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Old 08-05-2009, 02:33 PM   #21 (permalink)
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Originally Posted by Bacn View Post
Why the heck are you giving me a Wiki link for FF11 ?

I am asking a link in which Square Enix confirmed that FF14 will have this and that prior to this article i posted in the first post.
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Old 08-05-2009, 02:36 PM   #22 (permalink)
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dang.. I would rep you for this.. but I rept you too often.
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Old 08-05-2009, 02:37 PM   #23 (permalink)
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wow how cool.

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Old 08-05-2009, 02:37 PM   #24 (permalink)
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dang.. I would rep you for this.. but I rept you too often.
Please rep me so i can have enough rep for mods to deduct when i go into an anger fit and start being rude
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Old 08-05-2009, 02:38 PM   #25 (permalink)
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Quote:
Originally Posted by cinderboy View Post
Why the heck are you giving me a Wiki link for FF11 ?

I am asking a link in which Square Enix confirmed that FF14 will have this and that prior to this article i posted in the first post.
It's simple pattern recognition. If a company makes a game and that game becomes successful, it's a safe bet that other games later in that game's series will be similar to it. For example, it's a safe bet that in Half Life 2: Episode 3 Gordon Freeman will have a crowbar. Valve hasn't specifically said that he will, but it's obvious that he will.
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Old 08-05-2009, 02:41 PM   #26 (permalink)
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Quote:
Originally Posted by Bacn View Post
It's simple pattern recognition. If a company makes a game and that game becomes successful, it's a safe bet that other games later in that game's series will be similar to it. For example, it's a safe bet that in Half Life 2: Episode 3 Gordon Freeman will have a crowbar. Valve hasn't specifically said that he will, but it's obvious that he will.
What ?! So you confirmed everything i posted before Square Enix made an announcement, and claim you knew it all along once an official statement is made ? Oh holy god....

Ok you win. From now on, you do the posting of new stuff, im quitting since you're the guy like in the series Psych.
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Old 08-05-2009, 02:41 PM   #27 (permalink)
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Quote:
Originally Posted by Bacn View Post
It's simple pattern recognition. If a company makes a game and that game becomes successful, it's a safe bet that other games later in that game's series will be similar to it. For example, it's a safe bet that in Half Life 2: Episode 3 Gordon Freeman will have a crowbar. Valve hasn't specifically said that he will, but it's obvious that he will.
You're just grasping at straws here buddy.

Admit you were wrong and get it over with.
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Old 08-05-2009, 02:43 PM   #28 (permalink)
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There are multiple translations floating around, this one is from Jonnyram on NeoGAF:

Races:

Hyuran: 2 clans - midlanders and highlanders
Elezen: the original race of Eorzea, oppose the Hyurans, developed hearing
Roegadyn: more human looking than Galkans, their base is in the north and there are a lot of fishermen
Lalafell: based in the south, agricultural, high intelligence, not many females
Miqo'te: 2 clans - the Sun Seekers who live regular daytime lives and the Moon Keepers who are nocturnal, not a lot of males, not clear if they will speak like cats

Stages:
Desert City - Uldaha
Forest City - Gridania
Ocean City - Rimsa Rominsa
(the spelling could be way off, just going from the 2ch stuff Munba posted)

Armory System:- you can change jobs and lifestyles freely
- by changing your weapon, you are essneitally changing jobs, and can do so anywhere
- so if you are invited to a PT and there are a lot of fighters, you can switch to a caster, then when your adventures are over, go fishing or synth some stuff
- weapons and def gear all have their own merit. if you want to hone a particular skill, you can coordinate your equipment in that direction
- rather than character levels and skills, the main thing is the skill of the item you are holding
- you can play on your own and switch between fighter and caster to heal yourself, so soloing is easy
- changing is as simple as changing your weapon, so there's no stress
- typical jobs of the FF series, e.g. warrior and black mage, are being avoided
- you can basically enjoy this world in any way you want. (me: freedom seems to be the main point here)

Guild Leave:- these are passes of trust you obtain from guilds
- a Leave is not a quest. it's a card.
- you can mix your Leaves with other players' Leaves
- at the Adventurers' Guild, you can get Guild Leaves
- there are Leaves that you can't get when your skill is low
- typically a Leave will take 30 mins to complete, there are some shorter too
- you can set the number of people needed to clear the Leave by yourself (seems to be like a difficulty level)
- if one person is carrying a Leave, other players may join whether they have the same Leave or not
- the contents of the Leave change after a week passes
- you can carry multiple Leaves (they are card form, like invitations)
- Guild Leaves are designed like Tarot cards and are really beautiful

Ethelite (sp?)
- installations that can warp you to your adventuring spot instantly

Interview- in Eorzea, the cities are not all on one connecting landmass, like they were in FFXI
- the difference between races is not as big as FFXI
- but their is a difference between male and females, which they are keeping secret
- character creation: face, hair colour, eye colour, skin, etc. etc.
- battles are realtime, but not action based
- targeting an enemy and fighting (like FFXI) is not the main system, there will be a lot that you have to think about besides the target itself.
- because of the armory system, they are going to make it possible to carry lots of stuff
- there will also be stuff included that makes it easy to change gear
- they're considering whether to let you master everything or not - there may be a see-saw like approach (like FFXI)
- the base of the character growth is the weapon. use a weapon and raise your skills.
- they are considering the option to let you arrange your windows how you want
- weapons will degrade with use
- Guild Leaves include monster hunting, expulsion, skilling up, etc etc
- when you go on a Leave run, you can use Ethelite to take you where you need to go instantly
- there are pirates in Rimsa
- Miqo'te are more catlike
- some trumpeting about how it's going to be an awesome game
- right from the start, it'll be exciting and you'll be thinking "orly!?"
- weather changes, day/night too
- 1 game day = 1 earth hour
- people who can only play an hour a day will still be able to enjoy the game
- the monetary system is Gil
- the people living in the cities all have their own backstory
- you'll start the game from your home city (I guess it's based on race, but doesn't say implicitly).



And that's it :P And again, creds go to Jonnyram from Gaf.

PS: Weapon degredation nooooo!
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Old 08-05-2009, 02:48 PM   #29 (permalink)
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Cinder you can't quit.. we need you!!!..

(I do..)
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Old 08-05-2009, 03:39 PM   #30 (permalink)
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So far it seems like people will be leveling all types of weapons, but its the same as getting level 75 in all jobs in FFXI.

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