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Old 11-01-2009, 06:36 PM   #51 (permalink)
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I acctualy did play a hunter t'ill 70 at Burning Crusade.

At first it was ment to be a lvl 39 twink which I eventually leveled further.

And I found if very easy to just spam Arcane Shot/Steady Shot/Serpent Sting and pump out descend enough dps in PVE

Same went fopr PVP concussive followed by Arcane/Multi followed by traps and a pet that can stun / dps.

So yeah I've played Hunter, aswell as Frost Mage & Prot Warr and out of those 3 hunter was the easiest for me personally.

Now Back OnTopic :

GO FOR TEH MAGE DAWG. YOU CAN TURN UR OPPONENTS INTO PIGGIES!
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Old 11-02-2009, 12:54 AM   #52 (permalink)
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Quote:
Originally Posted by acrobat1337 View Post
I acctualy did play a hunter t'ill 70 at Burning Crusade.

At first it was ment to be a lvl 39 twink which I eventually leveled further.

And I found if very easy to just spam Arcane Shot/Steady Shot/Serpent Sting and pump out descend enough dps in PVE

Same went fopr PVP concussive followed by Arcane/Multi followed by traps and a pet that can stun / dps.

So yeah I've played Hunter, aswell as Frost Mage & Prot Warr and out of those 3 hunter was the easiest for me personally.

Now Back OnTopic :

GO FOR TEH MAGE DAWG. YOU CAN TURN UR OPPONENTS INTO PIGGIES!
That was in burning crusade when a hunter could just use serpent sting and steady shot and still do enough dps. Not to mention it was bm specs. Alot has changed since then, Like a big steady shot nerf and bm being completely gutted and left for dead. So all those huntards comments really are irrelevant now with that in consideration. Comparing hunters now to in tbc, we've practically gotten an overhaul that will be complete in cataclysm when we get energy.

But i still would say roll a warlock if you like seeing big numbers. They got a lot of cool abilities, and affliction pve is pretty fun. Not to mention warlocks are kinda rare( on my realm at least), so there will be alot of space in guilds, and pugs if you go that way. They do decent in pvp as well.
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Old 11-02-2009, 01:50 AM   #53 (permalink)
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all 3 of these classes are competitive dps wise in upper end instances (toc 25 man, Uld 25), if anything the mage tops the other 2 in most fights, but that is from my experiences in my guild, I myself play a survival hunter and on most fights I am 1st or 2nd in dps, on some fights the top dps in guild may only differ .3% to .5% dps.

I can't personally speak for the rotation of mages at high end as my current mage is only 74, but hunters need more micro management then ever before (and I've played a hunter at high end since vanilla), warlocks current destructo rotation is not a face roll either but once you get when are where to use conflag and chaos bolt it's pretty easy.

Hunters role in expansions has change a bit over the years e.g. Hunters in vanilla were pretty much required to separate packs, now not so much, they do however now bring mana regen buff and attack power buff depending on talents and pet though.

Warlocks bring the same utility they have brought in previous expansions, healthstones (health pots basically), soulstones, (enables a player to resurrect once every 30mins), summoning for players in group, ability to banish certain targets e.g. elementals and various small buffs from pets like extra health when imp is out and extra mana/intel when felhunter is out, almost forgot one of the debuff provided by locks (curse of the elements) magical damage increase to target which is pretty substantial.

Mages bring a mana/intellect buff, ability to sheep/polymorph (crowd control a target for up to30 seconds or so), ability to remove curses and health and mana food (conjured refreshment) for out of combat regen.

Some people have mentioned that mages and warlocks are kind of squish, in a pve sense that is true in a pvp sense they can indeed be some of the hardest to take down, frost mages have crazy survivability with their ice barrier couple with ice block, mana shield, frost ward and fire ward and their pet when used probably can keep a melee character crowd controlled and add damage by frosting the target.

Warlocks once they have some resilience can be hard to take down when you couple soul link (ability to split damage taken with pet), sacrifice and health regen from spells like drain life, haunt and talent based health regen.

Hunters suvivablity is governed by their abilty to avoid being hit, part of this is kiting part of it is the use of pet e.g. pin is a crab still that holds target in place for 4seconds, the use of traps e.g. frost trap slows enemies in area will be slowed by 50%, their other option is to use disengage a fairly recent change to an old skill, it used to reduce agro by trying to take you out of combat it now makes you leap back which is great for keeping your distance. Feign death can be very helpful in pve and pvp.

Like I tell any new player, try the classes out and see what you like, good to see you have done some basic research and are asking for more info tho.

I myself play a hunter at moment I always seem to come back to it, same as my lock, then again though I have an 80 of pretty much everything minus warrior (73) and mage (74), so I do chop and change a bit.
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Old 11-02-2009, 05:32 AM   #54 (permalink)
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thanks for your input

how would you put elementalist shaman on that list?

a friend convinced me that it would be closest to my playing style so i'm giving it a shot
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Old 11-03-2009, 07:17 AM   #55 (permalink)
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on that list they rate further down probably under mage, lock and hunter, but at the same time a shaman opens a whole new world of options for you, melee dps, ranged dps and healing, I myself stay away from shamans but this is due more to over playing when BC came out then anything lacking in the class, realistically one of the best class options in game imo is druids, tank, melee dps, ranged dps and healing leaving you with many options once you have reached max level, I suggest taking a look at them to anyone lvling up a new class.

Rule of thumb is that hybrids should be under the dps of pure dps classes, blizz aim I think was 5% at one point but this isn't really the case with constant changes in game, currently feral druids are doing great dps and topping charts but if you listened to the blizz they should be slightly under pure dps.
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Old 11-03-2009, 07:03 PM   #56 (permalink)
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For pvp you would want an Affliction warlock.
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Old 11-03-2009, 07:52 PM   #57 (permalink)
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current trends show destructo to be the pvp spec of choice because of chaos bolt and conflagrate are such a deadly combo, but I do prefer affliction for pvp because my pay style is more hit, run and survive, I use this build at moment "Lockdown's affliction build"
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Old 11-03-2009, 11:36 PM   #58 (permalink)
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My afflic PVP spec

http://www.wowarmory.com/talent-calc...00000000000000
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