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#171 (permalink) |
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Roon's Rogue
Join Date: Oct 2008
Location: The Pond
Posts: 4,213
Reputation: 256
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Mm what do you mean by that exactly? I've never played a FPS that wasn't newbie friendly. The game modes are simple, WASD movement with fire, aim, and 1-2 special abilities. So I guess its easy to pick up but not easy to be good at?
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#172 (permalink) | |
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Cloud13's Clown
Join Date: Nov 2007
Posts: 2,836
Reputation: 30
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#173 (permalink) | |
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Witches are trolls.
Join Date: Jul 2006
Location: Mexico
Posts: 7,040
Reputation: 235
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#174 (permalink) | |
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Pellet Eater
Join Date: Feb 2007
Posts: 579
Reputation: 12
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Quote:
__________________
My Blog - Shadrah's Guide to Gaming
Steel Series 10th Anniversary Competition: http://steelseries.com/10?code=XzSmmr0G (My personal link.) Stop on over. I'm pretty new to blogging. I've just recently started. ![]() |
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#176 (permalink) | |
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Cloud13's Clown
Join Date: Nov 2007
Posts: 2,836
Reputation: 30
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#177 (permalink) | |
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OnRPG Elite Member!
Join Date: Apr 2008
Location: LonG ISLAND
Posts: 4,813
Reputation: 60
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Quote:
Basically best combo for a recon is cloaking + shift jump towards another hiding spot, repeat. in combat you cloak and shift jump, they might see you but their reactions arent going to be fast. shift jump near but across them and spray them then jump back to a hiding spot... sorta like an assassin but no way a "support" support is more like someone holding the ghost
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bopiteedoo
Last edited by Q_switch_css; 07-07-2009 at 10:54 AM. |
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#179 (permalink) | |
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Pellet Eater
Join Date: Feb 2007
Posts: 579
Reputation: 12
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Main Entry:re·con·nais·sance Pronunciation: \ri-ˈkä-nə-zən(t)s, -sən(t)s\ Function:noun : a preliminary survey to gain information ; especially : an exploratory military survey of enemy territoryRecon is the epitome of the term "support". What does Recon abbreviate? Reconnaissance. It means to gather intel, and provide tactical "support" to your team. We're not assassins. We're the "spies" of NeoTokyo. We're meant to move quietly behind enemy lines to set up things like an ambush or to inform our team as to where ghost carriers and the likes are inside each map. Gee, sounds more and more like a SUPPORT role to me. Yes, they're also great Ghost runners. They're speed and stealth is their defense. Used properly in conjunction with their weaponry and recon-specific areas, they can be devestating. Now, this can be confusing, I know. The game already has a class called Support. The difference is, the Support class is more like the frontlines guy. He's the one there to take damage for your team. Yes, he's powerful, but he's also a tank. He's meant to be able to take damage while dishing it out in return. He's also unable to get away from a fight. He has no speed, no cloak, just his health and weaponry. Assault are the middle-line attackers. They're meant to keep a minimal distance from your supports while providing blanket fire and taking care of what's left that break through your frontline. Used together in proper conjunction the three classes can make a pretty inpenetrable wall used to cover your ghost carrier. Recons travel the tunnels to pick off, and/or sabotage, the enemy team while your supports and assaults form a barricade around your ghost. The game is rarely played in such a manner, but I do believe that would be an optimal setting for a pretty unstoppable defense/offense. Each class has their roles. Each one performs their roles amazingly when used properly.
__________________
My Blog - Shadrah's Guide to Gaming
Steel Series 10th Anniversary Competition: http://steelseries.com/10?code=XzSmmr0G (My personal link.) Stop on over. I'm pretty new to blogging. I've just recently started. ![]() |
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#180 (permalink) |
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OnRPG Elite Member!
Join Date: Apr 2008
Location: LonG ISLAND
Posts: 4,813
Reputation: 60
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names of the classes dont judge how they are played, IN A GAME.
i really want to see how you play REALLY .. noone uses it in those manners and never will, why? its a game, not RL recon class can never be a secondary support, they need to get close as much as possible to the enemy..
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bopiteedoo
Last edited by Q_switch_css; 07-08-2009 at 08:50 AM. |
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