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#771 (permalink) |
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Link's Dirty Sock
Join Date: Oct 2009
Posts: 44
Reputation: 10
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Host Name: nickel.typefrag.com
Port Number: 37651 PWD﹕ISHIOS (all cap) Here's the download site: http://www.ventrilo.com/download.php I will be staying with my frd's vent until Nov 2. |
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#773 (permalink) |
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Link's Dirty Sock
Join Date: Oct 2009
Posts: 44
Reputation: 10
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not much ss user in HK version. best method is to shoot them down.
but if u have no choice ... u can try hit half to 1 sec earlier. Doesn't work that well really. Actually, when u say SS, sinswap. Do u mean the thing that does a phantum hit? Or you just mean rock mech that does MCA kind of hit and run thing? I ask this because a lot of people got mixed up between SS and 收刀. Last edited by Mizui; 11-03-2009 at 08:12 AM. Reason: -=Doublepost=- |
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#774 (permalink) |
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Marios's Mustache Wax
Join Date: Oct 2009
Posts: 17
Reputation: 10
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That phantom hit crap.... it angers me slightly when I see it lol..... like the guy swings waaaaaaay before he gets to you but is still coming at you and nails you.
never heard of 收刀 D:
__________________
HKSDGO Ign: iHide/iStab
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#775 (permalink) |
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Master Chief's Windex
Join Date: Apr 2007
Posts: 93
Reputation: 10
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收刀 is if u missed a melee then u quickly switch to a different weapon to cancel the action of the end of ur missed melee so u can boost again
But man i hate high rank ppl that doesnt have the skill equal to the rank stupid full time md noobs >.< Last edited by soulshunters; 11-03-2009 at 11:16 AM. |
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#776 (permalink) |
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Sonic’s Milkshake
Join Date: Aug 2009
Posts: 302
Reputation: 10
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wow , did I say justice was good ? its a f beast with his 2 skills unlocked.... the only bad thing Is that I use him a lot more in melee mode due to n jammer canceler and the critical skill , but still use him sometimes in shoot mode
btw people , have you seen the changes they made to zeong on the last patch on kSDGO? http://www.youtube.com/watch?v=n8OiE...layer_embedded http://sdgo.wikia.com/wiki/Zeong they made him transformable with a 1 hit melee attack and a beam gun on head mode , you can't turn to zeong again after that.. dang , I wish they made that on all versions !! Last edited by kabutozero; 11-03-2009 at 06:52 PM. |
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#778 (permalink) |
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Master Chief's Windex
Join Date: Apr 2007
Posts: 93
Reputation: 10
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man they should make S wing zero custom with weapon like this
melee : same 2nd weapon : vulcan 3rd weapon : buster rifle 2nd mode : knock down gun just like the B wing would be way better =X reload time for buster rifle >>>>> double shot when zero system on the double shot takes too long to recharge =X or they should upgrade the zero system for wing zero custom or A wing zero is just does more output than the S wing zero when zero system is on. |
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#779 (permalink) |
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Link's Dirty Sock
Join Date: Oct 2009
Posts: 44
Reputation: 10
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To jmewong2:
For the phantum hit crap, they have to concentrate a lot on doing it. Most of the time they will have a hard time catching you anyways. Just run and shoot him down . Luring them to your teammates also works.If you don't have custom 4, it will let you fill the experience bar, but you will not level up after you hit the cap. I guess it is useful for later on when they introduce overcustom to the game. To soulshunters: For wing zero custom. At first I thought it sucks. As the A class wing is a lot more effective, or so it seems. The boost is not nearly enough to go anywhere. The gun isn't as easy to hit as compare to A class wing. When you spread your wing, you barely can move. After you unlock the skills: 1st skill, enhance boost, compensate for the lack of boost. 2nd skill, zero system, compensate for the lack of burst damage. The boost duration issue is pretty much resolved. If you spare the boost carefully, you can perform any menuver you do with any other paper mech, with exception to providence. The burst damage issue is still kind of lacking. Well ... it also has to do with the fact that everyone has a freedom nowadays. Wing zero custom vs. Freedom is not a very good matchup. After I get use to this mech, I find that the survivability and threat level is a lot higher compare to the A class wing. When you spread your wings, it takes 2 snipe to knock you down. On top of that, you take a lot less dmg when you are at this mode. It is a beast when you are fighting long range shooting type of mech. Usually what I do is to find a structure or whatever to hide. Check surrounding enemy. If everyone seems far away, I will do switch mode, small jump (just right before my head above the hiding place), watch where everyone is, (you can see if any of your locking target is at open area since you are falling so slow), then jump one more time and shoot if you see a target at open. After you shoot, switch mode as fast as you can, do a side dodge. Usually no one can touch you if you are careful enough. In death match and ship mode, this forces enemy to give up backline snipe support. Your team's rock mech will have a much easier time if you are watching their back like this. For midrange, double shot is more for shoot and hide kind of style. It has no shooting delay as compare to A and B class wing. Its not as easy to hit with that gun, but if you are very good with shoot and dodge. It offers a bigger chance of you hitting someone without someone hitting you; hence, the survival is much better. The double shot is kind of hard to hit moving target. It takes some practice to master how to use it. Wing zero custum is one of the fastest movement and response mech there is the game offers right now. Most of the time in ship mode, I use my Wing zero custom the whole game with my tall3/justice rotting in the ship (that is only if there aren't excessive amount of scissor mech of course :P). By the way, what makes you so piss about those noobie high rank people? They join your game all the time and keep making you lose? As I speak, gm is banning account that does bd/md. I heard a lot of people get caught in the channel. Last edited by Mizui; 11-04-2009 at 09:12 AM. |
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#780 (permalink) |
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Master Chief's Windex
Join Date: Apr 2007
Posts: 93
Reputation: 10
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Of cause I know wing zero custom are pretty good. It just after zero system activated on A wing, it just turn him into another level with his rifle and will never have problem with ammo while zero system on since after rifle is used up the vulcan will last until the rifle recharge while wing zero custom just have his snipe mode alot better but his other mode will be lacking ammo since his zero system will take out all his ammo
maybe upgrade his zero system to active at like 70% or 60% hp or his zero system with a faster reload on double shot or easier the double shot reload like buster rifle for A wingzero reload after use up it just dont u notice that the output of A wing at zero system is much better and faster than S wing at zero system while helping teammate who getting melee by enemy? i dont know it just those noobie high rank got so used to md they lost their sense of awareness and let alot of people sneak behind them and still not notice they r behind them attacking their allies while still hiding behind a structure thinking they arent here yet Last edited by soulshunters; 11-04-2009 at 12:42 PM. |
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