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Old 07-05-2009, 01:29 AM   #1 (permalink)
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Default Gaikai - David Parry's at another crazy (awesome) idea again?

LOOK AT THE TECH VIDEO IN THE SOURCE LINK





www.gaikai.com

I know there's something that looks like this, but I don't think this one requires equipment.

Source: http://www.dperry.com/archives/news/...aikai_-_video/

Quote:
Our Gaikai team has been working really hard for the last year, we demonstrated our tech privately at GDC, then LIVE (hands on) to most of the major publishers at E3.
For the people that visit my blog, I wanted to flick through some demos and show the experience under the following conditions:
(1) No installing anything. (I'm running regular Windows Vista, with the latest Firefox and Flash is installed.)
(2) This is a low-spec server, it's a very custom configuration, fully virtualized. Why? To keep the costs to an absolute minimum. We had 7 Call of Duty games running on our E3 demo server recently.
(3) Data travel distance is around 800 miles (round trip) on this demo as that's where the server is. I get a 21 millisecond ping on that route. My final delay will be 10 milliseconds as I just added a server in Irvine California yesterday, but it's not added to our grid yet. (So this demo is twice the delay I personally would get, the good news is I don't notice it anyway.)
(4) This server is not hosted by a Tier 1 provider, just a regular Data Center in Freemont California. Also, I'm not cheating and using fiber connections for our demos. This is a home cable connection in a home.
(5) We don't claim to have 5,000 pages of patents, we didn't take 7 years, and we do not claim to have invented 1 millisecond encryption and custom chips. As you can see, we don't need them, and so our costs will be much less.
(6) We designed this for the real internet. The video compression codecs change in realtime based on the need of the application (or game), and based on the hardware & bandwidth you have. (For Photoshop we make sure it's pixel perfect.)
(7) Our bandwidth is mostly sub 1 megabit across all games. (Works with Wifi, works on netbooks with no 3D card etc.)
(8) If you hear any clicks, they are coming from my wireless headset microphone. I won't use that next time I promise.
(9) I made a few video cuts using Windows Movie maker to cut out dead air. Like Need for Speed has far to many menus with loads & delays between them. So I tried to keep the pace up so you see plenty of demos
(10) I keep getting asked what operating system we use. We are completely OS agnostic, some demos come from Linux, some come from Windows and will ultimately support streaming from MAC servers too.
Publishers, you know how to contact me if you want to be in our Private Closed Beta. (There's no work involved.)
Investors, just ping me on info@gaikai.com if you feel you can add strategic value to this project.
Service providers, we have all our needs covered, but if you want to contact us for some reason, again just use info@gaikai.com
Gamers, we want closed beta testers, especially if you live in California, so please sign up at www.gaikai.com Please add a note that you live in California.
We are not in competition with any other streaming company or technology, our business model is entirely different. I will be talking about it more during my up-coming speeches at video game conferences. (Develop this month, and GDC Europe are the next two.)
Our goals are really simple, to remove all the friction between hearing about a game and trying it out, to help reduce the cost of gaming, to grow video game audiences, to raise the revenue that publishers and developers can earn, and (most importantly) to make games accessible everywhere. If the iPhone App store has taught us anything, when you make it easy to check things out, you get a billion downloads.
I look to sites like Kongregate.com, I made a list of their most popular Flash games and just that first page of hits had 61 million plays on it. There are an estimated 20,000 Flash game sites on the web. That's a TON of players looking for great content! We can supply all that content with a single click.
The professional games industry has never had acess to those countless millions of clicks, but now they do.
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Last edited by Bryan; 07-05-2009 at 01:31 AM.
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Old 07-05-2009, 01:43 AM   #2 (permalink)
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this is really good for people that have absolutely terrible machines(almost this entire board). really cool idea. i do wonder how playing fps games would work though. if there is even the slightest lag it just won't work out.

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Old 07-05-2009, 01:46 AM   #3 (permalink)
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the idea it's nice on paper, but on practice something tells me it will just utterly fail
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Old 07-05-2009, 01:50 AM   #4 (permalink)
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how do i get such gmood connection like that with remote progs like team viewer?
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Old 07-05-2009, 02:06 AM   #5 (permalink)
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bullshit you don't gotta download anything...I hate when browser games try to put out gimmicks like that.

and it isn't going to work unless your in korea, anything over 10ms and you would notice input lag/graphics lag depending on how it's coded.
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Old 07-05-2009, 02:09 AM   #6 (permalink)
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Quote:
Originally Posted by zeroburrito View Post
this is really good for people that have absolutely terrible machines(almost this entire board). really cool idea. i do wonder how playing fps games would work though. if there is even the slightest lag it just won't work out.
Actually alot of people here have good systems..
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Old 07-05-2009, 02:18 AM   #7 (permalink)
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What ever happened to Dave Perry's stupid Top Secret Project? The one where he had people from the Acclaim community supply the ideas and the one with the best ideas would get a job as a developer. Last I heard they were going with an anime racing game, where the racers ride on the backs of giant lizards or something. LOL!
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Old 07-05-2009, 02:19 AM   #8 (permalink)
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They should just luanch satellite all over the world with internet on em.......the concept is simple. though a bunch of small people trying to make a living with games can't do that, it's the gov't job.

Wait, I still don't get what this is..... play game on browser, or virtually awesome connection all voer the world with no lag?
or is the guy coming up with a new game engine? or a program that let sucky computer play game with awesome graphic? I really am oblivious.
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Old 07-05-2009, 02:21 AM   #9 (permalink)
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Quote:
Originally Posted by zeroburrito View Post
this is really good for people that have absolutely terrible machines(almost this entire board). really cool idea. i do wonder how playing fps games would work though. if there is even the slightest lag it just won't work out.
The thing about that is you need a good system to be able to stream something like that.

Try to watch a movie on an old machine go on I dare you, though I will say it uses *less* than usual still if you can't afford a computer good enough to run crysis or whatever game I'm certain you won't be able to afford the internet it will require if it even works on 100mbps..
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Old 07-05-2009, 02:21 AM   #10 (permalink)
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I bet it can't run crysis on max...*****ES GOT PWNED
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