It's not about F2P being more successful or mainstream. You see more F2P mmos simply because they take less time/money to complete. Mythic spent $50,000,000 and 3 years creating Warhammer Online. Most F2P games are completed in less than a year with a much lower budget. F2P games also have more registered accounts/players because they're free to download and play. I highly doubt any F2P games can match Warhammer Online or World of Warcraft's success. Success is all about money and most F2P players join with no intention of spending money. They usually play F2P games because they don't have money. that is all
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