towards the door until his parents open there bedroom door. He worries a bit the has an idea. He throws a rock, From his famous rock collection through the kitchen window distracting them. He went up the stairs and used the bedroom window. He falls and breakis his ankle. He gets up slides on his guy fawkes mask. Then he limps towards the next town.
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Last edited by conmon; 06-22-2009 at 06:07 AM.
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Old 06-22-2009, 07:43 AM   #10 (permalink)
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(Unrealistic, you would not break our ankle even on the second floor, trust me on that.)

Ash checked to see if anyone was awake, nobody, he went to his window and opened it, hopped out and landed in the bushes. Then he ran to the shed and opened it, what lay there was a beautiful R-500 chainsaw model.
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