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View Poll Results: Which will be better?
Wonderking 27 24.55%
Dragonica 10 9.09%
Dungeon Fighter Online/Dungeon and Fighter 73 66.36%
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Old 07-04-2009, 05:44 AM   #101 (permalink)
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Say you hate DnF, and all the Foreign section members will attack you with Korean Fonts!! Dx! Teh horrorsss.
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Old 07-04-2009, 05:45 AM   #102 (permalink)
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In regards to Maple Story clone comments:

Quote:
Originally Posted by Gaming News Press
Many are calling this "MapleStory 2". How do you react to that?

MapleStory is a great game that helped pioneer the F2P space, capturing an audience that many overlooked. At the same time, we know that there are those who simply view WonderKing as a clone because of its similarities to MapleStory. Both games fall in the same genre, so similarities are inevitable. Does this make every game in the same genre a clone of its predecessor? No, of course not, since the slightest difference in game mechanics can make a different game. Even double jumping (which players can do in WonderKing) can change the way a game plays. And again, we've been in this business for awhile now and 2D gaming has always been our specialty, so we think WonderKing will be able to stand on its own two feet.
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Old 07-04-2009, 05:52 AM   #103 (permalink)
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Quote:
the slightest difference in game mechanics can make a different game. Even double jumping (which players can do in WonderKing) can change the way a game plays
Come on now, if they really think double jumping is enough to make a game stand apart, they are seriously delusional lol.
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Old 07-04-2009, 05:54 AM   #104 (permalink)
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You could say the same thing about having the ability to jump in a fps. "Come on, its only a little hop into the air...how much could that add to the game?"
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Old 07-04-2009, 05:57 AM   #105 (permalink)
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Quote:
Originally Posted by Paladuck View Post
Come on now, if they really think double jumping is enough to make a game stand apart, they are seriously delusional lol.
CAN, CAN, C A N change the game. He didn't say will. It was just a minor example of possiblity.
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Old 07-04-2009, 05:59 AM   #106 (permalink)
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^There's a difference between jumping, not jumping, while with double jumping and jumping. no.

Double Jumping is nice, but it's uneeded because you can get to most places with just a jump, while if you couldn't jump at all, it'd be **** getting around. Anyways I don't really care anymore, as soon as the game is released from CB all or a good 70~80% of you will quit it and start talking about how boring it is, or stand on the border defending it, but not playing it at all.
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Old 07-04-2009, 06:03 AM   #107 (permalink)
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Quote:
Originally Posted by MerkaMerka View Post
Double Jumping is nice, but it's uneeded because you can get to most places with just a jump
That's wrong. You know it. Double Jumping is important for both the Combat and general getting around in Wonder King. The Dungeons, the enemies; all require swift and precise timing and movement. This certainly includes double jumping, dashing and back dodging.
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Old 07-04-2009, 06:04 AM   #108 (permalink)
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Quote:
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That's wrong. You know it. Double Jumping is important for both the Combat and general getting around in Wonder King. The Dungeons, the enemies; all require swift and precise timing and movement. This certainly includes double jumping, dashing and back dodging.
n... no. no.... not really.
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Old 07-04-2009, 06:06 AM   #109 (permalink)
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You obviously were playing a different game.
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You dissappoint me D:

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Old 07-04-2009, 06:10 AM   #110 (permalink)
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Quote:
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You obviously were playing a different game.
None of the monsters used "hax ninjar moves!!!11!!" to fight me, at most I only used double jump to jump over mobs if they had gotten too close.
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